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361 lines
12 KiB
Plaintext
361 lines
12 KiB
Plaintext
# German translation for cogl.
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# Copyright (C) 2011 cogl's COPYRIGHT HOLDER
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# This file is distributed under the same license as the cogl package.
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# Wolfgang Stöggl <c72578@yahoo.de>, 2011, 2012.
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# Viktor Nyberg <greenscandic@googlemail.com>, 2011.
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# Mario Blättermann <mario.blaettermann@gmail.com>, 2012.
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# Christian Kirbach <Christian.Kirbach@googlemail.com>, 2012.
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# Tobias Endrigkeit <tobiasendrigkeit@googlemail.com>, 2012.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: cogl master\n"
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"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
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"product=cogl&keywords=I18N+L10N&component=general\n"
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"POT-Creation-Date: 2012-06-10 17:39+0000\n"
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"PO-Revision-Date: 2012-06-10 18:18+0200\n"
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"Last-Translator: Wolfgang Stoeggl <c72578@yahoo.de>\n"
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"Language-Team: Deutsch <gnome-de@gnome.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Language: de\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Poedit-Language: German\n"
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"X-Poedit-Country: GERMANY\n"
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"X-Generator: Gtranslator 2.91.5\n"
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#: ../cogl/cogl-debug.c:173
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msgid "Supported debug values:"
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msgstr "Unterstützte Werte zur Fehlerdiagnose:"
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#: ../cogl/cogl-debug.c:178
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msgid "Special debug values:"
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msgstr "Spezielle Werte zur Fehlerdiagnose:"
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#: ../cogl/cogl-debug.c:180 ../cogl/cogl-debug.c:182
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msgid "Enables all non-behavioural debug options"
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msgstr ""
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"Alle nicht-verhaltensmäßigen Einstellungen zur Fehlerdiagnose aktivieren"
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#: ../cogl/cogl-debug.c:226
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msgid "Cogl debugging flags to set"
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msgstr "Zu setzende Cogl-Fehlerdiagnose-Flags"
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#: ../cogl/cogl-debug.c:228
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msgid "Cogl debugging flags to unset"
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msgstr "Zurückzusetzende Cogl-Fehlerdiagnose-Flags"
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#: ../cogl/cogl-debug.c:277
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msgid "Cogl Options"
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msgstr "Cogl-Einstellungen"
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#: ../cogl/cogl-debug.c:278
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msgid "Show Cogl options"
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msgstr "Cogl-Einstellungen anzeigen"
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#: ../cogl/cogl-debug-options.h:25 ../cogl/cogl-debug-options.h:30
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#: ../cogl/cogl-debug-options.h:35 ../cogl/cogl-debug-options.h:40
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#: ../cogl/cogl-debug-options.h:45 ../cogl/cogl-debug-options.h:50
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#: ../cogl/cogl-debug-options.h:55 ../cogl/cogl-debug-options.h:61
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#: ../cogl/cogl-debug-options.h:66 ../cogl/cogl-debug-options.h:71
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#: ../cogl/cogl-debug-options.h:158 ../cogl/cogl-debug-options.h:163
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#: ../cogl/cogl-debug-options.h:168 ../cogl/cogl-debug-options.h:184
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msgid "Cogl Tracing"
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msgstr "Cogl-Tracing"
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#: ../cogl/cogl-debug-options.h:27
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msgid "CoglObject references"
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msgstr "CoglObject-Referenzen"
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#: ../cogl/cogl-debug-options.h:28
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msgid "Debug ref counting issues for CoglObjects"
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msgstr "Ref-Counting Probleme for CoglObjects diagnostizieren"
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#: ../cogl/cogl-debug-options.h:32
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msgid "Trace Texture Slicing"
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msgstr "Textur-Slicing verfolgen"
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#: ../cogl/cogl-debug-options.h:33
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msgid "debug the creation of texture slices"
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msgstr "Die Erstellung von Textur-Scheiben diagnostizieren"
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#: ../cogl/cogl-debug-options.h:37
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msgid "Trace Atlas Textures"
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msgstr "Atlas-Texturen verfolgen"
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#: ../cogl/cogl-debug-options.h:38
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msgid "Debug texture atlas management"
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msgstr "Textur-Atlas-Verwaltung Diagnostizieren"
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#: ../cogl/cogl-debug-options.h:42
