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Neil Roberts 1530be0af9 Merge branch multiple-texture-rectangle into master
Bug 1289 - Draw multiple glyphs at once

The multiple-texture-rectangle branch adds a new Cogl texture function
called cogl_texture_multiple_rectangles which is used to draw multiple
rectangles out of a texture using a single GL call. This is
significantly faster than drawing the rectangles with individual calls
on some platforms. The Pango renderer now uses this to speed up
rendering.

The conflicts are just due to the whitespace fixes in cb569a5.

Conflicts:

	clutter/cogl/gl/cogl-context.c
	clutter/cogl/gl/cogl-context.h
	clutter/cogl/gl/cogl-texture.c
2009-01-07 16:25:26 +00:00
common * clutter/cogl/gl/cogl.c: 2008-12-10 12:13:20 +00:00
doc/reference/cogl Add gtk-doc for cogl_texture_multiple_rectangles 2008-12-09 13:20:32 +00:00
gl Merge branch multiple-texture-rectangle into master 2009-01-07 16:25:26 +00:00
gles Use a single index array 2008-12-09 18:03:29 +00:00
cogl-color.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl-deprecated.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl-fixed.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:57:41 +00:00
cogl-mesh.h Fix warnings in mesh tests 2008-11-12 10:55:06 +00:00
cogl-offscreen.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:57:41 +00:00
cogl-path.h Bug 1172 - Disjoint paths and clip to path 2008-12-04 13:45:09 +00:00
cogl-shader.h 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-texture.h Merge branch multiple-texture-rectangle into master 2009-01-07 16:25:26 +00:00
cogl-types.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl.h.in Bug 1172 - Disjoint paths and clip to path 2008-12-04 13:45:09 +00:00
Makefile.am Fixed 'make dist' 2008-04-28 16:57:44 +00:00
TODO Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00