2008-06-30 Matthew Allum <mallum@openedhand.com>

Bug 997 - automatic updates not working for named TFP pixmaps,
                  at least in x11

        * clutter/glx/clutter-glx-texture-pixmap.c:
        * clutter/glx/clutter-glx-texture-pixmap.h:
        * clutter/x11/clutter-backend-x11.c:
        * clutter/x11/clutter-x11-texture-pixmap.c:
        * clutter/x11/clutter-x11-texture-pixmap.h:
        * clutter/x11/clutter-x11.h:
        * configure.ac:
        * tests/test-pixmap.c:
        Rework Andy Wingos patch a little adding more safety for now also
        handling redirect Windows (as well as pixmaps)
This commit is contained in:
Matthew Allum 2008-06-30 14:36:49 +00:00
parent edca282ad0
commit ac02680447
9 changed files with 301 additions and 47 deletions

View File

@ -1,3 +1,19 @@
2008-06-30 Matthew Allum <mallum@openedhand.com>
Bug 997 - automatic updates not working for named TFP pixmaps,
at least in x11
* clutter/glx/clutter-glx-texture-pixmap.c:
* clutter/glx/clutter-glx-texture-pixmap.h:
* clutter/x11/clutter-backend-x11.c:
* clutter/x11/clutter-x11-texture-pixmap.c:
* clutter/x11/clutter-x11-texture-pixmap.h:
* clutter/x11/clutter-x11.h:
* configure.ac:
* tests/test-pixmap.c:
Rework Andy Wingos patch a little adding more safety for now also
handling redirect Windows (as well as pixmaps)
2008-06-30 Emmanuele Bassi <ebassi@openedhand.com>
Bug 980 - cogl-bitmap-fallback.c compiler error/warning due to

View File

@ -659,9 +659,6 @@ clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture)
/**
* clutter_glx_texture_pixmap_new_with_pixmap:
* @pixmap: the X Pixmap to which this texture should be bound
* @width: the width of the X pixmap
* @height: the height of the X pixmap
* @depth: the depth of the X pixmap
*
* Return value: A new #ClutterGLXTexturePixmap bound to the given X Pixmap
*
@ -679,6 +676,26 @@ clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap)
return actor;
}
/**
* clutter_glx_texture_pixmap_new_with_window:
* @window: the X window to which this texture should be bound
*
* Return value: A new #ClutterGLXTexturePixmap bound to the given X window
*
* Since: 0.8
**/
ClutterActor*
clutter_glx_texture_pixmap_new_with_window (Window window)
{
ClutterActor *actor;
actor = g_object_new (CLUTTER_GLX_TYPE_TEXTURE_PIXMAP,
"window", window,
NULL);
return actor;
}
/**
* clutter_glx_texture_pixmap_new:
*

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@ -63,6 +63,8 @@ ClutterActor * clutter_glx_texture_pixmap_new (void);
ClutterActor * clutter_glx_texture_pixmap_new_with_pixmap (Pixmap pixmap);
ClutterActor * clutter_glx_texture_pixmap_new_with_window (Window window);
gboolean clutter_glx_texture_pixmap_using_extension (ClutterGLXTexturePixmap *texture);
G_END_DECLS

View File

@ -37,7 +37,7 @@
#include "clutter-backend-x11.h"
#include "clutter-stage-x11.h"
#include "clutter-x11.h"
#include <X11/extensions/Xcomposite.h>
#include "../clutter-event.h"
#include "../clutter-main.h"
@ -851,3 +851,37 @@ clutter_x11_has_xinput (void)
return FALSE;
#endif
}
gboolean
clutter_x11_has_composite_extension (void)
{
static gboolean have_composite = FALSE, done_check = FALSE;
int error = 0, event = 0;
Display *dpy;
if (done_check)
return have_composite;
if (!backend_singleton)
{
g_critical ("X11 backend has not been initialised");
return FALSE;
}
dpy = clutter_x11_get_default_display();
if (XCompositeQueryExtension (dpy, &event, &error))
{
int major = 0, minor = 0;
if (XCompositeQueryVersion (dpy, &major, &minor))
{
if (major >= 0 && minor >= 3)
have_composite = TRUE;
}
}
done_check = TRUE;
return have_composite;
}

