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185630085c
This option to GCC makes it give a warning whenever a global function is defined without a declaration. This should catch cases were we've defined a function but forgot to put it in a header. In that case it is either only used within one file so we should make it static or we should declare it in a header. The following changes where made to fix problems: • Some functions were made static • cogl-path.h (the one containing the 1.0 API) was split into two files, one defining the functions and one defining the enums so that cogl-path.c can include the enum and function declarations from the 2.0 API as well as the function declarations from the 1.0 API. • cogl2-clip-state has been removed. This only had one experimental function called cogl_clip_push_from_path but as this is unstable we might as well remove it favour of the equivalent cogl_framebuffer_* API. • The GLX, SDL and WGL winsys's now have a private header to define their get_vtable function instead of directly declaring in the C file where it is called. • All places that were calling COGL_OBJECT_DEFINE need to have the cogl_is_whatever function declared so these have been added either as a public function or in a private header. • Some files that were not including the header containing their function declarations have been fixed to do so. • Any unused error quark functions have been removed. If we later want them we should add them back one by one and add a declaration for them in a header. • _cogl_is_framebuffer has been renamed to cogl_is_framebuffer and made a public function with a declaration in cogl-framebuffer.h • Similarly for CoglOnscreen. • cogl_vdraw_indexed_attributes is called cogl_framebuffer_vdraw_indexed_attributes in the header. The definition has been changed to match the header. • cogl_index_buffer_allocate has been removed. This had no declaration and I'm not sure what it's supposed to do. • CoglJournal has been changed to use the internal CoglObject macro so that it won't define an exported cogl_is_journal symbol. • The _cogl_blah_pointer_from_handle functions have been removed. CoglHandle isn't used much anymore anyway and in the few places where it is used I think it's safe to just use the implicit cast from void* to the right type. • The test-utils.h header for the conformance tests explicitly disables the -Wmissing-declaration option using a pragma because all of the tests declare their main function without a header. Any mistakes relating to missing declarations aren't really important for the tests. • cogl_quaternion_init_from_quaternion and init_from_matrix have been given declarations in cogl-quaternion.h Reviewed-by: Robert Bragg <robert@linux.intel.com>
292 lines
14 KiB
C
292 lines
14 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef __COGL_OBJECT_PRIVATE_H
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#define __COGL_OBJECT_PRIVATE_H
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#include <glib.h>
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#include "cogl-types.h"
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#include "cogl-object.h"
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#include "cogl-debug.h"
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/* For compatability until all components have been converted */
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typedef struct _CoglObjectClass CoglHandleClass;
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typedef struct _CoglObject CoglHandleObject;
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/* XXX: sadly we didn't fully consider when we copied the cairo API
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* for _set_user_data that the callback doesn't get a pointer to the
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* instance which is desired in most cases. This means you tend to end
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* up creating micro allocations for the private data just so you can
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* pair up the data of interest with the original instance for
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* identification when it is later destroyed.
