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0dee5eaac3
functions/variables/parameters) to match the pattern something-start, something-end. Fixes bug #577. * clutter/clutter-behaviour-depth.c: * clutter/clutter-behaviour-depth.h: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-ellipse.h: * clutter/clutter-behaviour-path.c: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-rotate.h: * clutter/clutter-behaviour-scale.c: * clutter/clutter-behaviour-scale.h: * clutter/clutter-effect.c: * clutter/clutter-effect.h: * clutter/clutter-script.c: * tests/test-depth.c: * tests/test-script.c:
68 lines
2.6 KiB
C
68 lines
2.6 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Jorn Baayen <jorn@openedhand.com>
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* Emmanuele Bassi <ebassi@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_BEHAVIOUR_DEPTH__
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#define __CLUTTER_BEHAVIOUR_DEPTH__
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-behaviour.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BEHAVIOUR_DEPTH (clutter_behaviour_depth_get_type ())
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#define CLUTTER_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepth))
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#define CLUTTER_IS_BEHAVIOUR_DEPTH(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
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#define CLUTTER_BEHAVIOUR_DEPTH_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepthClass))
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#define CLUTTER_IS_BEHAVIOUR_DEPTH_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BEHAVIOUR_DEPTH))
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#define CLUTTER_BEHAVIOUR_DEPTH_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BEHAVIOUR_DEPTH, ClutterBehaviourDepthClass))
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typedef struct _ClutterBehaviourDepth ClutterBehaviourDepth;
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typedef struct _ClutterBehaviourDepthPrivate ClutterBehaviourDepthPrivate;
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typedef struct _ClutterBehaviourDepthClass ClutterBehaviourDepthClass;
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struct _ClutterBehaviourDepth
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{
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/*< private >*/
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ClutterBehaviour parent_instance;
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ClutterBehaviourDepthPrivate *priv;
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};
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struct _ClutterBehaviourDepthClass
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{
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ClutterBehaviourClass parent_class;
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};
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GType clutter_behaviour_depth_get_type (void) G_GNUC_CONST;
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ClutterBehaviour *clutter_behaviour_depth_new (ClutterAlpha *alpha,
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gint depth_start,
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gint depth_end);
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G_END_DECLS
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#endif /* __CLUTTER_BEHAVIOUR_DEPTH__ */
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