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Show how to animate an actor using a ClutterPathConstraint. This demonstrates how to get effects similar to ClutterPathBehaviour with the modern animation APIs. Includes 3 examples: 1) Simple ClutterPathConstraint used with implicit animations 2) ClutterPathConstraint used to simulate circular animation, using ClutterAnimator 3) Creating simple curved path animations with non-linear easing |
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animations-complex.ogv | ||
animations-fading-in-then-out.ogv | ||
animations-fading-out.ogv | ||
animations-looping.ogv | ||
animations-moving-anchors.ogv | ||
animations-moving-depth.ogv | ||
animations-path.ogv | ||
animations-reuse.ogv | ||
animations-rotating-container-reverses-direction.ogv | ||
animations-rotating-x-centered.ogv | ||
animations-rotating-x-minus-45.ogv | ||
animations-rotating-x-minus-180-with-y-minus-96.ogv | ||
animations-rotating-x-minus-180-with-z-minus-96.ogv | ||
animations-rotating-y-45.ogv | ||
animations-rotating-y-centered.ogv | ||
animations-rotating-z-90.ogv | ||
animations-rotating-z-centered.ogv | ||
events-mouse-scroll.ogv | ||
README | ||
textures-crossfade-two-textures.ogv | ||
textures-split-go.ogv |
Put videos for inclusion in cookbook (Ogg Theora, preferably) here.