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0dee5eaac3
functions/variables/parameters) to match the pattern something-start, something-end. Fixes bug #577. * clutter/clutter-behaviour-depth.c: * clutter/clutter-behaviour-depth.h: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-path.c: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-rotate.h: * clutter/clutter-behaviour-scale.c: * clutter/clutter-behaviour-scale.h: * clutter/clutter-effect.c: * clutter/clutter-effect.h: * clutter/clutter-script.c: * tests/test-depth.c: * tests/test-script.c:
195 lines
7.7 KiB
C
195 lines
7.7 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Tomas Frydrych <tf@openedhand.com>
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*
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* Copyright (C) 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_BEHAVIOUR_ELLIPSE_H__
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#define __CLUTTER_BEHAVIOUR_ELLIPSE_H__
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#include <clutter/clutter-alpha.h>
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-behaviour.h>
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BEHAVIOUR_ELLIPSE (clutter_behaviour_ellipse_get_type ())
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#define CLUTTER_BEHAVIOUR_ELLIPSE(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipse))
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#define CLUTTER_BEHAVIOUR_ELLIPSE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
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#define CLUTTER_IS_BEHAVIOUR_ELLIPSE(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
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#define CLUTTER_IS_BEHAVIOUR_ELLIPSE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
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#define CLUTTER_BEHAVIOUR_ELLIPSE_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
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typedef struct _ClutterBehaviourEllipse ClutterBehaviourEllipse;
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typedef struct _ClutterBehaviourEllipsePrivate ClutterBehaviourEllipsePrivate;
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typedef struct _ClutterBehaviourEllipseClass ClutterBehaviourEllipseClass;
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struct _ClutterBehaviourEllipse
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{
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/*< private >*/
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ClutterBehaviour parent_instance;
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ClutterBehaviourEllipsePrivate *priv;
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};
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/**
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* ClutterBehaviourEllipseClass
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* @knot_reached: signal class handler for the
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* ClutterBehaviourEllipse::knot_reached signal
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*
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* Ellipse behaviour class
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*
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* Since: 0.4
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*/
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struct _ClutterBehaviourEllipseClass
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{
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/*< private >*/
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ClutterBehaviourClass parent_class;
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/*< public >*/
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void (*knot_reached) (ClutterBehaviourEllipse *ellipseb,
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const ClutterKnot *knot);
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/*< private >*/
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/* padding, for future expansion */
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void (*_clutter_ellipse_1) (void);
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void (*_clutter_ellipse_2) (void);
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void (*_clutter_ellipse_3) (void);
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void (*_clutter_ellipse_4) (void);
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};
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GType clutter_behaviour_ellipse_get_type (void) G_GNUC_CONST;
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ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
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gint x,
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gint y,
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gint width,
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gint height,
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ClutterRotateDirection direction,
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gdouble start,
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gdouble end);
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ClutterBehaviour * clutter_behaviour_ellipse_newx (ClutterAlpha *alpha,
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gint x,
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gint y,
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gint width,
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gint height,
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ClutterRotateDirection direction,
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ClutterFixed start,
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ClutterFixed end);
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void clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
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gint x,
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gint y);
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void clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
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gint *x,
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gint *y);
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void clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse *self,
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gint width);
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gint clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self);
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void clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
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gint height);
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gint clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self);
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void clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
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gdouble angle_start);
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void clutter_behaviour_ellipse_set_angle_startx (ClutterBehaviourEllipse *self,
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ClutterAngle angle_start);
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ClutterAngle clutter_behaviour_ellipse_get_angle_startx (ClutterBehaviourEllipse *self);
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gdouble clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self);
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void clutter_behaviour_ellipse_set_angle_endx (ClutterBehaviourEllipse *self,
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ClutterAngle angle_end);
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void clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
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gdouble angle_end);
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ClutterAngle clutter_behaviour_ellipse_get_angle_endx (ClutterBehaviourEllipse *self);
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gdouble clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self);
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void clutter_behaviour_ellipse_set_angle_tiltx (ClutterBehaviourEllipse *self,
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ClutterRotateAxis axis,
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ClutterAngle angle_tilt);
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void clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
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ClutterRotateAxis axis,
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gdouble angle_tilt);
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ClutterAngle clutter_behaviour_ellipse_get_angle_tiltx (ClutterBehaviourEllipse *self,
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ClutterRotateAxis axis);
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gdouble clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
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ClutterRotateAxis axis);
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void clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
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gdouble angle_tilt_x,
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gdouble angle_tilt_y,
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gdouble angle_tilt_z);
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void clutter_behaviour_ellipse_set_tiltx (ClutterBehaviourEllipse *self,
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ClutterAngle angle_tilt_x,
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ClutterAngle angle_tilt_y,
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ClutterAngle angle_tilt_z);
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void clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
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gdouble *angle_tilt_x,
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gdouble *angle_tilt_y,
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gdouble *angle_tilt_z);
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void clutter_behaviour_ellipse_get_tiltx (ClutterBehaviourEllipse *self,
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ClutterAngle *angle_tilt_x,
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ClutterAngle *angle_tilt_y,
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ClutterAngle *angle_tilt_z);
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ClutterRotateDirection clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self);
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void clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
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ClutterRotateDirection direction);
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G_END_DECLS
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#endif /* __CLUTTER_BEHAVIOUR_ELLIPSE_H__ */
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