mutter/examples/cogland.c
Robert Bragg 54735dec84 Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.

Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.

Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.

So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.

Instead of gsize we now use size_t

For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-08-06 14:27:39 +01:00

771 lines
22 KiB
C

#include <cogl/cogl.h>
#include <cogl/cogl-wayland-server.h>
#include <glib.h>
#include <stdio.h>
#include <sys/time.h>
#include <string.h>
#include <wayland-server.h>
typedef struct _CoglandCompositor CoglandCompositor;
typedef struct
{
struct wl_buffer *wayland_buffer;
CoglTexture2D *texture;
GList *surfaces_attached_to;
} CoglandBuffer;
typedef struct
{
CoglandCompositor *compositor;
struct wl_surface wayland_surface;
int x;
int y;
CoglandBuffer *buffer;
CoglBool has_shell_surface;
} CoglandSurface;
typedef struct
{
CoglandSurface *surface;
struct wl_resource resource;
struct wl_listener surface_destroy_listener;
} CoglandShellSurface;
typedef struct
{
uint32_t flags;
int width;
int height;
int refresh;
} CoglandMode;
typedef struct
{
struct wl_object wayland_output;
int32_t x;
int32_t y;
int32_t width_mm;
int32_t height_mm;
CoglOnscreen *onscreen;
GList *modes;
} CoglandOutput;
typedef struct
{
GSource source;
GPollFD pfd;
struct wl_event_loop *loop;
} WaylandEventSource;
struct _CoglandCompositor
{
struct wl_display *wayland_display;
struct wl_shm *wayland_shm;
struct wl_event_loop *wayland_loop;
CoglDisplay *cogl_display;
CoglContext *cogl_context;
int virtual_width;
int virtual_height;
GList *outputs;
GQueue frame_callbacks;
CoglPrimitive *triangle;
CoglPipeline *triangle_pipeline;
GSource *wayland_event_source;
GList *surfaces;
};
static uint32_t
get_time (void)
{
struct timeval tv;
gettimeofday (&tv, NULL);
return tv.tv_sec * 1000 + tv.tv_usec / 1000;
}
static CoglBool
wayland_event_source_prepare (GSource *base, int *timeout)
{
*timeout = -1;
return FALSE;
}
static CoglBool
wayland_event_source_check (GSource *base)
{
WaylandEventSource *source = (WaylandEventSource *)base;
return source->pfd.revents;
}
static CoglBool
wayland_event_source_dispatch (GSource *base,
GSourceFunc callback,
void *data)
{
WaylandEventSource *source = (WaylandEventSource *)base;
wl_event_loop_dispatch (source->loop, 0);
return TRUE;
}
static GSourceFuncs wayland_event_source_funcs =
{
wayland_event_source_prepare,
wayland_event_source_check,
wayland_event_source_dispatch,
NULL
};
static GSource *
wayland_event_source_new (struct wl_event_loop *loop)
{
WaylandEventSource *source;
source = (WaylandEventSource *) g_source_new (&wayland_event_source_funcs,
sizeof (WaylandEventSource));
source->loop = loop;
source->pfd.fd = wl_event_loop_get_fd (loop);
source->pfd.events = G_IO_IN | G_IO_ERR;
g_source_add_poll (&source->source, &source->pfd);
return &source->source;
}
static CoglandBuffer *
cogland_buffer_new (struct wl_buffer *wayland_buffer)
{
CoglandBuffer *buffer = g_slice_new (CoglandBuffer);
buffer->wayland_buffer = wayland_buffer;
buffer->texture = NULL;
buffer->surfaces_attached_to = NULL;
return buffer;
}
static void
cogland_buffer_free (CoglandBuffer *buffer)
{
GList *l;
buffer->wayland_buffer->user_data = NULL;
for (l = buffer->surfaces_attached_to; l; l = l->next)
{
CoglandSurface *surface = l->data;
surface->buffer = NULL;
}
if (buffer->texture)
cogl_object_unref (buffer->texture);
g_list_free (buffer->surfaces_attached_to);
g_slice_free (CoglandBuffer, buffer);
}
static void
shm_buffer_created (struct wl_buffer *wayland_buffer)
{
wayland_buffer->user_data = cogland_buffer_new (wayland_buffer);