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*
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* Internally we use a small hack to avoid needing these micro
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* allocations by actually passing the instance as a second argument
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* to the callback */
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typedef void (*CoglUserDataDestroyInternalCallback) (void *user_data,
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void *instance);
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typedef struct _CoglObjectClass
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{
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const char *name;
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void *virt_free;
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void *virt_unref;
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} CoglObjectClass;
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#define COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES 2
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typedef struct
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{
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CoglUserDataKey *key;
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void *user_data;
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CoglUserDataDestroyInternalCallback destroy;
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} CoglUserDataEntry;
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/* All Cogl objects inherit from this base object by adding a member:
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*
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* CoglObject _parent;
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*
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* at the top of its main structure. This structure is initialized
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* when you call _cogl_#type_name#_object_new (new_object);
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*/
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struct _CoglObject
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{
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CoglObjectClass *klass;
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CoglUserDataEntry user_data_entry[
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COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES];
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GArray *user_data_array;
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int n_user_data_entries;
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unsigned int ref_count;
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};
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/* Helper macro to encapsulate the common code for COGL reference
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counted objects */
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#ifdef COGL_OBJECT_DEBUG
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#define _COGL_OBJECT_DEBUG_NEW(type_name, obj) \
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COGL_NOTE (HANDLE, "COGL " G_STRINGIFY (type_name) " NEW %p %i", \
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(obj), (obj)->ref_count)
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#define _COGL_OBJECT_DEBUG_REF(type_name, object) G_STMT_START { \
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CoglObject *__obj = (CoglObject *)object; \
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COGL_NOTE (HANDLE, "COGL %s REF %p %i", \
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(__obj)->klass->name, \
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(__obj), (__obj)->ref_count); } G_STMT_END
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#define _COGL_OBJECT_DEBUG_UNREF(type_name, object) G_STMT_START { \
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CoglObject *__obj = (CoglObject *)object; \
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COGL_NOTE (HANDLE, "COGL %s UNREF %p %i", \
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(__obj)->klass->name, \
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(__obj), (__obj)->ref_count - 1); } G_STMT_END
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#define COGL_OBJECT_DEBUG_FREE(obj) \
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COGL_NOTE (HANDLE, "COGL %s FREE %p", \
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(obj)->klass->name, (obj))
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#else /* !COGL_OBJECT_DEBUG */
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#define _COGL_OBJECT_DEBUG_NEW(type_name, obj)
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#define _COGL_OBJECT_DEBUG_REF(type_name, obj)
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#define _COGL_OBJECT_DEBUG_UNREF(type_name, obj)
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#define COGL_OBJECT_DEBUG_FREE(obj)
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#endif /* COGL_OBJECT_DEBUG */
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/* For temporary compatability */
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#define _COGL_HANDLE_DEBUG_NEW _COGL_OBJECT_DEBUG_NEW
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#define _COGL_HANDLE_DEBUG_REF _COGL_OBJECT_DEBUG_REF
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#define _COGL_HANDLE_DEBUG_UNREF _COGL_OBJECT_DEBUG_UNREF
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#define COGL_HANDLE_DEBUG_FREE COGL_OBJECT_DEBUG_FREE
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#define COGL_OBJECT_COMMON_DEFINE_WITH_CODE(TypeName, type_name, code) \
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\
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CoglObjectClass _cogl_##type_name##_class; \
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static unsigned long _cogl_object_##type_name##_count; \
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\
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static inline void \
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_cogl_object_##type_name##_inc (void) \
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{ \
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_cogl_object_##type_name##_count++; \
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} \
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\
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static inline void \
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_cogl_object_##type_name##_dec (void) \
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{ \
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_cogl_object_##type_name##_count--; \
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} \
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\
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static void \
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_cogl_object_##type_name##_indirect_free (CoglObject *obj) \
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{ \
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_cogl_##type_name##_free ((Cogl##TypeName *) obj); \
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_cogl_object_##type_name##_dec (); \
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} \
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\
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static Cogl##TypeName * \
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_cogl_##type_name##_object_new (Cogl##TypeName *new_obj) \
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{ \
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CoglObject *obj = (CoglObject *)&new_obj->_parent; \
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obj->ref_count = 0; \
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cogl_object_ref (obj); \
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obj->n_user_data_entries = 0; \
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obj->user_data_array = NULL; \
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\
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obj->klass = &_cogl_##type_name##_class; \
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if (!obj->klass->virt_free) \
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{ \
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_cogl_object_##type_name##_count = 0; \
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\
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if (_cogl_debug_instances == NULL) \
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_cogl_debug_instances = \
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g_hash_table_new (g_str_hash, g_str_equal); \