View File

@ -47,8 +47,8 @@
#include "cogl/cogl.h"
/* FIXME: Check exts exist in autogen */
#include <X11/extensions/Xdamage.h>
#include <X11/extensions/Xcomposite.h>
#include <sys/ipc.h>
#include <sys/shm.h>
@ -61,7 +61,9 @@ enum
PROP_PIXMAP_WIDTH,
PROP_PIXMAP_HEIGHT,
PROP_DEPTH,
PROP_AUTO
PROP_AUTO,
PROP_WINDOW,
PROP_WINDOW_REDIRECT_AUTOMATIC
};
enum
@ -85,6 +87,7 @@ static guint signals[LAST_SIGNAL] = { 0, };
struct _ClutterX11TexturePixmapPrivate
{
Window window;
Pixmap pixmap;
guint pixmap_width, pixmap_height;
guint depth;
@ -94,8 +97,10 @@ struct _ClutterX11TexturePixmapPrivate
gboolean automatic_updates;
Damage damage;
Drawable damage_drawable;
gboolean have_shm;
gboolean window_redirect_automatic;
};
static int _damage_event_base = 0;
@ -254,7 +259,7 @@ on_x_event_filter (XEvent *xev, ClutterEvent *cev, gpointer data)
XRectangle r_bounds;
XDamageNotifyEvent *dev = (XDamageNotifyEvent*)xev;
if (dev->drawable != priv->pixmap)
if (dev->drawable != priv->damage_drawable)
return CLUTTER_X11_FILTER_CONTINUE;
@ -307,6 +312,7 @@ free_damage_resources (ClutterX11TexturePixmap *texture)
XSync (dpy, FALSE);
clutter_x11_untrap_x_errors ();
priv->damage = None;
priv->damage_drawable = None;
}
clutter_x11_remove_filter (on_x_event_filter, (gpointer)texture);
@ -331,8 +337,13 @@ clutter_x11_texture_pixmap_init (ClutterX11TexturePixmap *self)
self->priv->image = NULL;
self->priv->automatic_updates = FALSE;
self->priv->damage = None;
self->priv->damage_drawable = None;
self->priv->window = None;
self->priv->pixmap = None;
self->priv->pixmap_height = 0;
self->priv->pixmap_width = 0;
self->priv->shminfo.shmid = -1;
self->priv->window_redirect_automatic = TRUE;
}
static void
@ -361,6 +372,7 @@ clutter_x11_texture_pixmap_set_property (GObject *object,
GParamSpec *pspec)
{
ClutterX11TexturePixmap *texture = CLUTTER_X11_TEXTURE_PIXMAP (object);
ClutterX11TexturePixmapPrivate *priv = texture->priv;
switch (prop_id)
{
@ -372,6 +384,23 @@ clutter_x11_texture_pixmap_set_property (GObject *object,
clutter_x11_texture_pixmap_set_automatic (texture,
g_value_get_boolean (value));
break;
case PROP_WINDOW:
clutter_x11_texture_pixmap_set_window (texture,
g_value_get_uint (value),
priv->window_redirect_automatic);
break;
case PROP_WINDOW_REDIRECT_AUTOMATIC:
{
gboolean new;
new = g_value_get_boolean (value);
/* Change the update mode.. */
if (new != priv->window_redirect_automatic && priv->window)
clutter_x11_texture_pixmap_set_window (texture, priv->window, new);
priv->window_redirect_automatic = new;
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -404,6 +433,12 @@ clutter_x11_texture_pixmap_get_property (GObject *object,
case PROP_AUTO:
g_value_set_boolean (value, priv->automatic_updates);
break;
case PROP_WINDOW:
g_value_set_uint (value, priv->window);
break;
case PROP_WINDOW_REDIRECT_AUTOMATIC:
g_value_set_boolean (value, priv->window_redirect_automatic);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@ -450,7 +485,7 @@ clutter_x11_texture_pixmap_class_init (ClutterX11TexturePixmapClass *klass)
"The X11 Pixmap to be bound",
0, G_MAXINT,
None,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT);
G_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_PIXMAP, pspec);
@ -493,6 +528,25 @@ clutter_x11_texture_pixmap_class_init (ClutterX11TexturePixmapClass *klass)
g_object_class_install_property (object_class, PROP_AUTO, pspec);
pspec = g_param_spec_uint ("window",
"Window",
"The X11 Window to be bound",
0, G_MAXINT,
None,
G_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_WINDOW, pspec);
pspec = g_param_spec_boolean ("window-redirect-automatic",
"Window Redirect Automatic",
"If composite window redirects are set to "
"Automatic (or Manual if false)",
TRUE,
G_PARAM_READWRITE);
g_object_class_install_property (object_class,
PROP_WINDOW_REDIRECT_AUTOMATIC, pspec);
/**
* ClutterX11TexturePixmap::update-area:
@ -764,13 +818,33 @@ clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap)
return actor;
}
/**
* clutter_x11_texture_pixmap_new_with_window:
* @window: the X window to which this texture should be bound
* @width: the width of the X pixmap
* @height: the height of the X pixmap
* @depth: the depth of the X pixmap
*
* Return value: A new #ClutterX11TexturePixmap bound to the given X window.
*
