..
driver
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
tesselator
build: Do not build a noinst library for the tesselator
2010-09-12 19:25:47 +01:00
winsys
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-atlas-texture-private.h
cogl-atlas-texture.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-atlas.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-atlas.h
cogl-atlas: Support multiple formats and clearing the texture
2010-08-12 11:56:59 +01:00
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c
cogl-bitmap-private.h
cogl-bitmap.c
buffer: make _bind() return base pointer
2010-11-03 17:28:45 +00:00
cogl-bitmap.h
cogl-bitmask.c
cogl: Add an internal CoglBitmask type
2010-05-24 16:10:56 +01:00
cogl-bitmask.h
cogl-blend-string.c
cogl-blend-string.h
blend-strings: removes the AUTO_COMPOSITE function enum
2010-06-15 15:26:27 +01:00
cogl-buffer-private.h
cogl-buffer: Use void* instead of guint8* for map and set_data
2010-11-04 18:04:03 +00:00
cogl-buffer.c
cogl-buffer: Use void* instead of guint8* for map and set_data
2010-11-04 18:04:03 +00:00
cogl-buffer.h
cogl-buffer: Use void* instead of guint8* for map and set_data
2010-11-04 18:04:03 +00:00
cogl-callback-list.c
cogl-callback-list.h
cogl-clip-stack.c
cogl: Don't flush the journal when flushing clip state
2010-11-04 18:10:08 +00:00
cogl-clip-stack.h
cogl: Move the clip stack dirtiness to the context rather than the FB
2010-11-04 18:08:27 +00:00
cogl-clip-state.c
cogl-journal: Log the clip state in the journal
2010-11-04 18:10:09 +00:00
cogl-clip-state.h
cogl: Move the clip stack dirtiness to the context rather than the FB
2010-11-04 18:08:27 +00:00
cogl-color-private.h
cogl-color.c
cogl-color.h
cogl-context.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-context.h
cogl: add separate material for blended source_colors
2010-11-04 18:22:40 +00:00
cogl-debug-options.h
Replace the disable-npots tool with a COGL_DEBUG option
2010-11-05 18:45:31 +00:00
cogl-debug.c
Replace the disable-npots tool with a COGL_DEBUG option
2010-11-05 18:45:31 +00:00
cogl-debug.h
Replace the disable-npots tool with a COGL_DEBUG option
2010-11-05 18:45:31 +00:00
cogl-defines.h.in
cogl-deprecated.h
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-feature-private.c
cogl-feature-private.h
cogl-fixed.c
cogl-fixed.h
analysis: Fix some CoglFixed API
2010-06-01 12:08:18 +01:00
cogl-framebuffer-private.h
cogl-framebuffer: Add a flag to skip flushing the clip state
2010-11-04 18:10:09 +00:00
cogl-framebuffer.c
cogl-framebuffer: Add a flag to skip flushing the clip state
2010-11-04 18:10:09 +00:00
cogl-handle.h
cogl-index-array-private.h
cogl: Adds experimental CoglIndexArray type
2010-11-03 18:04:00 +00:00
cogl-index-array.c
cogl: Adds experimental CoglIndexArray type
2010-11-03 18:04:00 +00:00
cogl-index-array.h
cogl: Adds experimental CoglIndexArray type
2010-11-03 18:04:00 +00:00
cogl-indices-private.h
cogl: Adds experimental CoglIndices API
2010-11-03 18:04:00 +00:00
cogl-indices.c
cogl: Adds experimental CoglIndices API
2010-11-03 18:04:00 +00:00
cogl-indices.h
cogl: Adds experimental CoglIndices API
2010-11-03 18:04:00 +00:00
cogl-internal.h
Merge cogl-program-{gl,gles}.c into one cogl-program.c
2010-10-28 19:51:42 +01:00
cogl-journal-private.h
cogl-journal: Log the clip state in the journal
2010-11-04 18:10:09 +00:00
cogl-journal.c
cogl-journal: Log the clip state in the journal
2010-11-04 18:10:09 +00:00
cogl-material-compat.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-material-compat.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-matrix-mesa.c
cogl-matrix-mesa.h
cogl-matrix-private.h
cogl-matrix-stack.c
matrix-stack: use GArray instead of GSList for stack
2010-11-04 18:35:16 +00:00
cogl-matrix-stack.h
Remove mentions of the FSF address
2010-03-01 12:56:10 +00:00
cogl-matrix.c
cogl-matrix.h
docs: Fixes for gtk-doc
2010-09-03 16:12:24 +01:00
cogl-object-private.h
cogl-object-private.h: Include cogl-debug.h
2010-09-17 17:22:16 +01:00
cogl-object.c
cogl-object: correctly free user_data_array in _unref
2010-11-03 17:28:45 +00:00
cogl-object.h
cogl-offscreen.h
Add some more introspection annotations
2010-09-06 16:11:46 +01:00
cogl-path-private.h
cogl-path: Use the vertex array API instead of CoglVertexBuffer
2010-11-04 18:09:42 +00:00
cogl-path.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-path.h
docs: API reference fixes
2010-09-20 13:15:44 +01:00
