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The completed signal is only emitted if the timeline actually completed but when an actor is destroyed or removed from its parent the timeline is stopped and not completed. The workspace switch effect removes window actors from the window group which destroys the timeline so on_$EFFECT_effect_stopped is never called and the pointer to the timeline is dangling. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2489> |
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default.c | ||
meson.build |