Commit Graph

6515 Commits

Author SHA1 Message Date
Jonas Ådahl
c5dc0f4a2e clutter/stage-view: Add getter for getting the offscreen blit transform
This will be used to invert the transform in the nested mode, making it
possible to test offscreen texture based transform using the nested
backend.

https://bugzilla.gnome.org/show_bug.cgi?id=779745
2017-03-09 10:17:30 +08:00
Rui Matos
542ed1d024 clutter-clone: Unset source when source actor is destroyed
Otherwise we might be holding on to a source actor that's no longer
fully functioning and cause crashes if for example we try to paint it.

https://bugzilla.gnome.org/show_bug.cgi?id=779483
2017-03-06 14:00:48 +01:00
Carlos Garnacho
46d516cb04 clutter: Force scale=1 in tests/conform
Device pixel sizes are compared in several places, which breaks
some tests on hidpi setups.
2017-02-17 17:01:57 +01:00
Jonas Ådahl
4ebc55f2b3 Make libmutter and friends parallel installable
In order to minimize the amount of breakage, while at the same time
making it easier to make backward incompatible changes needed to
continue turning libmutter into a capable Wayland compositor, make the
libmutter and friends (libmutter-clutter, libmutter-cogl*) parallel
installable by adding a version number to the name. This changes
various filenames, for example what previously was libmutter.so is now
libmutter-0.so (assuming the version for now is 0), and
libmutter-clutter-1.0.so is now libmutter-clutter-0.so. The pkg-config
filenames and GObject introspection has been renamed to reflect this as
well.

This enables a downstream compositor rely on a specific version of the
libmutter API, while gracefully handling API/ABI changes by having to
update to the new version at their own pace.

https://bugzilla.gnome.org/show_bug.cgi?id=777317
2017-02-14 11:16:45 +08:00
Carlos Garnacho
d6fc41b73e clutter: Add function to find out the number of modes for a pad group
This is obtained in backend-dependent ways in the upper layers, seems
better to let ClutterInputDevice provide this information.

https://bugzilla.gnome.org/show_bug.cgi?id=771098
2017-02-10 20:11:19 +01:00
Carlos Garnacho
9d38ffa6e3 clutter: Add functions to find out mode switch buttons, and their group
This is done in the upper layers through backend-dependent ways, seems
better to let ClutterInputDevice provide this information.

https://bugzilla.gnome.org/show_bug.cgi?id=771098
2017-02-10 20:11:19 +01:00
Carlos Garnacho
8bcdf9ba61 clutter: Add current group mode on pad events
This info can be obtained here right away, so we don't need
backend-dependent paths in the upper layers.

https://bugzilla.gnome.org/show_bug.cgi?id=771098
2017-02-10 20:11:19 +01:00
Carlos Garnacho
1ff9bbd59c clutter/evdev: Add ClutterInputDeviceEvdev::output-aspect-ratio
When != 0, this property will express the W:H ratio of the desired
output area (be it one monitor or the span of all monitors). At
the time of translating coordinates, coordinates will be skewed so
that the input area of the tablet is a rectangle of the given ratio.

Events happening in the input areas that fall outside the output
aspect ratio will be clamped to the nearest coordinate in the rect.

If the ratio is 0, the whole input area of the tablet will be used
and no coordinate skewing will happen.

https://bugzilla.gnome.org/show_bug.cgi?id=774115
2017-02-10 16:31:50 +01:00
Carlos Garnacho
cc838ead8b clutter/evdev: Add ClutterInputDeviceEvdev::device-matrix property
And transform absolute events using this matrix. This property is
akin to the "Coordinate Transformation Matrix" property in X11,
and will be used to map tablets/touchscreens to outputs, favoured
over the libinput matrix which is meant for calibration.

https://bugzilla.gnome.org/show_bug.cgi?id=774115
2017-02-10 16:31:50 +01:00
Carlos Garnacho
9c79a1631d backends: Pass seat ID to evdev ClutterDeviceManager
Clutter assumed seat0 which is most usually, but not always correct.
Add an evdev-backend specific function to allow passing the seat
that will be used for ClutterDeviceManager construction, which we
already obtain in MetaLauncher.

https://bugzilla.gnome.org/show_bug.cgi?id=778092
2017-02-02 23:39:02 +01:00
Rui Matos
1597b357a1 clutter/evdev: Dispatch libinput before generating key repeat events
Since both the libinput event source and the key repeat timer have the
same priority, the order in which both handlers are called is
arbitrary if both sources are ready on the same poll return. This
means that sometimes we generate key repeats when there's already a
real key event queued on libinput that would cancel the repeat timer
if only it was processed before.

One solution would be lowering the repeat timer source priority a
notch lower than the libinput source but that would mean that a steady
stream of events from libinput (e.g. pointer device motion) would
prevent any key repeats to happen.