cogl-pipeline-arbfp-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-pipeline-arbfp.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-pipeline-fixed-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-pipeline-fixed.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-pipeline-glsl-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-pipeline-glsl.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-pipeline-opengl-private.h
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-pipeline-opengl.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-pipeline-private.h
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-pipeline.c
pipeline: Avoid costly checking of lighting properties
2010-11-04 18:22:41 +00:00
cogl-pipeline.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-pixel-array-private.h
pixel-array: Remove flags member and flag macros
2010-10-26 16:16:40 +01:00
cogl-pixel-array.c
pixel-array: Remove some benign variables
2010-10-26 16:16:50 +01:00
cogl-pixel-array.h
cogl-primitive-private.h
primitive: adds immutable ref/unref mechanism
2010-11-03 18:04:31 +00:00
cogl-primitive.c
cogl-buffer: Use void* instead of guint8* for map and set_data
2010-11-04 18:04:03 +00:00
cogl-primitive.h
cogl-primitive: Add the missing cogl_primitive_new_p2 function
2010-11-04 17:59:28 +00:00
cogl-primitives-private.h
cogl: Don't flush the journal when flushing clip state
2010-11-04 18:10:08 +00:00
cogl-primitives.c
texture_quad_multiple_primitives: rework wrap mode overrides
2010-11-04 18:22:40 +00:00
cogl-primitives.h
cogl-private.h
cogl: Don't flush the journal when flushing clip state
2010-11-04 18:10:08 +00:00
cogl-profile.c
Initialize the cogl uprof state in cogl_create_context
2010-09-14 12:43:17 +01:00
cogl-profile.h
Initialize the cogl uprof state in cogl_create_context
2010-09-14 12:43:17 +01:00
cogl-program-private.h
Merge cogl-program-{gl,gles}.c into one cogl-program.c
2010-10-28 19:51:42 +01:00
cogl-program.c
Merge cogl-program-{gl,gles}.c into one cogl-program.c
2010-10-28 19:51:42 +01:00
cogl-rectangle-map.c
cogl-rectangle-map: Record largest gap rather than the remaining space
2010-08-12 11:57:00 +01:00
cogl-rectangle-map.h
cogl-shader-boilerplate.h
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-shader-private.h
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-shader.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-shader.h
cogl-shader: Add deprecation guards for cogl_program_uniform_*
2010-09-03 16:59:01 +01:00
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c
cogl-texture-2d-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced.c
cogl-texture-2d-sliced: Fix the foreach callback for waste textures
2010-11-05 18:45:31 +00:00
cogl-texture-2d.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-3d-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-3d.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-3d.h
cogl-texture-driver.h
cogl-texture-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-rectangle-private.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture-rectangle.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-texture.h
cogl-types.h
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-util.c
cogl: rename CoglMaterial -> CoglPipeline
2010-11-03 18:09:23 +00:00
cogl-util.h
cogl: Make cogl_util_next_p2 internal and fix the documentation
2010-09-15 15:01:43 +01:00
cogl-vector.c
cogl-vector.h
cogl-vertex-array-private.h
cogl: Adds experimental CoglVertexArray type
2010-11-03 18:04:00 +00:00
cogl-vertex-array.c
cogl: Adds experimental CoglVertexArray type
2010-11-03 18:04:00 +00:00
cogl-vertex-array.h
cogl: Adds experimental CoglVertexArray type
2010-11-03 18:04:00 +00:00
cogl-vertex-attribute-private.h
cogl: Adds experimental CoglVertexAttribute API
2010-11-03 18:04:26 +00:00
cogl-vertex-attribute.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-vertex-attribute.h
gtk-doc: Fixes for the API references
2010-11-08 16:01:19 +00:00
cogl-vertex-buffer-private.h
vertex-buffer: port to CoglVertexAttributes + CoglPrimitive
2010-11-03 18:09:15 +00:00
cogl-vertex-buffer.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl-vertex-buffer.h
Move IndicesType and VerticesMode typedefs to cogl-types.h
2010-10-26 17:25:33 +01:00
cogl.c
cogl-shader: Prepend boilerplate for portable shaders
2010-11-10 14:24:52 +00:00
cogl.h
cogl: Adds COGL_ENABLE_EXPERIMENTAL_2_0_API define
2010-11-11 13:17:26 +00:00
cogl.pc.in
Makefile.am
cogl: Don't flush the journal when flushing clip state
2010-11-04 18:10:08 +00:00
stb_image.c
Update stb_image.c
2010-03-03 17:02:51 +00:00