}
static void
shm_buffer_damaged (struct wl_buffer *wayland_buffer,
int32_t x,
int32_t y,
int32_t width,
int32_t height)
{
CoglandBuffer *buffer = wayland_buffer->user_data;
if (buffer->texture)
{
CoglPixelFormat format;
switch (wl_shm_buffer_get_format (wayland_buffer))
{
#if G_BYTE_ORDER == G_BIG_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_ARGB_8888;
break;
#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
case WL_SHM_FORMAT_ARGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
break;
case WL_SHM_FORMAT_XRGB8888:
format = COGL_PIXEL_FORMAT_BGRA_8888;
break;
#endif
default:
g_warn_if_reached ();
format = COGL_PIXEL_FORMAT_ARGB_8888;
}
cogl_texture_set_region (COGL_TEXTURE (buffer->texture),
x, y,
x, y,
width, height,
width, height,
format,
wl_shm_buffer_get_stride (wayland_buffer),
wl_shm_buffer_get_data (wayland_buffer));
}
}
static void
shm_buffer_destroyed (struct wl_buffer *wayland_buffer)
{
if (wayland_buffer->user_data)
cogland_buffer_free ((CoglandBuffer *)wayland_buffer->user_data);
}
const static struct wl_shm_callbacks shm_callbacks = {
shm_buffer_created,
shm_buffer_damaged,
shm_buffer_destroyed
};
static void
cogland_surface_destroy (struct wl_client *wayland_client,
struct wl_resource *wayland_resource)
{
wl_resource_destroy (wayland_resource, get_time ());
}
static void
cogland_surface_detach_buffer (CoglandSurface *surface)
{
CoglandBuffer *buffer = surface->buffer;
if (buffer)
{
buffer->surfaces_attached_to =
g_list_remove (buffer->surfaces_attached_to, surface);
if (buffer->surfaces_attached_to == NULL)
cogland_buffer_free (buffer);
surface->buffer = NULL;
}
}
static void
cogland_surface_attach_buffer (struct wl_client *wayland_client,
struct wl_resource *wayland_surface_resource,
struct wl_resource *wayland_buffer_resource,
int32_t dx, int32_t dy)
{
struct wl_buffer *wayland_buffer = wayland_buffer_resource->data;
CoglandBuffer *buffer = wayland_buffer->user_data;
CoglandSurface *surface = wayland_surface_resource->data;
CoglandCompositor *compositor = surface->compositor;
/* XXX: in the case where we are reattaching the same buffer we can
* simply bail out. Note this is important because if we don't bail
* out then the _detach_buffer will actually end up destroying the
* buffer we're trying to attach. */
if (buffer && surface->buffer == buffer)
return;
cogland_surface_detach_buffer (surface);
/* XXX: it seems like for shm buffers we will have been notified of
* the buffer already via the callbacks, but for drm buffers I guess
* this will be the first we know of them? */
if (!buffer)
{
buffer = cogland_buffer_new (wayland_buffer);
wayland_buffer->user_data = buffer;
}
g_return_if_fail (g_list_find (buffer->surfaces_attached_to, surface) == NULL);
buffer->surfaces_attached_to = g_list_prepend (buffer->surfaces_attached_to,
surface);
if (!buffer->texture)
{
GError *error = NULL;
buffer->texture =
cogl_wayland_texture_2d_new_from_buffer (compositor->cogl_context,
wayland_buffer,
&error);
if (!buffer->texture)
g_error ("Failed to create texture_2d from wayland buffer: %s",
error->message);
}
surface->buffer = buffer;
}
static void
cogland_surface_damage (struct wl_client *client,
struct wl_resource *resource,
int32_t x,
int32_t y,
int32_t width,
int32_t height)
{
}
typedef struct _CoglandFrameCallback
{
/* GList node used as an embedded list */
GList node;
/* Pointer back to the compositor */
CoglandCompositor *compositor;
struct wl_resource resource;
} CoglandFrameCallback;
static void
destroy_frame_callback (struct wl_resource *callback_resource)
{
CoglandFrameCallback *callback = callback_resource->data;
