mirror of
https://github.com/brl/mutter.git
synced 2024-11-21 23:50:41 -05:00
402 lines
11 KiB
C
402 lines
11 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* A Low Level GPU Graphics and Utilities API
|
|
*
|
|
* Copyright (C) 2010 Intel Corporation.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person
|
|
* obtaining a copy of this software and associated documentation
|
|
* files (the "Software"), to deal in the Software without
|
|
* restriction, including without limitation the rights to use, copy,
|
|
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
* of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
*
|
|
*
|
|
* Authors:
|
|
* Damien Lespiau <damien.lespiau@intel.com>
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
*/
|
|
|
|
/* For an overview of the functionality implemented here, please see
|
|
* cogl-buffer.h, which contains the gtk-doc section overview for the
|
|
* Pixel Buffers API.
|
|
*/
|
|
|
|
#include "cogl-config.h"
|
|
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <glib.h>
|
|
|
|
#include "cogl-util.h"
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-object-private.h"
|
|
#include "cogl-pixel-buffer-private.h"
|
|
|
|
/* XXX:
|
|
* The CoglObject macros don't support any form of inheritance, so for
|
|
* now we implement the CoglObject support for the CoglBuffer
|
|
* abstract class manually.
|
|
*/
|
|
|
|
static GSList *_cogl_buffer_types;
|
|
|
|
void
|
|
_cogl_buffer_register_buffer_type (const CoglObjectClass *klass)
|
|
{
|
|
_cogl_buffer_types = g_slist_prepend (_cogl_buffer_types, (void *) klass);
|
|
}
|
|
|
|
gboolean
|
|
cogl_is_buffer (void *object)
|
|
{
|
|
const CoglObject *obj = object;
|
|
GSList *l;
|
|
|
|
if (object == NULL)
|
|
return FALSE;
|
|
|
|
for (l = _cogl_buffer_types; l; l = l->next)
|
|
if (l->data == obj->klass)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/*
|
|
* Fallback path, buffer->data points to a malloc'ed buffer.
|
|
*/
|
|
|
|
static void *
|
|
malloc_map_range (CoglBuffer *buffer,
|
|
size_t offset,
|
|
size_t size,
|
|
CoglBufferAccess access,
|
|
CoglBufferMapHint hints,
|
|
GError **error)
|
|
{
|
|
buffer->flags |= COGL_BUFFER_FLAG_MAPPED;
|
|
return buffer->data + offset;
|
|
}
|
|
|
|
static void
|
|
malloc_unmap (CoglBuffer *buffer)
|
|
{
|
|
buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED;
|
|
}
|
|
|
|
static gboolean
|
|
malloc_set_data (CoglBuffer *buffer,
|
|
unsigned int offset,
|
|
const void *data,
|
|
unsigned int size,
|
|
GError **error)
|
|
{
|
|
memcpy (buffer->data + offset, data, size);
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
_cogl_buffer_initialize (CoglBuffer *buffer,
|
|
CoglContext *ctx,
|
|
size_t size,
|
|
CoglBufferBindTarget default_target,
|
|
CoglBufferUsageHint usage_hint,
|
|
CoglBufferUpdateHint update_hint)
|
|
{
|
|
gboolean use_malloc = FALSE;
|
|
|
|
buffer->context = ctx;
|
|
buffer->flags = COGL_BUFFER_FLAG_NONE;
|
|
buffer->store_created = FALSE;
|
|
buffer->size = size;
|
|
buffer->last_target = default_target;
|
|
buffer->usage_hint = usage_hint;
|
|
buffer->update_hint = update_hint;
|
|
buffer->data = NULL;
|
|
buffer->immutable_ref = 0;
|
|
|
|
if (default_target == COGL_BUFFER_BIND_TARGET_PIXEL_PACK ||
|
|
default_target == COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK)
|
|
{
|
|
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_PBOS))
|
|
use_malloc = TRUE;
