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cookbook: Added video of two texture cross-fade
Added a video showing the two texture cross-fade. Modified the example code to animate on key press, so this video could be captured. Also altered the stage size to minimise the video size.
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@ -53,6 +53,7 @@ VIDEO_FILES = \
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videos/animations-rotating-container-reverses-direction.ogv \
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videos/textures-split-go.ogv \
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videos/events-mouse-scroll.ogv \
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videos/textures-crossfade-two-textures.ogv \
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$(NULL)
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EXTRA_DIST = \
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@ -28,6 +28,16 @@ static GOptionEntry entries[] = {
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{ NULL }
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};
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static gboolean
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start_animation (ClutterActor *actor,
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ClutterEvent *event,
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gpointer user_data)
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{
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ClutterState *transitions = CLUTTER_STATE (user_data);
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clutter_state_set_state (transitions, "show-top");
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return TRUE;
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}
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static gboolean
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load_image (ClutterTexture *texture,
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gchar *image_path)
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@ -75,7 +85,7 @@ main (int argc, char *argv[])
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stage = clutter_stage_get_default ();
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clutter_stage_set_title (CLUTTER_STAGE (stage), "cross-fade");
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clutter_actor_set_size (stage, 600, 600);
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clutter_actor_set_size (stage, 400, 300);
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clutter_actor_show (stage);
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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@ -83,7 +93,7 @@ main (int argc, char *argv[])
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CLUTTER_BIN_ALIGNMENT_CENTER);
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box = clutter_box_new (layout);
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clutter_actor_set_size (box, 600, 600);
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clutter_actor_set_size (box, 400, 300);
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bottom = clutter_texture_new ();
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top = clutter_texture_new ();
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@ -113,8 +123,11 @@ main (int argc, char *argv[])
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/* make the bottom opaque and top transparent */
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clutter_state_warp_to_state (transitions, "show-bottom");
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/* fade in the top texture and fade out the bottom texture */
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clutter_state_set_state (transitions, "show-top");
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/* on key press, fade in the top texture and fade out the bottom texture */
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g_signal_connect (stage,
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"key-press-event",
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G_CALLBACK (start_animation),
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transitions);
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clutter_actor_show (stage);
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BIN
doc/cookbook/videos/textures-crossfade-two-textures.ogv
Normal file
BIN
doc/cookbook/videos/textures-crossfade-two-textures.ogv
Normal file
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