mutter/pango
Neil Roberts 3f1e0c701e cogl-pango-render: Add the base texture to the display list
When rendering a glyph from a texture, instead of adding the glyph's
texture handle to the display list it now retrieves the base texture
using _cogl_texture_foreach_subtexture_in_region and adds that
instead. That way the display can recognise that glyphs in the global
atlas are sharing the same texture and combine them into one VBO.
2011-05-05 17:32:29 +01:00
..
cogl-pango-display-list.c cogl-pango-display-list: Don't use VBOs if the texture can't handle it 2011-05-05 17:32:27 +01:00
cogl-pango-display-list.h pango: Use CoglMaterial type for materials 2010-11-03 18:09:23 +00:00
cogl-pango-fontmap.c [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
cogl-pango-glyph-cache.c cogl-pango-glyph-cache: Notify of reorg for global atlased glyphs 2011-05-05 17:32:28 +01:00
cogl-pango-glyph-cache.h cogl-pango: Use a separate glyph cache for mipmapped rendering 2011-05-05 17:32:27 +01:00
cogl-pango-private.h [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
cogl-pango-render.c cogl-pango-render: Add the base texture to the display list 2011-05-05 17:32:29 +01:00
cogl-pango.h [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00
Makefile.am cogl/pango/Makefile.am pass EXTRA_LDFLAGS for linking 2011-05-05 15:05:42 +01:00