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Depends on "cogl: Replace ANGLE with GLES3 and NV framebuffer_blit" Allow blitting between onscreen and offscreen framebuffers by doing the y-flip as necessary. This was not possible with ANGLE, but now with ANGLE gone, glBlitFramebuffer supports flipping the copied image. This will be useful in follow-up work to copy from onscreen primary GPU framebuffer to an offscreen secondary GPU framebuffer. https://gitlab.gnome.org/GNOME/mutter/merge_requests/615