mutter/cogl/driver/gles
Neil Roberts 2a7e7fb6d3 cogl-gles2-wrapper: Fix a reference to the old name for CoglPipeline
The GLES2 wrapper was referring to COGL_MATERIAL_PROGRAM_TYPE_GLSL but
this has since been renamed to COGL_PIPELINE_PROGRAM_TYPE_GLSL so the
GLES2 backend wouldn't compile.
2010-11-04 14:56:44 +00:00
..
cogl-context-driver-gles.c build: Start moving to a non-recursive layout 2010-09-29 14:40:15 +01:00
cogl-context-driver-gles.h build: Start moving to a non-recursive layout 2010-09-29 14:40:15 +01:00
cogl-feature-functions-gles.h build: Start moving to a non-recursive layout 2010-09-29 14:40:15 +01:00
cogl-fixed-fragment-shader.glsl cogl-gles2: Prefix internal GLES 2 wrapper symbols with _ 2010-06-11 16:06:31 +01:00
cogl-fixed-vertex-shader.glsl cogl-material: Add a property for setting the point size 2010-07-08 16:34:30 +01:00
cogl-gles2-wrapper.c cogl-gles2-wrapper: Fix a reference to the old name for CoglPipeline 2010-11-04 14:56:44 +00:00
cogl-gles2-wrapper.h Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-gles.c gles2: disable vbos until while we rework backend 2010-11-03 18:09:23 +00:00
cogl-texture-driver-gles.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00