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Depends on "cogl: Replace ANGLE with GLES3 and NV framebuffer_blit" Allow blitting between onscreen and offscreen framebuffers by doing the y-flip as necessary. This was not possible with ANGLE, but now with ANGLE gone, glBlitFramebuffer supports flipping the copied image. This will be useful in follow-up work to copy from onscreen primary GPU framebuffer to an offscreen secondary GPU framebuffer. https://gitlab.gnome.org/GNOME/mutter/merge_requests/615 |
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cogl | ||
cogl-gles2 | ||
cogl-pango | ||
cogl-path | ||
test-fixtures | ||
tests | ||
.gitignore | ||
cogl-config.h.meson | ||
cogl-mutter-config.h.in | ||
config-custom.h | ||
meson.build |