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f9d996a460
Using glEnable() directly confuses COGL and can result in problems like subsequent pick operations not working correctly. Get the material for the ClutterTexture and call cogl_material_flush_gl_state() instead. http://bugzilla.openedhand.com/show_bug.cgi?id=1483 |
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.. | ||
clutter-backend-glx.c | ||
clutter-backend-glx.h | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-stage-glx.c | ||
clutter-stage-glx.h | ||
Makefile.am |