mutter/clutter/clutter-behaviours.h
Matthew Allum c13b025083 2006-08-14 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        * clutter/clutter-behaviours.c:
        * clutter/clutter-behaviours.h:
        * clutter/clutter-timeline.c:
        * clutter/clutter-timeline.h:
        Add very initial new behaviour functionality.

        * clutter/clutter-stage.c:
        * clutter/clutter-main.c:
        * clutter/clutter-actor.c:
        Improve clipping using stencil test rather than scissor check.
        ( Should now handle rotated clips etc ).

        * clutter/clutter-group.c: (clutter_group_paint):
        Fix typo on position check.
2006-08-13 23:55:52 +00:00

104 lines
2.9 KiB
C

#ifndef _HAVE_CLUTTER_BEHAVIOURS_H
#define _HAVE_CLUTTER_BEHAVIOURS_H
#include <glib-object.h>
#include "clutter-behaviour.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_PATH clutter_behaviour_path_get_type()
#define CLUTTER_BEHAVIOUR_PATH(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPath))
#define CLUTTER_BEHAVIOUR_PATH_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
#define CLUTTER_IS_BEHAVIOUR_PATH(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH))
#define CLUTTER_IS_BEHAVIOUR_PATH_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR_PATH))
#define CLUTTER_BEHAVIOUR_PATH_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR_PATH, ClutterBehaviourPathClass))
typedef struct _ClutterBehaviourPath ClutterBehaviourPath;
typedef struct ClutterBehaviourPathPrivate ClutterBehaviourPathPrivate;
typedef struct _ClutterBehaviourPathClass ClutterBehaviourPathClass;
struct _ClutterBehaviourPath
{
ClutterBehaviour parent;
ClutterBehaviourPathPrivate *priv;
};
struct _ClutterBehaviourPathClass
{
ClutterBehaviourClass parent_class;
};
GType clutter_behaviour_path_get_type (void);
ClutterBehaviour*
clutter_behaviour_path_new (ClutterTimeline *timeline,
gint x1,
gint y1,
gint x2,
gint y2);
/* opacity */
#define CLUTTER_TYPE_BEHAVIOUR_OPACITY clutter_behaviour_opacity_get_type()
#define CLUTTER_BEHAVIOUR_OPACITY(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacity))
#define CLUTTER_BEHAVIOUR_OPACITY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
#define CLUTTER_IS_BEHAVIOUR_OPACITY(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY))
#define CLUTTER_IS_BEHAVIOUR_OPACITY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY))
#define CLUTTER_BEHAVIOUR_OPACITY_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
typedef struct _ClutterBehaviourOpacity ClutterBehaviourOpacity;
typedef struct ClutterBehaviourOpacityPrivate ClutterBehaviourOpacityPrivate;
typedef struct _ClutterBehaviourOpacityClass ClutterBehaviourOpacityClass;
struct _ClutterBehaviourOpacity
{
ClutterBehaviour parent;
ClutterBehaviourOpacityPrivate *priv;
};
struct _ClutterBehaviourOpacityClass
{
ClutterBehaviourClass parent_class;
};
GType clutter_behaviour_opacity_get_type (void);
ClutterBehaviour*
clutter_behaviour_opacity_new (ClutterTimeline *timeline,
guint8 opacity_start,
guint8 opacity_end);
G_END_DECLS
#endif