Instead, we can fix this problem by trying to dispatch libinput from
the key repeat timer and checking if the timer source has been
destroyed before generating more key repeats.

https://bugzilla.gnome.org/show_bug.cgi?id=774989
2017-01-25 13:07:48 +01:00
Rui Matos
73524cadd4 clutter/evdev: Avoid losing key repeat timestamp resolution
Commit 9214d5029c changed the notify*
API to use microseconds and we already have a microsecond time source
here so we can use the timestamp directly without losing resolution at
this layer.

https://bugzilla.gnome.org/show_bug.cgi?id=774989
2017-01-25 13:07:43 +01:00
Florian Müllner
e8380d11c4 build: Fix cogl include paths of tests
Those were missed by commit 0aa6d9782c ...
2016-11-23 23:12:55 +01:00
Florian Müllner
0aa6d9782c build: Fix cogl include paths
cogl-egl-defines.h is now referenced from a public header, so we need
to include its location whenever the header is used (directly or via
cogl.h).
2016-11-23 18:03:59 +01:00
Jonas Ådahl
c2e72823fc clutter: Fix a couple introspection warnings
This includes not introspecting ClutterStageView things at all for now,
as they are only used by C code.

https://bugzilla.gnome.org/show_bug.cgi?id=774827
2016-11-23 21:59:16 +08:00
Carlos Garnacho
af920851ca clutter: Fix build
Typo in get_type() function, can only be classified as post-c&p brain fart.
2016-11-07 14:24:36 +01:00
Carlos Garnacho
ea4dbdd66f clutter/x11: Implement ClutterInputDeviceTool
This is implemented using Wacom-driver specific properties at
the moment, until libinput becomes the fallback driver handling
tablet and pad management.

Whenever a tool becomes in proximity, a new ClutterInputDeviceToolXI2
will be created (if it wasn't created previously) for the given
serial number. This tool will be set in all events send from the
device.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
b252771a8f clutter/evdev: Take over stylus configuration
Stylus configuration (stylus buttons, pressure) was handled
at the very high level, doing the button and pressure translations
right before sending these to wayland clients.

However, it makes more sense to store these settings into the
ClutterInputDeviceTool itself, and have clutter apply the config
at the lower level so 1) the settings actually apply desktop-wide,
not just in clients and 2) X11 and wayland may share similar
configuration paths. The settings are now just applied whenever
the tool enters proximity, in reaction to
ClutterDeviceManager::tool-changed.

This commit moves all handling of these two settings to
the clutter level, and removes the wayland-specific paths

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
75c3f0ffba clutter/evdev: Emit ClutterDeviceManager::tool-changed
We do so whenever a tool enters or leaves proximity. We now also
ensure that last_tool is NULL after it leaves proximity, although
the CLUTTER_PROXIMITY_OUT event itself should still contain tool
information.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
bd83873a7f clutter: Add ClutterDeviceManager::tool-changed signal
This signal will notify whenever a device changed tool.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
9abf6892c4 clutter/x11: Add minimal support for pad devices
We most notably handle button events (acquired through a passive grab on
all device buttons) which are translated to CLUTTER_PAD_BUTTON* events,
so there is generic handling of pad actions on X11.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
674a48335d clutter/x11: Implement XTest-based ClutterVirtualInputDevice
This will be used too on X11 in order to implement the button-to-keycombo
mapping in pad devices.

https://bugzilla.gnome.org/show_bug.cgi?id=773779
2016-11-04 21:25:31 +01:00
Carlos Garnacho
4cfc21d49d clutter: Rename touchpad gesture n_fingers getter to be more generic
This can also be used now on pinch events, so make a more generic name
for this function.

https://bugzilla.gnome.org/show_bug.cgi?id=765937
2016-11-04 16:28:30 +01:00
Carlos Garnacho
cf0a453d32 clutter/evdev: Fill n_fingers information in touchpad pinch events
Libinput tells us this much (at least for 3 fingers), so make sure
we propagate this info.

https://bugzilla.gnome.org/show_bug.cgi?id=765937
2016-11-04 16:28:30 +01:00
Carlos Garnacho
4186833df7 clutter: Add n_fingers field to ClutterTouchpadPinchEvent
https://bugzilla.gnome.org/show_bug.cgi?id=765937
2016-11-04 16:28:30 +01:00
Rui Matos
fc8de3d0c8 clutter/stage: Fix framebuffer capture origin offset (again)
Commit 5fbb479301 was wrong too. What we
really want to do here is getting view relative coordinates given the
view's and the rectangle's global coordinates so we need to subtract
the view's origin from the rectangle's.

https://bugzilla.gnome.org/show_bug.cgi?id=771502
2016-10-17 13:47:20 +02:00
Florian Müllner
a4e69f338d clutter: Reuse GTK+'s RTL/LTR handling
Commit a4fb7ef5a3 dropped translations of our internal cogl/clutter
forks, which broke the local-based text direction support. Instead
of bringing back translations just for this purpose, we can re-use
GTK's translations which use the same technique.

https://bugzilla.gnome.org/show_bug.cgi?id=771549
2016-09-19 23:10:57 +02:00
Rui Matos
5fbb479301 clutter/stage: Fix framebuffer capture origin offset
Commit f36fa53b0e had the offset math
wrong and the reviewer didn't notice it.

https://bugzilla.gnome.org/show_bug.cgi?id=771502
2016-09-19 22:28:05 +02:00
Jonas Ådahl
342532a98d ClutterStageCogl: Don't get buffer damage dirty pixel when not supported
Now with the existance of offscreen view framebuffers the buffer age
damage regions are only valid if the view in question doesn't doesn't
have an intermediate offscreen. So, for views that doesn't have buffer
age, return the dirty pixel (0,0).

