mutter/cogl/cogl-object-private.h
Neil Roberts 185630085c Add -Wmissing-declarations to maintainer flags and fix problems
This option to GCC makes it give a warning whenever a global function
is defined without a declaration. This should catch cases were we've
defined a function but forgot to put it in a header. In that case it
is either only used within one file so we should make it static or we
should declare it in a header.

The following changes where made to fix problems:

• Some functions were made static

• cogl-path.h (the one containing the 1.0 API) was split into two
  files, one defining the functions and one defining the enums so that
  cogl-path.c can include the enum and function declarations from the
  2.0 API as well as the function declarations from the 1.0 API.

• cogl2-clip-state has been removed. This only had one experimental
  function called cogl_clip_push_from_path but as this is unstable we
  might as well remove it favour of the equivalent cogl_framebuffer_*
  API.

• The GLX, SDL and WGL winsys's now have a private header to define
  their get_vtable function instead of directly declaring in the C
  file where it is called.

• All places that were calling COGL_OBJECT_DEFINE need to have the
  cogl_is_whatever function declared so these have been added either
  as a public function or in a private header.

• Some files that were not including the header containing their
  function declarations have been fixed to do so.

• Any unused error quark functions have been removed. If we later want
  them we should add them back one by one and add a declaration for
  them in a header.

• _cogl_is_framebuffer has been renamed to cogl_is_framebuffer and
  made a public function with a declaration in cogl-framebuffer.h

• Similarly for CoglOnscreen.

• cogl_vdraw_indexed_attributes is called
  cogl_framebuffer_vdraw_indexed_attributes in the header. The
  definition has been changed to match the header.

• cogl_index_buffer_allocate has been removed. This had no declaration
  and I'm not sure what it's supposed to do.

• CoglJournal has been changed to use the internal CoglObject macro so
  that it won't define an exported cogl_is_journal symbol.

• The _cogl_blah_pointer_from_handle functions have been removed.
  CoglHandle isn't used much anymore anyway and in the few places
  where it is used I think it's safe to just use the implicit cast
  from void* to the right type.

• The test-utils.h header for the conformance tests explicitly
  disables the -Wmissing-declaration option using a pragma because all
  of the tests declare their main function without a header. Any
  mistakes relating to missing declarations aren't really important
  for the tests.

• cogl_quaternion_init_from_quaternion and init_from_matrix have been
  given declarations in cogl-quaternion.h

