mirror of
https://github.com/brl/mutter.git
synced 2024-11-22 16:10:41 -05:00
7fa04bb1a6
This adds back compatibility for CoglShaders that reference the cogl_tex_coord_in[] or cogl_tex_coord_out[] varyings. Unlike the previous way this was done this patch maintains the use of layer numbers for attributes and maintains forwards compatibility by letting shaders alternatively access the per-layer tex_coord varyings via cogl_tex_coord%i_in/out defines that index into the array. |
||
---|---|---|
.. | ||
gl | ||
nop |