/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2011 Intel Corp * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only can be included directly." #endif #ifndef __CLUTTER_STAGE_DEPRECATED_H__ #define __CLUTTER_STAGE_DEPRECATED_H__ #include G_BEGIN_DECLS #ifndef CLUTTER_DISABLE_DEPRECATED /** * CLUTTER_STAGE_WIDTH: * * Macro that evaluates to the width of the default stage * * * * Deprecated: 1.2: Use clutter_actor_get_width() instead */ #define CLUTTER_STAGE_WIDTH() (clutter_actor_get_width (clutter_stage_get_default ())) /** * CLUTTER_STAGE_HEIGHT: * * Macro that evaluates to the height of the default stage * * * * Deprecated: 1.2: use clutter_actor_get_height() instead */ #define CLUTTER_STAGE_HEIGHT() (clutter_actor_get_height (clutter_stage_get_default ())) /* Commodity macro, for mallum only */ #define clutter_stage_add(stage,actor) G_STMT_START { \ if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \ { \ ClutterContainer *_container = (ClutterContainer *) (stage); \ ClutterActor *_actor = (ClutterActor *) (actor); \ clutter_container_add_actor (_container, _actor); \ } } G_STMT_END #endif /* CLUTTER_DISABLE_DEPRECATED */ CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_stage_new) ClutterActor * clutter_stage_get_default (void); CLUTTER_DEPRECATED_IN_1_10 gboolean clutter_stage_is_default (ClutterStage *stage); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_queue_redraw) void clutter_stage_queue_redraw (ClutterStage *stage); CLUTTER_DEPRECATED_IN_1_10 void clutter_stage_set_use_fog (ClutterStage *stage, gboolean fog); CLUTTER_DEPRECATED_IN_1_10 gboolean clutter_stage_get_use_fog (ClutterStage *stage); CLUTTER_DEPRECATED_IN_1_10 void clutter_stage_set_fog (ClutterStage *stage, ClutterFog *fog); CLUTTER_DEPRECATED_IN_1_10 void clutter_stage_get_fog (ClutterStage *stage, ClutterFog *fog); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_set_background_color) void clutter_stage_set_color (ClutterStage *stage, const ClutterColor *color); CLUTTER_DEPRECATED_IN_1_10_FOR(clutter_actor_get_background_color) void clutter_stage_get_color (ClutterStage *stage, ClutterColor *color); G_END_DECLS #endif /* __CLUTTER_STAGE_DEPRECATED_H__ */