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-06 18:45:44 +00:00

292 lines
14 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2008,2009,2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __COGL_OBJECT_PRIVATE_H
#define __COGL_OBJECT_PRIVATE_H
#include <glib.h>
#include "cogl-types.h"
#include "cogl-object.h"
#include "cogl-debug.h"
/* For compatability until all components have been converted */
typedef struct _CoglObjectClass CoglHandleClass;
typedef struct _CoglObject CoglHandleObject;
/* XXX: sadly we didn't fully consider when we copied the cairo API
* for _set_user_data that the callback doesn't get a pointer to the
* instance which is desired in most cases. This means you tend to end
* up creating micro allocations for the private data just so you can
* pair up the data of interest with the original instance for
* identification when it is later destroyed.
*
* Internally we use a small hack to avoid needing these micro
* allocations by actually passing the instance as a second argument
* to the callback */
typedef void (*CoglUserDataDestroyInternalCallback) (void *user_data,
void *instance);
typedef struct _CoglObjectClass
{
const char *name;
void *virt_free;
void *virt_unref;
} CoglObjectClass;
#define COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES 2
typedef struct
{
CoglUserDataKey *key;
void *user_data;
CoglUserDataDestroyInternalCallback destroy;
} CoglUserDataEntry;
/* All Cogl objects inherit from this base object by adding a member:
*
* CoglObject _parent;
*
* at the top of its main structure. This structure is initialized
* when you call _cogl_#type_name#_object_new (new_object);
*/
struct _CoglObject
{
CoglObjectClass *klass;
CoglUserDataEntry user_data_entry[
COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES];
GArray *user_data_array;
int n_user_data_entries;
unsigned int ref_count;
};
/* Helper macro to encapsulate the common code for COGL reference
counted objects */
#ifdef COGL_OBJECT_DEBUG
#define _COGL_OBJECT_DEBUG_NEW(type_name, obj) \
COGL_NOTE (HANDLE, "COGL " G_STRINGIFY (type_name) " NEW %p %i", \
(obj), (obj)->ref_count)
#define _COGL_OBJECT_DEBUG_REF(type_name, object) G_STMT_START { \
CoglObject *__obj = (CoglObject *)object; \
COGL_NOTE (HANDLE, "COGL %s REF %p %i", \
(__obj)->klass->name, \
(__obj), (__obj)->ref_count); } G_STMT_END
#define _COGL_OBJECT_DEBUG_UNREF(type_name, object) G_STMT_START { \
CoglObject *__obj = (CoglObject *)object; \
COGL_NOTE (HANDLE, "COGL %s UNREF %p %i", \
(__obj)->klass->name, \
(__obj), (__obj)->ref_count - 1); } G_STMT_END
#define COGL_OBJECT_DEBUG_FREE(obj) \
COGL_NOTE (HANDLE, "COGL %s FREE %p", \
(obj)->klass->name, (obj))
#else /* !COGL_OBJECT_DEBUG */
#define _COGL_OBJECT_DEBUG_NEW(type_name, obj)
#define _COGL_OBJECT_DEBUG_REF(type_name, obj)
#define _COGL_OBJECT_DEBUG_UNREF(type_name, obj)
#define COGL_OBJECT_DEBUG_FREE(obj)
#endif /* COGL_OBJECT_DEBUG */
/* For temporary compatability */
#define _COGL_HANDLE_DEBUG_NEW _COGL_OBJECT_DEBUG_NEW
#define _COGL_HANDLE_DEBUG_REF _COGL_OBJECT_DEBUG_REF
#define _COGL_HANDLE_DEBUG_UNREF _COGL_OBJECT_DEBUG_UNREF
#define COGL_HANDLE_DEBUG_FREE COGL_OBJECT_DEBUG_FREE
#define COGL_OBJECT_COMMON_DEFINE_WITH_CODE(TypeName, type_name, code) \
\
CoglObjectClass _cogl_##type_name##_class; \
static unsigned long _cogl_object_##type_name##_count; \
\
static inline void \
_cogl_object_##type_name##_inc (void) \
{ \
_cogl_object_##type_name##_count++; \
} \
\
static inline void \
_cogl_object_##type_name##_dec (void) \
{ \
_cogl_object_##type_name##_count--; \
} \
\
static void \
