mutter/cogl/driver/gl/gl
Neil Roberts 6bcfc8342a Fix handling of binding errors when uploading a full texture
Both the texture drivers weren't handling errors correctly when a
CoglPixelBuffer was used to set the contents of an entire texture.
This was causing it to hit an assertion failure in the pixel buffer
tests.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 888733d3c3b24080d2f136cedb3876a41312e4cf)
2013-01-22 17:48:09 +00:00
..
cogl-driver-gl.c Use GL_ARB_texture_swizzle to emulate GL_ALPHA textures 2013-01-22 17:48:04 +00:00
cogl-pipeline-fragend-arbfp-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-arbfp.c Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-progend-fixed-arbfp-private.h Clearly define 3 progends that own the frag+vertends 2013-01-22 17:48:00 +00:00
cogl-pipeline-progend-fixed-arbfp.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-texture-driver-gl.c Fix handling of binding errors when uploading a full texture 2013-01-22 17:48:09 +00:00