mirror of
https://github.com/brl/mutter.git
synced 2024-12-26 12:52:14 +00:00
dcd8d28314
clutter-master-clock.c clutter-master-clock.h: When the SYNC_TO_VBLANK feature is not available, wait for 1/frame_rate seconds since the start of the last frame before drawing the next frame. Add _clutter_master_clock_start_running() to abstract the usage of g_main_context_wakeup() clutter-stage.c: Add _clutter_master_clock_start_running() clutter-main.c: Update docs for clutter_set_default_frame_rate() clutter_get_default_frame_rate() to no longer talk about timeline frame rates. test-text-perf.c test-text.c: Set a frame rate of 1000fps so that frame-rate limiting doesn't affect the result. http://bugzilla.openedhand.com/show_bug.cgi?id=1637 Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
119 lines
3.0 KiB
C
119 lines
3.0 KiB
C
#include <clutter/clutter.h>
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#define STAGE_WIDTH 640
|
|
#define STAGE_HEIGHT 480
|
|
|
|
#define COLS 18
|
|
#define ROWS 20
|
|
|
|
static void
|
|
on_paint (ClutterActor *actor, gconstpointer *data)
|
|
{
|
|
static GTimer *timer = NULL;
|
|
static int fps = 0;
|
|
|
|
if (!timer)
|
|
{
|
|
timer = g_timer_new ();
|
|
g_timer_start (timer);
|
|
}
|
|
|
|
if (g_timer_elapsed (timer, NULL) >= 1)
|
|
{
|
|
printf ("fps: %d\n", fps);
|
|
g_timer_start (timer);
|
|
fps = 0;
|
|
}
|
|
|
|
++fps;
|
|
}
|
|
|
|
static gboolean
|
|
queue_redraw (gpointer stage)
|
|
{
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
ClutterActor *stage;
|
|
ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
|
|
ClutterColor label_color = { 0xff, 0xff, 0xff, 0xff };
|
|
ClutterActor *group;
|
|
|
|
g_setenv ("CLUTTER_VBLANK", "none", FALSE);
|
|
g_setenv ("CLUTTER_DEFAULT_FPS", "1000", FALSE);
|
|
|
|
clutter_init (&argc, &argv);
|
|
|
|
stage = clutter_stage_get_default ();
|
|
clutter_actor_set_size (stage, STAGE_WIDTH, STAGE_HEIGHT);
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
|
|
|
group = clutter_group_new ();
|
|
clutter_actor_set_size (group, STAGE_WIDTH, STAGE_WIDTH);
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
|
|
|
|
g_idle_add (queue_redraw, stage);
|
|
|
|
g_signal_connect (group, "paint", G_CALLBACK (on_paint), NULL);
|
|
|
|
{
|
|
gint row, col;
|
|
|
|
for (row=0; row<ROWS; row++)
|
|
for (col=0; col<COLS; col++)
|
|
{
|
|
ClutterActor *label;
|
|
gchar font_name[64];
|
|
gchar text[64];
|
|
gint font_size = row+10;
|
|
gdouble scale = 0.17 + (1.5 * col / COLS);
|
|
|
|
sprintf (font_name, "Sans %ipx", font_size);
|
|
sprintf (text, "OH");
|
|
|
|
if (row==0)
|
|
{
|
|
sprintf (font_name, "Sans 10px");
|
|
sprintf (text, "%1.2f", scale);
|
|
font_size = 10;
|
|
scale = 1.0;
|
|
}
|
|
if (col==0)
|
|
{
|
|
sprintf (font_name, "Sans 10px");
|
|
sprintf (text, "%ipx", font_size);
|
|
if (row == 0)
|
|
strcpy (text, "");
|
|
font_size = 10;
|
|
scale = 1.0;
|
|
}
|
|
|
|
label = clutter_text_new_with_text (font_name, text);
|
|
clutter_text_set_color (CLUTTER_TEXT (label), &label_color);
|
|
clutter_actor_set_position (label, (1.0*STAGE_WIDTH/COLS)*col,
|
|
(1.0*STAGE_HEIGHT/ROWS)*row);
|
|
/*clutter_actor_set_clip (label, 0,0, (1.0*STAGE_WIDTH/COLS),
|
|
(1.0*STAGE_HEIGHT/ROWS));*/
|
|
clutter_actor_set_scale (label, scale, scale);
|
|
clutter_text_set_line_wrap (CLUTTER_TEXT (label), FALSE);
|
|
clutter_container_add_actor (CLUTTER_CONTAINER (group), label);
|
|
}
|
|
}
|
|
clutter_actor_show_all (stage);
|
|
|
|
g_signal_connect (stage, "key-press-event",
|
|
G_CALLBACK (clutter_main_quit), NULL);
|
|
|
|
clutter_main();
|
|
|
|
return 0;
|
|
}
|