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\
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obj->klass->virt_free = \
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_cogl_object_##type_name##_indirect_free; \
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obj->klass->virt_unref = \
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_cogl_object_default_unref; \
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obj->klass->name = "Cogl"#TypeName, \
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\
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g_hash_table_insert (_cogl_debug_instances, \
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(void *) obj->klass->name, \
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&_cogl_object_##type_name##_count); \
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\
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{ code; } \
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} \
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\
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_cogl_object_##type_name##_inc (); \
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_COGL_OBJECT_DEBUG_NEW (TypeName, obj); \
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return new_obj; \
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}
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#define COGL_OBJECT_DEFINE_WITH_CODE(TypeName, type_name, code) \
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\
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COGL_OBJECT_COMMON_DEFINE_WITH_CODE(TypeName, type_name, code) \
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\
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gboolean \
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cogl_is_##type_name (void *object) \
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{ \
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CoglObject *obj = object; \
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\
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if (object == NULL) \
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return FALSE; \
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\
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return obj->klass == &_cogl_##type_name##_class; \
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}
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#define COGL_OBJECT_INTERNAL_DEFINE_WITH_CODE(TypeName, type_name, code) \
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\
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COGL_OBJECT_COMMON_DEFINE_WITH_CODE(TypeName, type_name, code) \
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\
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gboolean \
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_cogl_is_##type_name (void *object) \
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{ \
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CoglObject *obj = object; \
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\
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if (object == NULL) \
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return FALSE; \
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\
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return obj->klass == &_cogl_##type_name##_class; \
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}
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#define COGL_OBJECT_DEFINE_DEPRECATED_REF_COUNTING(type_name) \
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\
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void * G_GNUC_DEPRECATED \
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cogl_##type_name##_ref (void *object) \
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{ \
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if (!cogl_is_##type_name (object)) \
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return NULL; \
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\
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_COGL_OBJECT_DEBUG_REF (TypeName, object); \
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\
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cogl_handle_ref (object); \
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\
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return object; \
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} \
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\
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void G_GNUC_DEPRECATED \
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cogl_##type_name##_unref (void *object) \
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{ \
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if (!cogl_is_##type_name (object)) \
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{ \
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g_warning (G_STRINGIFY (cogl_##type_name##_unref) \
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": Ignoring unref of Cogl handle " \
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"due to type mismatch"); \
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return; \
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} \
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\
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_COGL_OBJECT_DEBUG_UNREF (TypeName, object); \
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\
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cogl_handle_unref (object); \
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}
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#define COGL_OBJECT_DEFINE(TypeName, type_name) \
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COGL_OBJECT_DEFINE_WITH_CODE (TypeName, type_name, (void) 0)
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#define COGL_OBJECT_INTERNAL_DEFINE(TypeName, type_name) \
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COGL_OBJECT_INTERNAL_DEFINE_WITH_CODE (TypeName, type_name, (void) 0)
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/* For temporary compatability */
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#define COGL_HANDLE_INTERNAL_DEFINE_WITH_CODE(TypeName, type_name, code) \
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\
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COGL_OBJECT_INTERNAL_DEFINE_WITH_CODE (TypeName, type_name, code) \
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\
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static Cogl##TypeName * \
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_cogl_##type_name##_handle_new (CoglHandle handle) \
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{ \
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return _cogl_##type_name##_object_new (handle); \
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}
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#define COGL_HANDLE_DEFINE_WITH_CODE(TypeName, type_name, code) \
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\
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COGL_OBJECT_DEFINE_WITH_CODE (TypeName, type_name, code) \
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\
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static Cogl##TypeName * \
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_cogl_##type_name##_handle_new (CoglHandle handle) \
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{ \
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return _cogl_##type_name##_object_new (handle); \
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}
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#define COGL_HANDLE_INTERNAL_DEFINE(TypeName, type_name) \
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COGL_HANDLE_INTERNAL_DEFINE_WITH_CODE (TypeName, type_name, (void) 0)
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#define COGL_HANDLE_DEFINE(TypeName, type_name) \
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COGL_HANDLE_DEFINE_WITH_CODE (TypeName, type_name, (void) 0)
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void
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_cogl_object_set_user_data (CoglObject *object,
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CoglUserDataKey *key,
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void *user_data,
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CoglUserDataDestroyInternalCallback destroy);
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void
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_cogl_object_default_unref (void *obj);
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#endif /* __COGL_OBJECT_PRIVATE_H */
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