* Since 0.8
**/
ClutterActor *
clutter_x11_texture_pixmap_new_with_window (Window window)
{
ClutterActor *actor;
actor = g_object_new (CLUTTER_X11_TYPE_TEXTURE_PIXMAP,
"window", window,
NULL);
return actor;
}
/**
* clutter_x11_texture_pixmap_set_pixmap:
* @texture: the texture to bind
* @pixmap: the X Pixmap to which the texture should be bound
* @width: the Pixmap width
* @height: the Pixmap height
* @depth: the Pixmap depth, in number of bits
*
* Sets the X Pixmap to which the texture should be bound.
*
@ -870,17 +944,115 @@ clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
priv->pixmap_width,
priv->pixmap_height);
#if 0
/* Borked - externally resizing resets this prop.. */
g_object_get (texture, "sync-size", &sync_size, NULL);
/*if (sync_size)*/
clutter_actor_set_size (CLUTTER_ACTOR(texture),
priv->pixmap_width, priv->pixmap_height);
#endif
}
}
/**
* clutter_x11_texture_pixmap_set_window:
* @texture: the texture to bind
* @window: the X window to which the texture should be bound
* @automatic: TRUE is automatic window updates, FALSE for manual.
*
* Sets up a suitable pixmap for the window, using the composite and damage
* extensions if possible, and then calls
* clutter_x11_texture_pixmap_set_pixmap(). If you want a window in a texture,
* you probably want this function, or its older sister,
* clutter_glx_texture_pixmap_set_window().
*
* Since: 0.8
**/
void
clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,
Window window,
gboolean automatic)
{
ClutterX11TexturePixmapPrivate *priv;
g_return_if_fail (CLUTTER_X11_IS_TEXTURE_PIXMAP (texture));
priv = texture->priv;
if (!clutter_x11_has_composite_extension())
return;
if (priv->window == window)
return;
if (priv->window)
{
clutter_x11_trap_x_errors ();
XCompositeUnredirectWindow(clutter_x11_get_default_display (),
priv->window,
priv->window_redirect_automatic);
clutter_x11_untrap_x_errors ();
}
if (window == None)
return;
priv->window = window;
priv->window_redirect_automatic = automatic;
clutter_x11_trap_x_errors ();
XCompositeRedirectWindow
(clutter_x11_get_default_display (),
window,
automatic ?
CompositeRedirectAutomatic : CompositeRedirectManual);
XSync (clutter_x11_get_default_display (), False);
clutter_x11_untrap_x_errors ();
g_object_ref (texture);
g_object_notify (G_OBJECT (texture), "window");
g_object_unref (texture);
clutter_x11_texture_pixmap_sync_window (texture);
}
/**
* clutter_x11_texture_pixmap_sync_window:
* @texture: the texture to bind
*
* Resets the texture's pixmap from its window, perhaps in response to the
* pixmap's invalidation as the window changed size.
*
* Since: 0.8
**/
void
clutter_x11_texture_pixmap_sync_window (ClutterX11TexturePixmap *texture)
{
ClutterX11TexturePixmapPrivate *priv;
Pixmap pixmap;
g_return_if_fail (CLUTTER_X11_IS_TEXTURE_PIXMAP (texture));
priv = texture->priv;
/* we own the pixmap */
if (priv->pixmap)
{
pixmap = priv->pixmap;
/* This will cause an additional notify emission; suckiness. */
clutter_x11_texture_pixmap_set_pixmap (texture, None);
XFreePixmap (clutter_x11_get_default_display (), pixmap);
}
if (priv->window && clutter_x11_has_composite_extension())
{
clutter_x11_trap_x_errors ();
pixmap = XCompositeNameWindowPixmap (clutter_x11_get_default_display(),
priv->window);
clutter_x11_untrap_x_errors ();
clutter_x11_texture_pixmap_set_pixmap (texture, pixmap);
}
pixmap = priv->window;
clutter_x11_texture_pixmap_set_pixmap (texture, pixmap);
}
/**
* clutter_x11_texture_pixmap_update_area:
* @texture: The texture whose content shall be updated.
@ -907,9 +1079,6 @@ clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
g_signal_emit (texture, signals[UPDATE_AREA], 0, x, y, width, height);
}
/* FIXME: Below will change, just proof of concept atm - it will not work
* 100% for named pixmaps.
*/
void
clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
gboolean setting)
@ -932,9 +1101,13 @@ clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
clutter_x11_trap_x_errors ();
/* NOTE: Appears this will not work for a named pixmap ? */
priv->damage = XDamageCreate (dpy,
priv->pixmap,
if (priv->window)
priv->damage_drawable = priv->window;
else
priv->damage_drawable = priv->pixmap;
priv->damage = XDamageCreate (dpy,
priv->damage_drawable,
XDamageReportNonEmpty);
XSync (dpy, FALSE);

