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03dfcbab67
This optimization was presumably added before Clutter was able to
invalidate selected regions of an actor. Paint volumes are supposed
to be invariable as long as the actor conditions don't change.
Stacking of other actors shouldn't affect the paint volume, so it's
actually wrong to optimize those areas away here.
(cherry picked from commit
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cogl | ||
data | ||
doc | ||
po | ||
src | ||
tools | ||
.gitignore | ||
autogen.sh | ||
configure.ac | ||
COPYING | ||
Makefile.am | ||
mutter.doap | ||
NEWS |