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When using a region clip and something has a rectangle clip pushed, a
special drawing method for ClutterTexts (emit_vertex_buffer_geometry()
in cogl-pango-display-list.c) starts to fail and clipping issues with
long texts (because emit_vertex_buffer_geometry() is only used for texts
longer than 25 characters) start to appear. This specifically happened
in Looking Glass, where the StViewport of the ScrollView sets a
rectangle clips and the texts are usually longer than 25 characters.
This is caused by the changing of the perspective and modelview matrix
when drawing to the stencil buffer and started happening when
region-clipping was introduced with commit
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.. | ||
cogl | ||
cogl-pango | ||
cogl-path | ||
test-fixtures | ||
tests | ||
.gitignore | ||
cogl-config.h.meson | ||
cogl-mutter-config.h.in | ||
config-custom.h | ||
meson.build |