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msgid "Trace Blend Strings"
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msgstr "Blend-Strings verfolgen"
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#: ../cogl/cogl-debug-options.h:43
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msgid "Debug CoglBlendString parsing"
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msgstr "Verarbeitung von CoglBlendString diagnostizieren"
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#: ../cogl/cogl-debug-options.h:47
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msgid "Trace Journal"
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msgstr "Journal verfolgen"
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#: ../cogl/cogl-debug-options.h:48
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msgid "View all the geometry passing through the journal"
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msgstr "Alle Geometrie-Weitergaben durch das Journal anzeigen"
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#: ../cogl/cogl-debug-options.h:52
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msgid "Trace Batching"
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msgstr "Batching verfolgen"
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#: ../cogl/cogl-debug-options.h:53
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msgid "Show how geometry is being batched in the journal"
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msgstr "Anzeigen, wie Geometrie im Journal eingereiht wird"
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#: ../cogl/cogl-debug-options.h:57
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msgid "Trace matrices"
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msgstr "Matrizen verfolgen"
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#: ../cogl/cogl-debug-options.h:58
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msgid "Trace all matrix manipulation"
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msgstr "Alle Matrix-Manipulationen verfolgen"
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#: ../cogl/cogl-debug-options.h:63
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msgid "Trace Misc Drawing"
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msgstr "Zeichnung verfolgen"
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#: ../cogl/cogl-debug-options.h:64
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msgid "Trace some misc drawing operations"
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msgstr "Einige Zeichenvorgänge verfolgen"
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#: ../cogl/cogl-debug-options.h:68
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msgid "Trace Pango Renderer"
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msgstr "Pango-Renderer verfolgen"
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#: ../cogl/cogl-debug-options.h:69
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msgid "Trace the Cogl Pango renderer"
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msgstr "Den Cogl Pango-Renderer verfolgen"
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#: ../cogl/cogl-debug-options.h:73
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msgid "Trace CoglTexturePixmap backend"
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msgstr "CoglTexturePixmap-Backend verfolgen"
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#: ../cogl/cogl-debug-options.h:74
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msgid "Trace the Cogl texture pixmap backend"
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msgstr "Das Cogl Textur-pixmap-Backend verfolgen"
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#: ../cogl/cogl-debug-options.h:76 ../cogl/cogl-debug-options.h:81
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msgid "Visualize"
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msgstr "Darstellen"
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#: ../cogl/cogl-debug-options.h:78
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msgid "Outline rectangles"
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msgstr "Rechtecke umranden"
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#: ../cogl/cogl-debug-options.h:79
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msgid "Add wire outlines for all rectangular geometry"
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msgstr "Umrandungen zu allen rechteckigen geometrischen Formen hinzufügen"
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#: ../cogl/cogl-debug-options.h:83
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msgid "Show wireframes"
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msgstr "Drahtgitter anzeigen"
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#: ../cogl/cogl-debug-options.h:84
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msgid "Add wire outlines for all geometry"
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msgstr "Umrandungen zu allen geometrischen Formen hinzufügen"
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#: ../cogl/cogl-debug-options.h:86 ../cogl/cogl-debug-options.h:91
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#: ../cogl/cogl-debug-options.h:96 ../cogl/cogl-debug-options.h:101
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#: ../cogl/cogl-debug-options.h:111 ../cogl/cogl-debug-options.h:116
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#: ../cogl/cogl-debug-options.h:122 ../cogl/cogl-debug-options.h:127
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#: ../cogl/cogl-debug-options.h:132 ../cogl/cogl-debug-options.h:137
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#: ../cogl/cogl-debug-options.h:142 ../cogl/cogl-debug-options.h:147
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#: ../cogl/cogl-debug-options.h:153 ../cogl/cogl-debug-options.h:173
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#: ../cogl/cogl-debug-options.h:178
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msgid "Root Cause"
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msgstr "Hauptursache"
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#: ../cogl/cogl-debug-options.h:88
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msgid "Disable Journal batching"
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msgstr "Journal-Stapelung ausschalten"
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#: ../cogl/cogl-debug-options.h:89
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msgid "Disable batching of geometry in the Cogl Journal."