|
|
}
|
|
|
|
if (use_malloc)
|
|
{
|
|
buffer->vtable.map_range = malloc_map_range;
|
|
buffer->vtable.unmap = malloc_unmap;
|
|
buffer->vtable.set_data = malloc_set_data;
|
|
|
|
buffer->data = g_malloc (size);
|
|
}
|
|
else
|
|
{
|
|
buffer->vtable.map_range = ctx->driver_vtable->buffer_map_range;
|
|
buffer->vtable.unmap = ctx->driver_vtable->buffer_unmap;
|
|
buffer->vtable.set_data = ctx->driver_vtable->buffer_set_data;
|
|
|
|
ctx->driver_vtable->buffer_create (buffer);
|
|
|
|
buffer->flags |= COGL_BUFFER_FLAG_BUFFER_OBJECT;
|
|
}
|
|
}
|
|
|
|
void
|
|
_cogl_buffer_fini (CoglBuffer *buffer)
|
|
{
|
|
g_return_if_fail (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED));
|
|
g_return_if_fail (buffer->immutable_ref == 0);
|
|
|
|
if (buffer->flags & COGL_BUFFER_FLAG_BUFFER_OBJECT)
|
|
buffer->context->driver_vtable->buffer_destroy (buffer);
|
|
else
|
|
g_free (buffer->data);
|
|
}
|
|
|
|
unsigned int
|
|
cogl_buffer_get_size (CoglBuffer *buffer)
|
|
{
|
|
if (!cogl_is_buffer (buffer))
|
|
return 0;
|
|
|
|
return COGL_BUFFER (buffer)->size;
|
|
}
|
|
|
|
void
|
|
cogl_buffer_set_update_hint (CoglBuffer *buffer,
|
|
CoglBufferUpdateHint hint)
|
|
{
|
|
if (!cogl_is_buffer (buffer))
|
|
return;
|
|
|
|
if (G_UNLIKELY (hint > COGL_BUFFER_UPDATE_HINT_STREAM))
|
|
hint = COGL_BUFFER_UPDATE_HINT_STATIC;
|
|
|
|
buffer->update_hint = hint;
|
|
}
|
|
|
|
CoglBufferUpdateHint
|
|
cogl_buffer_get_update_hint (CoglBuffer *buffer)
|
|
{
|
|
if (!cogl_is_buffer (buffer))
|
|
return FALSE;
|
|
|
|
return buffer->update_hint;
|
|
}
|
|
|
|
static void
|
|
warn_about_midscene_changes (void)
|
|
{
|
|
static gboolean seen = FALSE;
|
|
if (!seen)
|
|
{
|
|
g_warning ("Mid-scene modification of buffers has "
|
|
"undefined results\n");
|
|
seen = TRUE;
|
|
}
|
|
}
|
|
|
|
void *
|
|
_cogl_buffer_map (CoglBuffer *buffer,
|
|
CoglBufferAccess access,
|
|
CoglBufferMapHint hints,
|
|
GError **error)
|
|
{
|
|
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
|
|
|
|
return cogl_buffer_map_range (buffer, 0, buffer->size, access, hints, error);
|
|
}
|
|
|
|
void *
|
|
cogl_buffer_map (CoglBuffer *buffer,
|
|
CoglBufferAccess access,
|
|
CoglBufferMapHint hints)
|
|
{
|
|
GError *ignore_error = NULL;
|
|
void *ptr =
|
|
cogl_buffer_map_range (buffer, 0, buffer->size, access, hints,
|
|
&ignore_error);
|
|
g_clear_error (&ignore_error);
|
|
return ptr;
|
|
}
|
|
|
|
void *
|
|
cogl_buffer_map_range (CoglBuffer *buffer,
|
|
size_t offset,
|
|
size_t size,
|
|
CoglBufferAccess access,
|
|
CoglBufferMapHint hints,
|
|
GError **error)
|
|
{
|
|
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
|
|
g_return_val_if_fail (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED), NULL);
|
|
|
|
if (G_UNLIKELY (buffer->immutable_ref))
|
|
warn_about_midscene_changes ();
|
|
|
|
buffer->data = buffer->vtable.map_range (buffer,
|
|
offset,
|
|
size,
|
|
access,
|
|
hints,
|
|
error);
|
|
|
|
return buffer->data;
|
|
}
|
|
|
|
void
|
|
cogl_buffer_unmap (CoglBuffer *buffer)
|
|
{
|
|
if (!cogl_is_buffer (buffer))
|
|
return;
|
|
|
|
if (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED))
|
|
return;
|
|
|
|
buffer->vtable.unmap (buffer);
|
|
}
|
|
|
|
void *
|
|
_cogl_buffer_map_for_fill_or_fallback (CoglBuffer *buffer)
|
|
{
|
|
return _cogl_buffer_map_range_for_fill_or_fallback (buffer, 0, buffer->size);
|
|
}
|
|
|
|
void *
|
|
_cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