_cogl_object_##type_name##_indirect_free (CoglObject *obj) \
{ \
_cogl_##type_name##_free ((Cogl##TypeName *) obj); \
_cogl_object_##type_name##_dec (); \
} \
\
static Cogl##TypeName * \
_cogl_##type_name##_object_new (Cogl##TypeName *new_obj) \
{ \
CoglObject *obj = (CoglObject *)&new_obj->_parent; \
obj->ref_count = 0; \
cogl_object_ref (obj); \
obj->n_user_data_entries = 0; \
obj->user_data_array = NULL; \
\
obj->klass = &_cogl_##type_name##_class; \
if (!obj->klass->virt_free) \
{ \
_cogl_object_##type_name##_count = 0; \
\
if (_cogl_debug_instances == NULL) \
_cogl_debug_instances = \
g_hash_table_new (g_str_hash, g_str_equal); \
\
obj->klass->virt_free = \
_cogl_object_##type_name##_indirect_free; \
obj->klass->virt_unref = \
_cogl_object_default_unref; \
obj->klass->name = "Cogl"#TypeName, \
\
g_hash_table_insert (_cogl_debug_instances, \
(void *) obj->klass->name, \
&_cogl_object_##type_name##_count); \
\
{ code; } \
} \
\
_cogl_object_##type_name##_inc (); \
_COGL_OBJECT_DEBUG_NEW (TypeName, obj); \
return new_obj; \
}
#define COGL_OBJECT_DEFINE_WITH_CODE(TypeName, type_name, code) \
\
COGL_OBJECT_COMMON_DEFINE_WITH_CODE(TypeName, type_name, code) \
\
gboolean \
cogl_is_##type_name (void *object) \
{ \
CoglObject *obj = object; \
\
if (object == NULL) \
return FALSE; \
\
return obj->klass == &_cogl_##type_name##_class; \
}
#define COGL_OBJECT_INTERNAL_DEFINE_WITH_CODE(TypeName, type_name, code) \
\
COGL_OBJECT_COMMON_DEFINE_WITH_CODE(TypeName, type_name, code) \
\
gboolean \
_cogl_is_##type_name (void *object) \
{ \
CoglObject *obj = object; \
\
if (object == NULL) \
return FALSE; \
\
return obj->klass == &_cogl_##type_name##_class; \
}
#define COGL_OBJECT_DEFINE_DEPRECATED_REF_COUNTING(type_name) \
\
void * G_GNUC_DEPRECATED \
cogl_##type_name##_ref (void *object) \
{ \
if (!cogl_is_##type_name (object)) \
return NULL; \
\
_COGL_OBJECT_DEBUG_REF (TypeName, object); \
\
cogl_handle_ref (object); \
\
return object; \
} \
\
void G_GNUC_DEPRECATED \
cogl_##type_name##_unref (void *object) \
{ \
if (!cogl_is_##type_name (object)) \
{ \
g_warning (G_STRINGIFY (cogl_##type_name##_unref) \
": Ignoring unref of Cogl handle " \
"due to type mismatch"); \
return; \
} \
\
_COGL_OBJECT_DEBUG_UNREF (TypeName, object); \
\
cogl_handle_unref (object); \
}
#define COGL_OBJECT_DEFINE(TypeName, type_name) \
COGL_OBJECT_DEFINE_WITH_CODE (TypeName, type_name, (void) 0)
#define COGL_OBJECT_INTERNAL_DEFINE(TypeName, type_name) \
COGL_OBJECT_INTERNAL_DEFINE_WITH_CODE (TypeName, type_name, (void) 0)
/* For temporary compatability */
#define COGL_HANDLE_INTERNAL_DEFINE_WITH_CODE(TypeName, type_name, code) \
\
COGL_OBJECT_INTERNAL_DEFINE_WITH_CODE (TypeName, type_name, code) \
\
static Cogl##TypeName * \
_cogl_##type_name##_handle_new (CoglHandle handle) \
{ \
return _cogl_##type_name##_object_new (handle); \
}
#define COGL_HANDLE_DEFINE_WITH_CODE(TypeName, type_name, code) \
\
COGL_OBJECT_DEFINE_WITH_CODE (TypeName, type_name, code) \
\
static Cogl##TypeName * \
_cogl_##type_name##_handle_new (CoglHandle handle) \
{ \
return _cogl_##type_name##_object_new (handle); \
}
#define COGL_HANDLE_INTERNAL_DEFINE(TypeName, type_name) \
COGL_HANDLE_INTERNAL_DEFINE_WITH_CODE (TypeName, type_name, (void) 0)
#define COGL_HANDLE_DEFINE(TypeName, type_name) \
COGL_HANDLE_DEFINE_WITH_CODE (TypeName, type_name, (void) 0)
void
_cogl_object_set_user_data (CoglObject *object,
CoglUserDataKey *key,
void *user_data,
CoglUserDataDestroyInternalCallback destroy);
void
_cogl_object_default_unref (void *obj);
#endif /* __COGL_OBJECT_PRIVATE_H */