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08a4995383
This renders a texture using different combinations of wrap modes for the s and t coordinates and then verifies that the expected wrapping is acheived. The texture is drawn using rectangles, polygons and vbos. There is also code to test a rectangle using an atlased texture (which should test the manual repeating) however the validation for this is currently disabled because it doesn't work. http://bugzilla.openedhand.com/show_bug.cgi?id=2063