mutter/clutter/clutter/clutter-paint-nodes.h
Georges Basile Stavracas Neto ebf9ac091d clutter/paint-nodes: Introduce ClutterActorNode
ClutterActorNode is a paint node that runs the 'paint'
function of an actor. It is a useful helper node to be
used during the transition to paint nodes.

The role of ClutterActorNode will change over time. For
now, it is just a call to clutter_actor_continue_paint(),
which also paints the effects. When ClutterEffect is
ported to paint nodes, ClutterActorNode will morph to
only notify the actor about the painting, and will become
a private node to Clutter.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
2019-10-22 14:47:37 -03:00

236 lines
8.8 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifndef __CLUTTER_PAINT_NODES_H__
#define __CLUTTER_PAINT_NODES_H__
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <cogl/cogl.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_COLOR_NODE (clutter_color_node_get_type ())
#define CLUTTER_COLOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_COLOR_NODE, ClutterColorNode))
#define CLUTTER_IS_COLOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_COLOR_NODE))
/**
* ClutterColorNode:
*
* The #ClutterTextNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterColorNode ClutterColorNode;
typedef struct _ClutterColorNodeClass ClutterColorNodeClass;
CLUTTER_EXPORT
GType clutter_color_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_color_node_new (const ClutterColor *color);
#define CLUTTER_TYPE_TEXTURE_NODE (clutter_texture_node_get_type ())
#define CLUTTER_TEXTURE_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXTURE_NODE, ClutterTextureNode))
#define CLUTTER_IS_TEXTURE_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXTURE_NODE))
/**
* ClutterTextureNode:
*
* The #ClutterTextNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterTextureNode ClutterTextureNode;
typedef struct _ClutterTextureNodeClass ClutterTextureNodeClass;
CLUTTER_EXPORT
GType clutter_texture_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_texture_node_new (CoglTexture *texture,
const ClutterColor *color,
ClutterScalingFilter min_filter,
ClutterScalingFilter mag_filter);
#define CLUTTER_TYPE_CLIP_NODE (clutter_clip_node_get_type ())
#define CLUTTER_CLIP_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLIP_NODE, ClutterClipNode))
#define CLUTTER_IS_CLIP_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLIP_NODE))
/**
* ClutterClipNode:
*
* The #ClutterTextNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterClipNode ClutterClipNode;
typedef struct _ClutterClipNodeClass ClutterClipNodeClass;
CLUTTER_EXPORT
GType clutter_clip_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_clip_node_new (void);
#define CLUTTER_TYPE_PIPELINE_NODE (clutter_pipeline_node_get_type ())
#define CLUTTER_PIPELINE_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PIPELINE_NODE, ClutterPipelineNode))
#define CLUTTER_IS_PIPELINE_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PIPELINE_NODE))
/**
* ClutterPipelineNode:
*
* The #ClutterTextNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterPipelineNode ClutterPipelineNode;
typedef struct _ClutterPipelineNodeClass ClutterPipelineNodeClass;
CLUTTER_EXPORT
GType clutter_pipeline_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_pipeline_node_new (CoglPipeline *pipeline);
#define CLUTTER_TYPE_TEXT_NODE (clutter_text_node_get_type ())
#define CLUTTER_TEXT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXT_NODE, ClutterTextNode))
#define CLUTTER_IS_TEXT_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXT_NODE))
/**
* ClutterTextNode:
*
* The #ClutterTextNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterTextNode ClutterTextNode;
typedef struct _ClutterTextNodeClass ClutterTextNodeClass;
CLUTTER_EXPORT
GType clutter_text_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_text_node_new (PangoLayout *layout,
const ClutterColor *color);
#define CLUTTER_TYPE_ACTOR_NODE (clutter_actor_node_get_type ())
#define CLUTTER_ACTOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_NODE, ClutterActorNode))
#define CLUTTER_IS_ACTOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_NODE))
/**
* ClutterActorNode:
*
* The #ClutterActorNode structure is an opaque
* type whose members cannot be directly accessed.
*/
typedef struct _ClutterActorNode ClutterActorNode;
typedef struct _ClutterActorNode ClutterActorNodeClass;
CLUTTER_EXPORT
GType clutter_actor_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_actor_node_new (ClutterActor *actor);
#define CLUTTER_TYPE_ROOT_NODE (clutter_root_node_get_type ())
#define CLUTTER_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ROOT_NODE, ClutterRootNode))
#define CLUTTER_IS_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ROOT_NODE))
/**
* ClutterRootNode:
*
* The #ClutterRootNode structure is an opaque
* type whose members cannot be directly accessed.
*/
typedef struct _ClutterRootNode ClutterRootNode;
typedef struct _ClutterPaintNodeClass ClutterRootNodeClass;
CLUTTER_EXPORT
GType clutter_root_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_root_node_new (CoglFramebuffer *framebuffer,
const ClutterColor *clear_color,
CoglBufferBit clear_flags);
#define CLUTTER_TYPE_LAYER_NODE (clutter_layer_node_get_type ())
#define CLUTTER_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYER_NODE, ClutterLayerNode))
#define CLUTTER_IS_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LAYER_NODE))
/*
* ClutterLayerNode:
*
* The #ClutterLayerNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterLayerNode ClutterLayerNode;
typedef struct _ClutterLayerNodeClass ClutterLayerNodeClass;
CLUTTER_EXPORT
GType clutter_layer_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_layer_node_new (const CoglMatrix *projection,
const cairo_rectangle_t *viewport,
float width,
float height,
guint8 opacity);
#define CLUTTER_TYPE_TRANSFORM_NODE (clutter_transform_node_get_type ())
#define CLUTTER_TRANSFORM_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TRANSFORM_NODE, ClutterTransformNode))
#define CLUTTER_IS_TRANSFORM_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TRANSFORM_NODE))
/*
* ClutterTransformNode:
*
* The #ClutterLayerNode structure is an opaque
* type whose members cannot be directly accessed.
*
* Since: 1.10
*/
typedef struct _ClutterTransformNode ClutterTransformNode;
typedef struct _ClutterPaintNodeClass ClutterTransformNodeClass;
CLUTTER_EXPORT
GType clutter_transform_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_transform_node_new (const CoglMatrix *projection);
G_END_DECLS
#endif /* __CLUTTER_PAINT_NODES_H__ */