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Neil Roberts
3f1e0c701e
cogl-pango-render: Add the base texture to the display list
When rendering a glyph from a texture, instead of adding the glyph's texture handle to the display list it now retrieves the base texture using _cogl_texture_foreach_subtexture_in_region and adds that instead. That way the display can recognise that glyphs in the global atlas are sharing the same texture and combine them into one VBO.
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