mutter/tests/conform/test-actor-invariants.c
Emmanuele Bassi abac520f0c [tests] Add unit for Clone behaviour
A clone actor should not modify the state of its source, so we need
to check that it's not breaking any invariant.
2009-06-15 11:29:37 +01:00

259 lines
7.0 KiB
C

#include <stdlib.h>
#include <string.h>
#include <clutter/clutter.h>
#include "test-conform-common.h"
void
test_initial_state (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
actor = clutter_rectangle_new ();
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_actor_destroy (actor);
}
void
test_shown_not_parented (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
actor = clutter_rectangle_new ();
clutter_actor_show (actor);
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_destroy (actor);
}
void
test_realized (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
ClutterActor *stage;
stage = clutter_stage_get_default ();
actor = clutter_rectangle_new ();
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
clutter_actor_hide (actor); /* don't show, so won't map */
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
actor);
clutter_actor_realize (actor);
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_actor_destroy (actor);
}
void
test_mapped (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor;
ClutterActor *stage;
stage = clutter_stage_get_default ();
actor = clutter_rectangle_new ();
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
actor);
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_destroy (actor);
}
void
test_realize_not_recursive (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
ClutterActor *stage;
stage = clutter_stage_get_default ();
group = clutter_group_new ();
actor = clutter_rectangle_new ();
clutter_actor_hide (group); /* don't show, so won't map */
clutter_actor_hide (actor); /* don't show, so won't map */
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
clutter_container_add_actor (CLUTTER_CONTAINER (group),
actor);
clutter_actor_realize (group);
g_assert (CLUTTER_ACTOR_IS_REALIZED (group));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
/* realizing group did not realize the child */
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_actor_destroy (group);
}
void
test_map_recursive (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
ClutterActor *stage;
stage = clutter_stage_get_default ();
group = clutter_group_new ();
actor = clutter_rectangle_new ();
clutter_actor_hide (group); /* hide at first */
clutter_actor_show (actor); /* show at first */
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
g_assert ((CLUTTER_ACTOR_IS_VISIBLE (actor)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
clutter_container_add_actor (CLUTTER_CONTAINER (group),
actor);
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (group)));
g_assert (!(CLUTTER_ACTOR_IS_REALIZED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
g_assert ((CLUTTER_ACTOR_IS_VISIBLE (actor)));
/* show group, which should map and realize both
* group and child.
*/
clutter_actor_show (group);
g_assert (CLUTTER_ACTOR_IS_REALIZED (group));
g_assert (CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (CLUTTER_ACTOR_IS_MAPPED (group));
g_assert (CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (group));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
clutter_actor_destroy (group);
}
void
test_show_on_set_parent (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *actor, *group;
gboolean show_on_set_parent;
ClutterActor *stage;
stage = clutter_stage_get_default ();
group = clutter_group_new ();
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (group)));
clutter_container_add_actor (CLUTTER_CONTAINER (stage),
group);
actor = clutter_rectangle_new ();
g_object_get (G_OBJECT (actor),
"show-on-set-parent", &show_on_set_parent,
NULL);
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
g_assert (show_on_set_parent == TRUE);
clutter_group_add (group, actor);
g_object_get (G_OBJECT (actor),
"show-on-set-parent", &show_on_set_parent,
NULL);
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
g_assert (show_on_set_parent == TRUE);
g_object_ref (actor);
clutter_actor_unparent (actor);
g_object_get (G_OBJECT (actor),
"show-on-set-parent", &show_on_set_parent,
NULL);
g_assert (!CLUTTER_ACTOR_IS_REALIZED (actor));
g_assert (!CLUTTER_ACTOR_IS_MAPPED (actor));
g_assert (CLUTTER_ACTOR_IS_VISIBLE (actor));
g_assert (show_on_set_parent == TRUE);
clutter_actor_destroy (actor);
clutter_actor_destroy (group);
}
void
test_clone_no_map (TestConformSimpleFixture *fixture,
gconstpointer data)
{
ClutterActor *stage;
ClutterActor *group;
ClutterActor *actor;
ClutterActor *clone;
stage = clutter_stage_get_default ();
group = clutter_group_new ();
actor = clutter_rectangle_new ();
clutter_actor_hide (group);
clutter_container_add_actor (CLUTTER_CONTAINER (group), actor);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
clone = clutter_clone_new (group);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), clone);
g_assert (CLUTTER_ACTOR_IS_MAPPED (clone));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (group)));
g_assert (!(CLUTTER_ACTOR_IS_MAPPED (actor)));
clutter_actor_destroy (CLUTTER_ACTOR (clone));
clutter_actor_destroy (CLUTTER_ACTOR (group));
}