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msgstr "Einreihen von Geometrie im Cogl-Journal deaktivieren."
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#: ../cogl/cogl-debug-options.h:93
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msgid "Disable GL Vertex Buffers"
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msgstr "GL-Vertex-Puffer deaktivieren"
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#: ../cogl/cogl-debug-options.h:94
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msgid "Disable use of OpenGL vertex buffer objects"
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msgstr "OpenGL-Vertex-Pufferobjekte nicht verwenden"
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#: ../cogl/cogl-debug-options.h:98
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msgid "Disable GL Pixel Buffers"
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msgstr "GL-Pixel-Puffer deaktivieren"
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#: ../cogl/cogl-debug-options.h:99
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msgid "Disable use of OpenGL pixel buffer objects"
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msgstr "OpenGL-Pixel-Pufferobjekte nicht verwenden"
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#: ../cogl/cogl-debug-options.h:103
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msgid "Disable software rect transform"
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msgstr "Softwaretransformation von Rechtecken deaktivieren"
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#: ../cogl/cogl-debug-options.h:104
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msgid "Use the GPU to transform rectangular geometry"
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msgstr ""
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"Den Grafikprozessor zur Transformation rechteckiger geometrischer Formen "
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"verwenden"
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#: ../cogl/cogl-debug-options.h:106
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msgid "Cogl Specialist"
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msgstr "Cogl-Spezialist"
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#: ../cogl/cogl-debug-options.h:108
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msgid "Dump atlas images"
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msgstr "Atlas-Bilder ausgeben"
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#: ../cogl/cogl-debug-options.h:109
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msgid "Dump texture atlas changes to an image file"
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msgstr "Änderungen am Textur-Atlas in eine Bilddatei ausgeben"
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#: ../cogl/cogl-debug-options.h:113
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msgid "Disable texture atlasing"
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msgstr "Textur-Atlasing ausschalten"
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#: ../cogl/cogl-debug-options.h:114
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msgid "Disable use of texture atlasing"
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msgstr "Verwendung des Textur-Atlasing ausschalten"
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#: ../cogl/cogl-debug-options.h:118
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msgid "Disable sharing the texture atlas between text and images"
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msgstr "Teilen des Textur-Atlas zwischen Text und Bildern deaktivieren"
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#: ../cogl/cogl-debug-options.h:119
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msgid ""
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"When this is set the glyph cache will always use a separate texture for its "
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"atlas. Otherwise it will try to share the atlas with images."
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msgstr ""
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"Wenn dies eingestellt ist, wird der Glyph-Zwischenspeicher immer eine "
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"separate Textur für seinen Atlas nutzen. Ansonsten wird versucht, den Atlas "
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"mit den Bildern zu teilen."
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#: ../cogl/cogl-debug-options.h:124
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msgid "Disable texturing"
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msgstr "Texturierung deaktivieren"
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#: ../cogl/cogl-debug-options.h:125
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msgid "Disable texturing any primitives"
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msgstr "Texturierung jeglicher Primitiven deaktivieren"
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#: ../cogl/cogl-debug-options.h:129
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msgid "Disable arbfp"
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msgstr "ARBFP deaktivieren"
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#: ../cogl/cogl-debug-options.h:130
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msgid "Disable use of ARB fragment programs"
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msgstr "Verwendung von ARB-Fragment-Programmen deaktivieren"
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#: ../cogl/cogl-debug-options.h:134
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msgid "Disable fixed"
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msgstr "Fixierte deaktivieren"
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#: ../cogl/cogl-debug-options.h:135
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msgid "Disable use of the fixed function pipeline backend"
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msgstr "Verwendung des Backends für feste Funktions-Pipeline deaktivieren"
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#: ../cogl/cogl-debug-options.h:139
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msgid "Disable GLSL"
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msgstr "GLSL deaktivieren"
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#: ../cogl/cogl-debug-options.h:140
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msgid "Disable use of GLSL"
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msgstr "Verwendung von GLSL deaktivieren"
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#: ../cogl/cogl-debug-options.h:144
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msgid "Disable blending"
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msgstr "Blending deaktivieren"
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# Aus den OpenGL-FAQs:
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# Blending is OpenGL's mechanism for combining color already in the framebuffer with the color of the incoming primitive. The result of this combination is then stored back in the framebuffer.
