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In clutter_timeline_set_actor() we currently always unset the priv->frame_clock pointer of the old actor when a new actor gets set. The priv->frame_clock pointer takes a reference on the ClutterFrameClock though, so we leak ClutterFrameClocks here. To fix it, simply rely on update_frame_clock(), which will call set_frame_clock_internal() unconditionally to update the priv->frame_clock pointer for us. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1632> |
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