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@ -67,10 +67,17 @@ struct _ClutterX11TexturePixmap
GType clutter_x11_texture_pixmap_get_type (void);
ClutterActor * clutter_x11_texture_pixmap_new (void);
ClutterActor * clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap);
ClutterActor * clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap);
void clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
Pixmap pixmap);
ClutterActor * clutter_x11_texture_pixmap_new_with_window (Window window);
void clutter_x11_texture_pixmap_set_pixmap (ClutterX11TexturePixmap *texture,
Pixmap pixmap);
void clutter_x11_texture_pixmap_set_window (ClutterX11TexturePixmap *texture,
Window window,
gboolean automatic);
void clutter_x11_texture_pixmap_sync_window (ClutterX11TexturePixmap *texture);
void clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
gint x,
@ -78,9 +85,8 @@ void clutter_x11_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
gint width,
gint height);
void
clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
gboolean setting);
void clutter_x11_texture_pixmap_set_automatic (ClutterX11TexturePixmap *texture,
gboolean setting);
G_END_DECLS

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@ -130,6 +130,8 @@ clutter_x11_get_input_device_type (ClutterX11XInputDevice *device);
gboolean
clutter_x11_has_xinput (void);
gboolean
clutter_x11_has_composite_extension (void);
G_END_DECLS

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@ -199,11 +199,11 @@ else
AC_MSG_RESULT([not found])
fi
# Composite 0.4 just needed for tests
AC_MSG_CHECKING([for XCOMPOSITE extension >= 0.4])
PKG_CHECK_EXISTS([xcomposite >= 0.4], [have_xcomposite=yes], [have_xcomposite=no])
if test "x$have_xcomposite" = "xyes"; then
AC_DEFINE(HAVE_XCOMPOSITE, 1, [Define to 1 if we have the XCOMPOSITE X extension])
X11_LIBS="$X11_LIBS -lXcomposite"
AC_MSG_RESULT([found])
else
AC_MSG_RESULT([not found])
@ -214,7 +214,7 @@ x11_tests=no
# Currently require all extentions, may not for actual release.
if test "x$clutterbackend" = "xglx" || test "x$clutterbackend" = "xeglx"
then
if test "x$have_xdamage" = "xno" || test "x$have_xfixes" = "xno"; then
if test "x$have_xdamage" = "xno" || test "x$have_xfixes" = "xno" || test "x$have_xcomposite" = "xno"; then
AC_MSG_ERROR([Required backend X11 Libraries not found.])
fi

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@ -150,6 +150,7 @@ main (int argc, char **argv)
Pixmap pixmap;
const ClutterColor gry = { 0x99, 0x99, 0x99, 0xFF };
Window win_remote;
guint w, h, d;
clutter_init (&argc, &argv);
@ -161,10 +162,22 @@ main (int argc, char **argv)
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &gry);
/* Note this seemingly just works.. */
pixmap = win_remote;
/* a pixmap */
pixmap = create_pixmap (&w, &h, &d);
tex = clutter_x11_texture_pixmap_new_with_pixmap (pixmap);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), tex);
/* oddly, the actor's size is 0 until it is realized, even though
pixmap-height is set */
clutter_actor_set_position (tex, 0,
clutter_actor_get_height (stage)
- clutter_actor_get_height (tex));
/* a window */
tex = clutter_x11_texture_pixmap_new_with_window (win_remote);
clutter_actor_set_position (tex, 0, 0);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), tex);
@ -172,17 +185,8 @@ main (int argc, char **argv)
TRUE);
# ifdef HAVE_CLUTTER_GLX
/* pixmap = create_pixmap (&w, &h, &d); */
XCompositeRedirectWindow(clutter_x11_get_default_display(),
win_remote,
CompositeRedirectAutomatic);
pixmap = XCompositeNameWindowPixmap (clutter_x11_get_default_display(),
win_remote);
tex = clutter_glx_texture_pixmap_new_with_pixmap (pixmap);
/* a window with glx */
tex = clutter_glx_texture_pixmap_new_with_window (win_remote);
clutter_actor_set_position (tex,
clutter_actor_get_width (stage)
@ -199,7 +203,7 @@ main (int argc, char **argv)
g_signal_connect (stage, "button-press-event",
G_CALLBACK (stage_press_cb), (gpointer)pixmap);
clutter_actor_show (stage);
clutter_actor_show_all (stage);
clutter_main ();
# endif /* USE_GDKPIXBUF */