This is inspired by 98892391d7 where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.
A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.
No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
We are really more interested in when a window is damaged, rather than
when it's painted, for screen casting windows. This also has the benefit
of not listening on the "paint" signal of the actor, meaning it'll open
doors for hacks currently necessary for taking a screenshot of a window
consisting of multiple surfaces.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
Make the RecordWindow method also understand the 'cursor-mode' property.
For 'embedded' the cursor is drawn onto the pixel buffer using cairo,
otherwise it works similarly to how RecordMonitor deals with it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
The 'cursor-mode', which currently is limited to RecordMonitor(), allows
the user to either do screen casts where the cursor is hidden, embedded
in the framebuffer, or sent as PipeWire stream metadata.
The latter allows the user to get cursor updates sent, including the
cursor sprite, without requiring a stage paint each frame. Currently
this is done by using the cursor sprite texture, and either reading
directly from, or drawing to an offscreen framebuffer which is read from
instead, in case the texture is scaled.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357