mirror of
https://github.com/brl/mutter.git
synced 2024-11-12 17:27:03 -05:00
d4459e2d42
This splits out the core CoglPipelineLayer support code from cogl-pipeline.c into cogl-pipeline-layer.c; it splits out the debugging code for dumping a pipeline to a .dot file into cogl-pipeline-debug.c and it splits the CoglPipelineNode support which is shared between CoglPipeline and CoglPipelineLayer into cogl-node.c. Note: cogl-pipeline-layer.c only contains the layer code directly relating to CoglPipelineLayer objects; it does not contain any _cogl_pipeline API relating to how CoglPipeline tracks and manipulates layers.
146 lines
4.3 KiB
C
146 lines
4.3 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2007,2008,2009 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
#error "Only <cogl/cogl.h> can be included directly."
|
|
#endif
|
|
|
|
#ifndef __COGL_PIPELINE_H__
|
|
#define __COGL_PIPELINE_H__
|
|
|
|
#include <cogl/cogl-types.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#ifdef COGL_ENABLE_EXPERIMENTAL_API
|
|
|
|
/**
|
|
* SECTION:cogl-pipeline
|
|
* @short_description: Functions for creating and manipulating the GPU
|
|
* pipeline
|
|
*
|
|
* Cogl allows creating and manipulating objects representing the full
|
|
* configuration of the GPU pipeline. In simplified terms the GPU
|
|
* pipeline takes primitive geometry as the input, it first performs
|
|
* vertex processing, allowing you to deform your geometry, then
|
|
* rasterizes that (turning it from pure geometry into fragments) then
|
|
* performs fragment processing including depth testing and texture
|
|
* mapping. Finally it blends the result with the framebuffer.
|
|
*/
|
|
typedef struct _CoglPipeline CoglPipeline;
|
|
|
|
#define COGL_PIPELINE(OBJECT) ((CoglPipeline *)OBJECT)
|
|
|
|
#define cogl_pipeline_new cogl_pipeline_new_EXP
|
|
/**
|
|
* cogl_pipeline_new:
|
|
*
|
|
* Allocates and initializes a default simple pipeline that will color
|
|
* a primitive white.
|
|
*
|
|
* Return value: a pointer to a new #CoglPipeline
|
|
*
|
|
* Since: 2.0
|
|
* Stability: Unstable
|
|
*/
|
|
CoglPipeline *
|
|
cogl_pipeline_new (void);
|
|
|
|
#define cogl_pipeline_copy cogl_pipeline_copy_EXP
|
|
/**
|
|
* cogl_pipeline_copy:
|
|
* @source: a #CoglPipeline object to copy
|
|
*
|
|
* Creates a new pipeline with the configuration copied from the
|
|
* source pipeline.
|
|
*
|
|
* We would strongly advise developers to always aim to use
|
|
* cogl_pipeline_copy() instead of cogl_pipeline_new() whenever there will
|
|
* be any similarity between two pipelines. Copying a pipeline helps Cogl
|
|
* keep track of a pipelines ancestry which we may use to help minimize GPU
|
|
* state changes.
|
|
*
|
|
* Returns: a pointer to the newly allocated #CoglPipeline
|
|
*
|
|
* Since: 2.0
|
|
* Stability: Unstable
|
|
*/
|
|
CoglPipeline *
|
|
cogl_pipeline_copy (CoglPipeline *source);
|
|
|
|
#define cogl_is_pipeline cogl_is_pipeline_EXP
|
|
/**
|
|
* cogl_is_pipeline:
|
|
* @handle: A CoglHandle
|
|
*
|
|
* Gets whether the given handle references an existing pipeline object.
|
|
*
|
|
* Return value: %TRUE if the handle references a #CoglPipeline,
|
|
* %FALSE otherwise
|
|
*
|
|
* Since: 2.0
|
|
* Stability: Unstable
|
|
*/
|
|
gboolean
|
|
cogl_is_pipeline (CoglHandle handle);
|
|
|
|
/**
|
|
* CoglPipelineLayerCallback:
|
|
* @pipeline: The #CoglPipeline whos layers are being iterated
|
|
* @layer_index: The current layer index
|
|
* @user_data: The private data passed to cogl_pipeline_foreach_layer()
|
|
*
|
|
* The callback prototype used with cogl_pipeline_foreach_layer() for
|
|
* iterating all the layers of a @pipeline.
|
|
*
|
|
* Since: 2.0
|
|
* Stability: Unstable
|
|
*/
|
|
typedef gboolean (*CoglPipelineLayerCallback) (CoglPipeline *pipeline,
|
|
int layer_index,
|
|
void *user_data);
|
|
|
|
#define cogl_pipeline_foreach_layer cogl_pipeline_foreach_layer_EXP
|
|
/**
|
|
* cogl_pipeline_foreach_layer:
|
|
* @pipeline: A #CoglPipeline object
|
|
* @callback: A #CoglPipelineLayerCallback to be called for each layer
|
|
* index
|
|
* @user_data: Private data that will be passed to the callback
|
|
*
|
|
* Iterates all the layer indices of the given @pipeline.
|
|
*
|
|
* Since: 2.0
|
|
* Stability: Unstable
|
|
*/
|
|
void
|
|
cogl_pipeline_foreach_layer (CoglPipeline *pipeline,
|
|
CoglPipelineLayerCallback callback,
|
|
void *user_data);
|
|
|
|
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __COGL_PIPELINE_H__ */
|