mutter/clutter/deprecated/clutter-stage.h
Emmanuele Bassi e3259435f2 2.0: Remove all Since: annotations
We're starting from scratch.
2013-04-05 18:48:01 +01:00

103 lines
3.6 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_STAGE_DEPRECATED_H__
#define __CLUTTER_STAGE_DEPRECATED_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#ifndef CLUTTER_DISABLE_DEPRECATED
/**
* CLUTTER_STAGE_WIDTH:
*
* Macro that evaluates to the width of the default stage
*
*
*
* Deprecated: 1.2: Use clutter_actor_get_width() instead
*/
#define CLUTTER_STAGE_WIDTH() (clutter_actor_get_width (clutter_stage_get_default ()))
/**
* CLUTTER_STAGE_HEIGHT:
*
* Macro that evaluates to the height of the default stage
*
*
*
* Deprecated: 1.2: use clutter_actor_get_height() instead
*/
#define CLUTTER_STAGE_HEIGHT() (clutter_actor_get_height (clutter_stage_get_default ()))
/* Commodity macro, for mallum only */
#define clutter_stage_add(stage,actor) G_STMT_START { \
if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \
{ \
ClutterContainer *_container = (ClutterContainer *) (stage); \
ClutterActor *_actor = (ClutterActor *) (actor); \
clutter_container_add_actor (_container, _actor); \
} } G_STMT_END
#endif /* CLUTTER_DISABLE_DEPRECATED */
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_stage_new)
ClutterActor * clutter_stage_get_default (void);
CLUTTER_DEPRECATED_IN_1_10
gboolean clutter_stage_is_default (ClutterStage *stage);
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_queue_redraw)
void clutter_stage_queue_redraw (ClutterStage *stage);
CLUTTER_DEPRECATED_IN_1_10
void clutter_stage_set_use_fog (ClutterStage *stage,
gboolean fog);
CLUTTER_DEPRECATED_IN_1_10
gboolean clutter_stage_get_use_fog (ClutterStage *stage);
CLUTTER_DEPRECATED_IN_1_10
void clutter_stage_set_fog (ClutterStage *stage,
ClutterFog *fog);
CLUTTER_DEPRECATED_IN_1_10
void clutter_stage_get_fog (ClutterStage *stage,
ClutterFog *fog);
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_background_color)
void clutter_stage_set_color (ClutterStage *stage,
const ClutterColor *color);
CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_background_color)
void clutter_stage_get_color (ClutterStage *stage,
ClutterColor *color);
G_END_DECLS
#endif /* __CLUTTER_STAGE_DEPRECATED_H__ */