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ClutterActorNode is a paint node that runs the 'paint' function of an actor. It is a useful helper node to be used during the transition to paint nodes. The role of ClutterActorNode will change over time. For now, it is just a call to clutter_actor_continue_paint(), which also paints the effects. When ClutterEffect is ported to paint nodes, ClutterActorNode will morph to only notify the actor about the painting, and will become a private node to Clutter. https://gitlab.gnome.org/GNOME/mutter/merge_requests/872
236 lines
8.8 KiB
C
236 lines
8.8 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#ifndef __CLUTTER_PAINT_NODES_H__
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#define __CLUTTER_PAINT_NODES_H__
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#include <cogl/cogl.h>
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_COLOR_NODE (clutter_color_node_get_type ())
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#define CLUTTER_COLOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_COLOR_NODE, ClutterColorNode))
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#define CLUTTER_IS_COLOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_COLOR_NODE))
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/**
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* ClutterColorNode:
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*
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* The #ClutterTextNode structure is an opaque
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* type whose members cannot be directly accessed.
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*
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* Since: 1.10
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*/
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typedef struct _ClutterColorNode ClutterColorNode;
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typedef struct _ClutterColorNodeClass ClutterColorNodeClass;
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CLUTTER_EXPORT
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GType clutter_color_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_color_node_new (const ClutterColor *color);
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#define CLUTTER_TYPE_TEXTURE_NODE (clutter_texture_node_get_type ())
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#define CLUTTER_TEXTURE_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXTURE_NODE, ClutterTextureNode))
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#define CLUTTER_IS_TEXTURE_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXTURE_NODE))
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/**
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* ClutterTextureNode:
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*
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* The #ClutterTextNode structure is an opaque
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* type whose members cannot be directly accessed.
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*
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* Since: 1.10
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*/
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typedef struct _ClutterTextureNode ClutterTextureNode;
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typedef struct _ClutterTextureNodeClass ClutterTextureNodeClass;
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CLUTTER_EXPORT
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GType clutter_texture_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_texture_node_new (CoglTexture *texture,
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const ClutterColor *color,
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ClutterScalingFilter min_filter,
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ClutterScalingFilter mag_filter);
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#define CLUTTER_TYPE_CLIP_NODE (clutter_clip_node_get_type ())
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#define CLUTTER_CLIP_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLIP_NODE, ClutterClipNode))
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#define CLUTTER_IS_CLIP_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLIP_NODE))
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/**
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* ClutterClipNode:
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*
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* The #ClutterTextNode structure is an opaque
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* type whose members cannot be directly accessed.
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*
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* Since: 1.10
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*/
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typedef struct _ClutterClipNode ClutterClipNode;
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typedef struct _ClutterClipNodeClass ClutterClipNodeClass;
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CLUTTER_EXPORT
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GType clutter_clip_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_clip_node_new (void);
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#define CLUTTER_TYPE_PIPELINE_NODE (clutter_pipeline_node_get_type ())
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#define CLUTTER_PIPELINE_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PIPELINE_NODE, ClutterPipelineNode))
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#define CLUTTER_IS_PIPELINE_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PIPELINE_NODE))
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/**
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* ClutterPipelineNode:
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*
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* The #ClutterTextNode structure is an opaque
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* type whose members cannot be directly accessed.
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*
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* Since: 1.10
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*/
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typedef struct _ClutterPipelineNode ClutterPipelineNode;
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typedef struct _ClutterPipelineNodeClass ClutterPipelineNodeClass;
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CLUTTER_EXPORT
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GType clutter_pipeline_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_pipeline_node_new (CoglPipeline *pipeline);
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#define CLUTTER_TYPE_TEXT_NODE (clutter_text_node_get_type ())
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#define CLUTTER_TEXT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TEXT_NODE, ClutterTextNode))
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#define CLUTTER_IS_TEXT_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TEXT_NODE))
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/**
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* ClutterTextNode:
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*
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* The #ClutterTextNode structure is an opaque
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* type whose members cannot be directly accessed.
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*
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* Since: 1.10
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*/
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typedef struct _ClutterTextNode ClutterTextNode;
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typedef struct _ClutterTextNodeClass ClutterTextNodeClass;
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CLUTTER_EXPORT
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GType clutter_text_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_text_node_new (PangoLayout *layout,
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const ClutterColor *color);
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#define CLUTTER_TYPE_ACTOR_NODE (clutter_actor_node_get_type ())
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#define CLUTTER_ACTOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_NODE, ClutterActorNode))
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#define CLUTTER_IS_ACTOR_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_NODE))
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/**
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* ClutterActorNode:
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*
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* The #ClutterActorNode structure is an opaque
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* type whose members cannot be directly accessed.
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*/
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typedef struct _ClutterActorNode ClutterActorNode;
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typedef struct _ClutterActorNode ClutterActorNodeClass;
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CLUTTER_EXPORT
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GType clutter_actor_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_actor_node_new (ClutterActor *actor);
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#define CLUTTER_TYPE_ROOT_NODE (clutter_root_node_get_type ())
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#define CLUTTER_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ROOT_NODE, ClutterRootNode))
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#define CLUTTER_IS_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ROOT_NODE))
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/**
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* ClutterRootNode:
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*
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* The #ClutterRootNode structure is an opaque
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* type whose members cannot be directly accessed.
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*/
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typedef struct _ClutterRootNode ClutterRootNode;
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typedef struct _ClutterPaintNodeClass ClutterRootNodeClass;
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CLUTTER_EXPORT
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GType clutter_root_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_root_node_new (CoglFramebuffer *framebuffer,
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const ClutterColor *clear_color,
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CoglBufferBit clear_flags);
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#define CLUTTER_TYPE_LAYER_NODE (clutter_layer_node_get_type ())
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#define CLUTTER_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYER_NODE, ClutterLayerNode))
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#define CLUTTER_IS_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LAYER_NODE))
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/*
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* ClutterLayerNode:
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*
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* The #ClutterLayerNode structure is an opaque
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* type whose members cannot be directly accessed.
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*
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* Since: 1.10
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*/
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typedef struct _ClutterLayerNode ClutterLayerNode;
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typedef struct _ClutterLayerNodeClass ClutterLayerNodeClass;
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CLUTTER_EXPORT
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GType clutter_layer_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_layer_node_new (const CoglMatrix *projection,
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const cairo_rectangle_t *viewport,
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float width,
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float height,
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guint8 opacity);
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#define CLUTTER_TYPE_TRANSFORM_NODE (clutter_transform_node_get_type ())
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#define CLUTTER_TRANSFORM_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TRANSFORM_NODE, ClutterTransformNode))
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#define CLUTTER_IS_TRANSFORM_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TRANSFORM_NODE))
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/*
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* ClutterTransformNode:
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*
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* The #ClutterLayerNode structure is an opaque
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* type whose members cannot be directly accessed.
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*
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* Since: 1.10
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*/
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typedef struct _ClutterTransformNode ClutterTransformNode;
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typedef struct _ClutterPaintNodeClass ClutterTransformNodeClass;
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CLUTTER_EXPORT
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GType clutter_transform_node_get_type (void) G_GNUC_CONST;
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CLUTTER_EXPORT
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ClutterPaintNode * clutter_transform_node_new (const CoglMatrix *projection);
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G_END_DECLS
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#endif /* __CLUTTER_PAINT_NODES_H__ */
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