mutter/doc/cookbook/examples/Makefile.am
Elliot Smith c480e5ec00 cookbook: Added example to show how stacking affects pointer events
Added another example (used for a screenshot) to demonstrate
how pointer events pass through non-reactive actors and how
depth ordering affects whether an actor will emit a pointer
motion signal.
2010-08-20 12:54:19 +01:00

53 lines
1.8 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
NULL =
noinst_PROGRAMS = \
animations-rotating \
text-shadow \
textures-reflection \
textures-split-go \
textures-sub-texture \
layouts-stacking \
layouts-stacking-diff-sized-actors \
events-mouse-scroll \
events-pointer-motion \
events-pointer-motion-crossing \
events-pointer-motion-stacked \
events-pointer-motion-scribbler \
$(NULL)
INCLUDES = \
-I$(top_srcdir)/ \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/pango \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
$(NULL)
LDADD = $(top_builddir)/clutter/libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
AM_CFLAGS = \
$(CLUTTER_CFLAGS) \
$(MAINTAINER_CFLAGS) \
-DG_DISABLE_SINGLE_INCLUDES \
-DTESTS_DATA_DIR=\""$(top_srcdir)/tests/data/"\"
AM_LDFLAGS = $(CLUTTER_LIBS)
animations_rotating_SOURCES = animations-rotating.c
text_shadow_SOURCES = text-shadow.c
textures_reflection_SOURCES = textures-reflection.c
textures_split_go_SOURCES = textures-split-go.c
textures_sub_texture_SOURCES = textures-sub-texture.c
layouts_stacking_SOURCES = layouts-stacking.c
layouts_stacking_diff_sized_actors_SOURCES = layouts-stacking-diff-sized-actors.c
events_mouse_scroll_SOURCES = events-mouse-scroll.c
events_pointer_motion_SOURCES = events-pointer-motion.c
events_pointer_motion_crossing_SOURCES = events-pointer-motion-crossing.c
events_pointer_motion_stacked_SOURCES = events-pointer-motion-stacked.c
events_pointer_motion_scribbler_SOURCES = events-pointer-motion-scribbler.c
-include $(top_srcdir)/build/autotools/Makefile.am.gitignore