g_queue_unlink (&callback->compositor->frame_callbacks,
&callback->node);
g_slice_free (CoglandFrameCallback, callback);
}
static void
cogland_surface_frame (struct wl_client *client,
struct wl_resource *surface_resource,
uint32_t callback_id)
{
CoglandFrameCallback *callback;
CoglandSurface *surface = surface_resource->data;
callback = g_slice_new0 (CoglandFrameCallback);
callback->compositor = surface->compositor;
callback->node.data = callback;
callback->resource.object.interface = &wl_callback_interface;
callback->resource.object.id = callback_id;
callback->resource.destroy = destroy_frame_callback;
callback->resource.data = callback;
wl_client_add_resource (client, &callback->resource);
g_queue_push_tail_link (&surface->compositor->frame_callbacks,
&callback->node);
}
const struct wl_surface_interface cogland_surface_interface = {
cogland_surface_destroy,
cogland_surface_attach_buffer,
cogland_surface_damage,
cogland_surface_frame
};
static void
cogland_surface_free (CoglandSurface *surface)
{
CoglandCompositor *compositor = surface->compositor;
compositor->surfaces = g_list_remove (compositor->surfaces, surface);
cogland_surface_detach_buffer (surface);
g_slice_free (CoglandSurface, surface);
}
static void
cogland_surface_resource_destroy_cb (struct wl_resource *resource)
{
CoglandSurface *surface = resource->data;
cogland_surface_free (surface);
}
static void
cogland_compositor_create_surface (struct wl_client *wayland_client,
struct wl_resource *wayland_compositor_resource,
uint32_t id)
{
CoglandCompositor *compositor = wayland_compositor_resource->data;
CoglandSurface *surface = g_slice_new0 (CoglandSurface);
surface->compositor = compositor;
surface->wayland_surface.resource.destroy =
cogland_surface_resource_destroy_cb;
surface->wayland_surface.resource.object.id = id;
surface->wayland_surface.resource.object.interface = &wl_surface_interface;
surface->wayland_surface.resource.object.implementation =
(void (**)(void)) &cogland_surface_interface;
surface->wayland_surface.resource.data = surface;
wl_client_add_resource (wayland_client, &surface->wayland_surface.resource);
compositor->surfaces = g_list_prepend (compositor->surfaces,
surface);
}
static void
bind_output (struct wl_client *client,
void *data,
uint32_t version,
uint32_t id)
{
CoglandOutput *output = data;
struct wl_resource *resource =
wl_client_add_object (client, &wl_output_interface, NULL, id, data);
GList *l;
wl_resource_post_event (resource,
WL_OUTPUT_GEOMETRY,
output->x, output->y,
output->width_mm,
output->height_mm,
0, /* subpixel: unknown */
"unknown", /* make */
"unknown"); /* model */
for (l = output->modes; l; l = l->next)
{
CoglandMode *mode = l->data;
wl_resource_post_event (resource,
WL_OUTPUT_MODE,
mode->flags,
mode->width,
mode->height,
mode->refresh);
}
}
static void
cogland_compositor_create_output (CoglandCompositor *compositor,
int x,
int y,
int width_mm,
int height_mm)
{
CoglandOutput *output = g_slice_new0 (CoglandOutput);
CoglFramebuffer *fb;
GError *error = NULL;
CoglandMode *mode;
output->x = x;
output->y = y;
output->width_mm = width_mm;
output->height_mm = height_mm;
output->wayland_output.interface = &wl_output_interface;
wl_display_add_global (compositor->wayland_display,
&wl_output_interface,
output,
bind_output);
output->onscreen = cogl_onscreen_new (compositor->cogl_context,
width_mm, height_mm);
/* Eventually there will be an implicit allocate on first use so this
* will become optional... */
fb = COGL_FRAMEBUFFER (output->onscreen);
if (!cogl_framebuffer_allocate (fb, &error))
g_error ("Failed to allocate framebuffer: %s\n", error->message);
cogl_onscreen_show (output->onscreen);