|
|
size_t offset,
|
|
size_t size)
|
|
{
|
|
CoglContext *ctx = buffer->context;
|
|
void *ret;
|
|
GError *ignore_error = NULL;
|
|
|
|
g_return_val_if_fail (!ctx->buffer_map_fallback_in_use, NULL);
|
|
|
|
ctx->buffer_map_fallback_in_use = TRUE;
|
|
|
|
ret = cogl_buffer_map_range (buffer,
|
|
offset,
|
|
size,
|
|
COGL_BUFFER_ACCESS_WRITE,
|
|
COGL_BUFFER_MAP_HINT_DISCARD,
|
|
&ignore_error);
|
|
|
|
if (ret)
|
|
return ret;
|
|
|
|
g_error_free (ignore_error);
|
|
|
|
/* If the map fails then we'll use a temporary buffer to fill
|
|
the data and then upload it using cogl_buffer_set_data when
|
|
the buffer is unmapped. The temporary buffer is shared to
|
|
avoid reallocating it every time */
|
|
g_byte_array_set_size (ctx->buffer_map_fallback_array, size);
|
|
ctx->buffer_map_fallback_offset = offset;
|
|
|
|
buffer->flags |= COGL_BUFFER_FLAG_MAPPED_FALLBACK;
|
|
|
|
return ctx->buffer_map_fallback_array->data;
|
|
}
|
|
|
|
void
|
|
_cogl_buffer_unmap_for_fill_or_fallback (CoglBuffer *buffer)
|
|
{
|
|
CoglContext *ctx = buffer->context;
|
|
|
|
g_return_if_fail (ctx->buffer_map_fallback_in_use);
|
|
|
|
ctx->buffer_map_fallback_in_use = FALSE;
|
|
|
|
if ((buffer->flags & COGL_BUFFER_FLAG_MAPPED_FALLBACK))
|
|
{
|
|
/* Note: don't try to catch OOM errors here since the use cases
|
|
* we currently have for this api (the journal and path stroke
|
|
* tessellator) don't have anything particularly sensible they
|
|
* can do in response to a failure anyway so it seems better to
|
|
* simply abort instead.
|
|
*
|
|
* If we find this is a problem for real world applications
|
|
* then in the path tessellation case we could potentially add an
|
|
* explicit cogl_path_tesselate_stroke() api that can throw an
|
|
* error for the app to cache. For the journal we could
|
|
* potentially flush the journal in smaller batches so we use
|
|
* smaller buffers, though that would probably not help for
|
|
* deferred renderers.
|
|
*/
|
|
_cogl_buffer_set_data (buffer,
|
|
ctx->buffer_map_fallback_offset,
|
|
ctx->buffer_map_fallback_array->data,
|
|
ctx->buffer_map_fallback_array->len,
|
|
NULL);
|
|
buffer->flags &= ~COGL_BUFFER_FLAG_MAPPED_FALLBACK;
|
|
}
|
|
else
|
|
cogl_buffer_unmap (buffer);
|
|
}
|
|
|
|
gboolean
|
|
_cogl_buffer_set_data (CoglBuffer *buffer,
|
|
size_t offset,
|
|
const void *data,
|
|
size_t size,
|
|
GError **error)
|
|
{
|
|
g_return_val_if_fail (cogl_is_buffer (buffer), FALSE);
|
|
g_return_val_if_fail ((offset + size) <= buffer->size, FALSE);
|
|
|
|
if (G_UNLIKELY (buffer->immutable_ref))
|
|
warn_about_midscene_changes ();
|
|
|
|
return buffer->vtable.set_data (buffer, offset, data, size, error);
|
|
}
|
|
|
|
gboolean
|
|
cogl_buffer_set_data (CoglBuffer *buffer,
|
|
size_t offset,
|
|
const void *data,
|
|
size_t size)
|
|
{
|
|
GError *ignore_error = NULL;
|
|
gboolean status =
|
|
_cogl_buffer_set_data (buffer, offset, data, size, &ignore_error);
|
|
g_clear_error (&ignore_error);
|
|
return status;
|
|
}
|
|
|
|
CoglBuffer *
|
|
_cogl_buffer_immutable_ref (CoglBuffer *buffer)
|
|
{
|
|
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
|
|
|
|
buffer->immutable_ref++;
|
|
return buffer;
|
|
}
|
|
|
|
void
|
|
_cogl_buffer_immutable_unref (CoglBuffer *buffer)
|
|
{
|
|
g_return_if_fail (cogl_is_buffer (buffer));
|
|
g_return_if_fail (buffer->immutable_ref > 0);
|
|
|
|
buffer->immutable_ref--;
|
|
}
|
|
|