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# Würde ich als Begriff so lassen.
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#: ../cogl/cogl-debug-options.h:145
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msgid "Disable use of blending"
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msgstr "Blending nicht verwenden"
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#: ../cogl/cogl-debug-options.h:149
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msgid "Disable non-power-of-two textures"
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msgstr "Nicht-Zweierpotenz-Texturen deaktivieren"
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# Siehe http://developer.gnome.org/cogl/stable/cogl-Textures.html
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#: ../cogl/cogl-debug-options.h:150
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msgid ""
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"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
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"will create sliced textures or textures with waste instead."
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msgstr ""
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"Dies führt dazu, dass Cogl denkt, dass der GL-Treiber NPOT-Texturen nicht "
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"unterstützt, sodass es stattdessen geschnittene Texturen oder Texturen mit "
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"Datenmüll erzeugt."
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#: ../cogl/cogl-debug-options.h:155
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msgid "Disable software clipping"
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msgstr "Software-Clipping deaktivieren"
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#: ../cogl/cogl-debug-options.h:156
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msgid "Disables Cogl's attempts to clip some rectangles in software."
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msgstr ""
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"Versuche von Cogl deaktivieren, Rechtecke softwaretechnisch zu beschneiden."
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#: ../cogl/cogl-debug-options.h:160
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msgid "Show source"
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msgstr "Quelltext anzeigen"
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#: ../cogl/cogl-debug-options.h:161
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msgid "Show generated ARBfp/GLSL source code"
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msgstr "Erstellten ARBFP/GLSL-Quelltext anzeigen"
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#: ../cogl/cogl-debug-options.h:165
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msgid "Trace some OpenGL"
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msgstr "OpenGL verfolgen"
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#: ../cogl/cogl-debug-options.h:166
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msgid "Traces some select OpenGL calls"
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msgstr "Einige OpenGL-Aufrufe verfolgen"
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#: ../cogl/cogl-debug-options.h:170
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msgid "Trace offscreen support"
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msgstr "Offscreen-Unterstützung verfolgen"
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#: ../cogl/cogl-debug-options.h:171
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msgid "Debug offscreen support"
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msgstr "Offscreen-Unterstützung diagnostizieren"
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#: ../cogl/cogl-debug-options.h:175
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msgid "Disable program caches"
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msgstr "Programm-Zwischenspeicher deaktivieren"
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#: ../cogl/cogl-debug-options.h:176
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msgid "Disable fallback caches for arbfp and glsl programs"
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msgstr "Rückfall-Zwischenspeicher für arbfp- und glsl-Programme deaktivieren"
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#: ../cogl/cogl-debug-options.h:180
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msgid "Disable read pixel optimization"
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msgstr "Optimierung zum Lesen von Pixeln deaktivieren"
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#: ../cogl/cogl-debug-options.h:181
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msgid ""
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"Disable optimization for reading 1px for simple scenes of opaque rectangles"
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msgstr ""
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"Optimierung zum Lesen von 1px für einfache Szenen mit voll deckenden "
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"Rechtecken deaktivieren"
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#: ../cogl/cogl-debug-options.h:186
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msgid "Trace clipping"
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msgstr "Clipping verfolgen"
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#: ../cogl/cogl-debug-options.h:187
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msgid "Logs information about how Cogl is implementing clipping"
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msgstr "Protokolliert Informationen, wie Cogl Clipping implementiert"
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