mirror of
https://github.com/brl/mutter.git
synced 2024-11-26 10:00:45 -05:00
6c34fb7232
Due to Mesa bug 28585 calling glVertexAttrib with attrib location 0 doesn't appear to work. This patch just reorders the vertex and color attributes in the shader in the hope that Mesa will assign the color attribute to a different location. |
||
---|---|---|
.. | ||
cogl | ||
doc | ||
pango | ||
Makefile.am |