#if 0
cogl_framebuffer_set_viewport (fb, x, y, width, height);
#else
cogl_push_framebuffer (fb);
cogl_set_viewport (-x, -y,
compositor->virtual_width,
compositor->virtual_height);
cogl_pop_framebuffer ();
#endif
mode = g_slice_new0 (CoglandMode);
mode->flags = 0;
mode->width = width_mm;
mode->height = height_mm;
mode->refresh = 60;
output->modes = g_list_prepend (output->modes, mode);
compositor->outputs = g_list_prepend (compositor->outputs, output);
}
static CoglBool
paint_cb (void *user_data)
{
CoglandCompositor *compositor = user_data;
GList *l;
for (l = compositor->outputs; l; l = l->next)
{
CoglandOutput *output = l->data;
CoglFramebuffer *fb = COGL_FRAMEBUFFER (output->onscreen);
GList *l2;
cogl_push_framebuffer (fb);
cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
cogl_framebuffer_draw_primitive (fb, compositor->triangle_pipeline,
compositor->triangle);
for (l2 = compositor->surfaces; l2; l2 = l2->next)
{
CoglandSurface *surface = l2->data;
if (surface->buffer)
{
CoglTexture2D *texture = surface->buffer->texture;
cogl_set_source_texture (COGL_TEXTURE (texture));
cogl_rectangle (-1, 1, 1, -1);
}
}
cogl_onscreen_swap_buffers (COGL_ONSCREEN (fb));
cogl_pop_framebuffer ();
}
while (!g_queue_is_empty (&compositor->frame_callbacks))
{
CoglandFrameCallback *callback =
g_queue_peek_head (&compositor->frame_callbacks);
wl_resource_post_event (&callback->resource,
WL_CALLBACK_DONE, get_time ());
wl_resource_destroy (&callback->resource, 0);
}
return TRUE;
}
const static struct wl_compositor_interface cogland_compositor_interface =
{
cogland_compositor_create_surface,
};
static void
compositor_bind (struct wl_client *client,
void *data,
uint32_t version,
uint32_t id)
{
CoglandCompositor *compositor = data;
wl_client_add_object (client, &wl_compositor_interface,
&cogland_compositor_interface, id, compositor);
}
static void
shell_surface_move (struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *input_device,
uint32_t time)
{
}
static void
shell_surface_resize (struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *input_device,
uint32_t time,
uint32_t edges)
{
}
static void
shell_surface_set_toplevel (struct wl_client *client,
struct wl_resource *resource)
{
}
static void
shell_surface_set_transient (struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *parent,
int32_t x,
int32_t y,
uint32_t flags)
{
}
static void
shell_surface_set_fullscreen (struct wl_client *client,
struct wl_resource *resource)
{
}
static const struct wl_shell_surface_interface cogl_shell_surface_interface =
{
shell_surface_move,
shell_surface_resize,
shell_surface_set_toplevel,
shell_surface_set_transient,
shell_surface_set_fullscreen
};
static void
shell_handle_surface_destroy (struct wl_listener *listener,
struct wl_resource *resource,
uint32_t time)
{
CoglandShellSurface *shell_surface = container_of (listener,
CoglandShellSurface,
surface_destroy_listener);
shell_surface->surface->has_shell_surface = FALSE;
shell_surface->surface = NULL;
wl_resource_destroy (&shell_surface->resource, time);
}
static void
destroy_shell_surface (struct wl_resource *resource)
{
CoglandShellSurface *shell_surface = resource->data;
/* In case cleaning up a dead client destroys shell_surface first */
if (shell_surface->surface)
{
wl_list_remove (&shell_surface->surface_destroy_listener.link);
shell_surface->surface->has_shell_surface = FALSE;
}
g_free (shell_surface);
}
static void
get_shell_surface (struct wl_client *client,
struct wl_resource *resource,
uint32_t id,
struct wl_resource *surface_resource)
{
CoglandSurface *surface = surface_resource->data;
