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Daniel van Vugt 2ad5a39bd0 clutter-text: Avoid clipping the wrong framebuffer
`ClutterText` painting for editable single_line_mode actors like `StEntry`
is always clipped by:

`cogl_framebuffer_push_rectangle_clip (fb, 0, 0, alloc_width, alloc_height)`

So it's difficult to get the rectangle wrong. However in cases where the
target framebuffer has changed (`cogl_push_framebuffer`) such as when
updating `ClutterOffscreenEffect` we had the wrong old value of `fb`. And
so would be clipping the wrong framebuffer, effectively not clipping at all.


(cherry picked from commit b8340f1355)
2018-08-30 01:11:33 +00:00
clutter clutter-text: Avoid clipping the wrong framebuffer 2018-08-30 01:11:33 +00:00
cogl native: Restore previous EGL state after blitting onto secondary GPU 2018-04-25 15:24:14 +00:00
data data: Don't expose window shading shortcut 2018-01-24 19:09:27 +01:00
doc Remove gtk-doc 2015-07-06 00:52:18 -07:00
po Updated Slovenian translation 2018-04-10 17:58:12 +02:00
src renderer/native: Check calculated transform when creating view 2018-08-21 13:58:48 +00:00
tools Clean up the source tree 2014-03-18 20:37:35 -04:00
.gitignore wayland: Add support for stable xdg-shell 2018-02-23 18:57:53 +08:00
autogen.sh Fix bashism in autogen.sh 2017-05-11 13:45:44 +02:00
configure.ac Bump version to 3.28.3 2018-07-18 23:12:51 +02:00
COPYING Updated obsolete FSF postal address in COPYING 2014-01-13 11:35:48 -05:00
Makefile.am Fix the merged build 2016-04-27 20:37:47 +02:00
mutter.doap doap: add <programming-language> 2014-07-31 17:50:28 +02:00
NEWS Bump version to 3.28.3 2018-07-18 23:12:51 +02:00