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Niels De Graef a3fb239344 WIP: wayland: add basic support for non-RGBA textures
Up until now, we didn't support sending YUV textures to the Wayland
server. This was for several reasons:

* We draw onto an RGBA framebuffer, so any other color format needs to
be converted to that color space. Since we don't want to lose a lot of
performance, this is ideally done on the GPU (using shaders).
* YUV formats can consist of several planes (for example NV12, a common
format in decoded video frames consists of a Y-plane and a subsampled
UV-plane). Mutter always assumed that any texture it got was
representable by a `CoglTexture`, which does not have this kind of
concept.

To deal with this, we introduce a new "texture": a
`CoglMultiPlaneTexture` which consists of multiple CoglTextures, each
representing a plane in the texture we got. It also provides support
for CoglSnippets which can convert the colorspace if necessary.

What changes are in this commit:
* Introduce a new CoglMultiPlaneTexture object. Right now it is not
implemented as a CoglTexture to prevent any confusion (but it is
somewhat related to CoglMetaTexture)
* Added some extra values to the CoglPixelFormat enum that deal with YUV
* Make the necessary changes in MetaWaylandBuffer, so that it knows how
to deal with incoming buffers (for example EGLImages and shm buffers)
* This also introduces some changes in MetaDmaBuf, as that is also a
different kind of buffer we can receive from wayland.

Acknowledgements
* There was a lot of prior art already done by the authors of Weston,
CoglGstVideoSink and ClutterGstSink
* My employer Barco for allowing me to work on this
2019-06-03 16:06:23 +02:00
.gitlab-ci ci: Blacklist .c and .h in the commit message subject prefix 2019-04-02 11:42:44 +00:00
clutter clutter-text: Fix selection color drawing 2019-05-28 18:34:34 +02:00
cogl WIP: wayland: add basic support for non-RGBA textures 2019-06-03 16:06:23 +02:00
data Drop Autotools 2019-01-10 11:50:54 -02:00
doc Remove obsolete .cvsignore files 2019-01-10 11:50:54 -02:00
po Updated Spanish translation 2019-04-01 10:30:08 +02:00
src WIP: wayland: add basic support for non-RGBA textures 2019-06-03 16:06:23 +02:00
tools tools: Remove obsolete ppa-magic.py 2018-11-30 11:12:12 +08:00
.gitignore project: Update gitignore 2019-01-10 11:50:54 -02:00
.gitlab-ci.yml gitlab-ci.yml: Add check for issue or MR URL 2019-02-14 17:10:32 +01:00
config.h.meson build: Make libcanberra no longer optional 2019-01-08 15:58:11 +01:00
COPYING Updated obsolete FSF postal address in COPYING 2014-01-12 08:44:30 +07:00
meson_options.txt build: Make libcanberra no longer optional 2019-01-08 15:58:11 +01:00
meson.build Bump version to 3.32.2 2019-05-14 14:01:28 +00:00
mutter.doap Replace Bugzilla by Gitlab URL in DOAP file 2018-12-15 23:50:01 +01:00
NEWS Bump version to 3.32.2 2019-05-14 14:01:28 +00:00
README.md README: Add contribution section 2019-02-14 15:38:46 +01:00

Mutter

Mutter is a Wayland display server and X11 window manager and compositor library.

When used as a Wayland display server, it runs on top of KMS and libinput. It implements the compositor side of the Wayland core protocol as well as various protocol extensions. It also has functionality related to running X11 applications using Xwayland.

When used on top of Xorg it acts as a X11 window manager and compositing manager.

It contains functionality related to, among other things, window management, window compositing, focus tracking, workspace management, keybindings and monitor configuration.

Internally it uses a fork of Cogl, a hardware acceleration abstraction library used to simplify usage of OpenGL pipelines, as well as a fork af Clutter, a scene graph and user interface toolkit.

Mutter is used by, for example, GNOME Shell, the GNOME core user interface, and by Gala, elementary OS's window manager. It can also be run standalone, using the command "mutter", but just running plain mutter is only intended for debugging purposes.

Contributing

To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.

The coding style used is primarily the GNU flavor of the GNOME coding style with some minor additions such as preferring stdint.h types over GLib fundamental types, and a soft 80 character line limit. However, in general, look at the file you're editing for inspiration.

Commit messages should follow the GNOME commit message guidelines. We require an URL to either an issue or a merge request in each commit.

License

Mutter is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for detalis.