CoglandShellSurface *shell_surface = g_new0 (CoglandShellSurface, 1);
if (surface->has_shell_surface)
{
wl_resource_post_error (surface_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"wl_shell::get_shell_surface already requested");
return;
}
shell_surface->resource.destroy = destroy_shell_surface;
shell_surface->resource.object.id = id;
shell_surface->resource.object.interface = &wl_shell_surface_interface;
shell_surface->resource.object.implementation =
(void (**) (void)) &cogl_shell_surface_interface;
shell_surface->resource.data = shell_surface;
shell_surface->surface = surface;
shell_surface->surface_destroy_listener.func = shell_handle_surface_destroy;
wl_list_insert (surface->wayland_surface.resource.destroy_listener_list.prev,
&shell_surface->surface_destroy_listener.link);
surface->has_shell_surface = TRUE;
wl_client_add_resource (client, &shell_surface->resource);
}
static const struct wl_shell_interface cogland_shell_interface =
{
get_shell_surface
};
static void
bind_shell (struct wl_client *client,
void *data,
uint32_t version,
uint32_t id)
{
wl_client_add_object (client, &wl_shell_interface,
&cogland_shell_interface, id, data);
}
int
main (int argc, char **argv)
{
CoglandCompositor compositor;
GMainLoop *loop;
GError *error = NULL;
CoglVertexP2C4 triangle_vertices[] = {
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
{0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
};
GSource *cogl_source;
memset (&compositor, 0, sizeof (compositor));
compositor.wayland_display = wl_display_create ();
if (compositor.wayland_display == NULL)
g_error ("failed to create wayland display");
g_queue_init (&compositor.frame_callbacks);
if (!wl_display_add_global (compositor.wayland_display,
&wl_compositor_interface,
&compositor,
compositor_bind))
g_error ("Failed to register wayland compositor object");
compositor.wayland_shm = wl_shm_init (compositor.wayland_display,
&shm_callbacks);
if (!compositor.wayland_shm)
g_error ("Failed to allocate setup wayland shm callbacks");
loop = g_main_loop_new (NULL, FALSE);
compositor.wayland_loop =
wl_display_get_event_loop (compositor.wayland_display);
compositor.wayland_event_source =
wayland_event_source_new (compositor.wayland_loop);
g_source_attach (compositor.wayland_event_source, NULL);
compositor.cogl_display = cogl_display_new (NULL, NULL);
cogl_wayland_display_set_compositor_display (compositor.cogl_display,
compositor.wayland_display);
compositor.cogl_context = cogl_context_new (compositor.cogl_display, &error);
if (!compositor.cogl_context)
g_error ("Failed to create a Cogl context: %s\n", error->message);
compositor.virtual_width = 640;
compositor.virtual_height = 480;
/* Emulate compositing with multiple monitors... */
cogland_compositor_create_output (&compositor, 0, 0, 320, 240);
cogland_compositor_create_output (&compositor, 320, 0, 320, 240);
cogland_compositor_create_output (&compositor, 0, 240, 320, 240);
cogland_compositor_create_output (&compositor, 320, 240, 320, 240);
if (wl_display_add_global (compositor.wayland_display, &wl_shell_interface,
&compositor, bind_shell) == NULL)
g_error ("Failed to register a global shell object");
if (wl_display_add_socket (compositor.wayland_display, "wayland-0"))
g_error ("Failed to create socket");
compositor.triangle = cogl_primitive_new_p2c4 (compositor.cogl_context,
COGL_VERTICES_MODE_TRIANGLES,
3, triangle_vertices);
compositor.triangle_pipeline = cogl_pipeline_new (compositor.cogl_context);
g_timeout_add (16, paint_cb, &compositor);
cogl_source = cogl_glib_source_new (compositor.cogl_context,
G_PRIORITY_DEFAULT);
g_source_attach (cogl_source, NULL);
g_main_loop_run (loop);
return 0;
}