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Jonas Ådahl
219d2304e0 clutter: Let the stage window translate dirty pixel according to view
Otherwise if buffer age is not supported the dirty pixel would be
shifted potentially in unpaintable position.

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Jonas Ådahl
fb6b0de48b clutter: Use non-deprecated pixel reading function when picking
This wont fix anything, it just one small step away from using
deprecated cogl functions.

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Jonas Ådahl
b78b8c9578 ClutterStageView: Always blit full texture on full onscreen framebuffer
When blitting an offscreen onto an onscreen, the whole offscreen should
always be drawn on the whole onscreen. Thus, don't try to convert
between coordinate spaces, just draw the whole offscreen on the whole
onscreen.

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Olivier Fourdan
4c106a9c9b wayland: save/restore numlock state
Save the state on NumLock so that is can be (optionally) restored on
next login.

bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=757943
2016-09-09 19:07:10 +02:00
Jonas Ådahl
d893adb290 clutter: Compress instead of discard motion events
Clutter discards any motion event if next event happens to also be a
motion event. This is problematic when the motion event carries
relative motion deltas, since the information about them is completely
lost.

Until we have moved away made the stage stop discarding motion events,
lets work around the issue by compressing them, effectively adding
multiple relative motion deltas together, would one be discarded.

https://bugzilla.gnome.org/show_bug.cgi?id=771049
2016-09-09 10:03:34 +08:00
Jonas Ådahl
f36fa53b0e clutter/stage: Offset framebuffer capture origin by view layout
The rectangle passed to capture_view() is in stage coordinate space;
thus, to translate to framebuffer coordinate space, the origin need to
be translated by the view layout position.

This fixes capturing views not at position (0, 0).

https://bugzilla.gnome.org/show_bug.cgi?id=770127
2016-09-06 14:59:36 +08:00
Jonas Ådahl
01edf10e82 clutter/evdev: Fix absolute pointer motion events
Absolute pointer events used the X coordinate as both X and Y. This
caused the pointer cursor to be moved incorrectly for absolute pointer
devices, commonly used in virtual machines.

https://bugzilla.gnome.org/show_bug.cgi?id=770557
2016-08-30 15:48:30 +08:00
Carlos Garnacho
a6e15e841b clutter/cogl: Transform swap buffers regions into onscreen coordinates
Those are given in view coordinates, so we must transform into onscreen
coordinates in order to perform swap_buffers on the right damage regions.

https://bugzilla.gnome.org/show_bug.cgi?id=745079
2016-08-24 02:38:05 +02:00
Carlos Garnacho
61e9c5c357 clutter/cogl: Hook up ClutterStageView render-to-texture
"Blit" the result on the framebuffer after each view is painted.
This of course only applies if there is an offscreen buffer to
perform any blitting. Otherwise the onscreen framebuffer is rendered
to directly and this step is not necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=745079
2016-08-24 02:38:05 +02:00
Carlos Garnacho
54dc10f890 clutter: Add infrastructure to render ClutterStageViews to offscreen
The offscreen is given through the ::back-buffer property, the ClutterStageView
will set up the the CoglPipeline used to render it back to the "onscreen"
framebuffer.

The pipeline can be altered through the setup_pipeline() vfunc, so ClutterStageView
implementations can alter the default behavior of blitting from offscreen to
onscreen with no transformations.

All getters of "the framebuffer" that were expecting to get an onscreen have
been updated to call the right clutter_stage_view_get_onscreen() function.

https://bugzilla.gnome.org/show_bug.cgi?id=745079
2016-08-24 02:36:45 +02:00
Sjoerd Simons
913c32ee34 Fix build of clutter tests
Various clutter test directly use cogl symbols, so they should be linked
against mutter-cogl as well.

Signed-off-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=769636
2016-08-23 13:45:05 +02:00
Carlos Garnacho
b53b94e6f2 clutter/evdev: Implement ClutterVirtualInputDevice::notify_keyval
This is somewhat gross at the moment, because we're after all mimicking
real keyboard events, we can only lookup keycodes that are available
in the current map, and the control of levels is rather limited.

Eventually, we want to implement the text_input protocol, handle these
events separately to MetaWaylandKeyboard, so event->key.keyval is
is guaranteed to be the final result. Until then, this is the farthest
we can get.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:36:42 +02:00
Carlos Garnacho
4abd31d863 clutter: Add ClutterVirtualInputDevice vmethod to notify keysyms
Evcodes don't cut it when we have something already specifying the
character to be printed, despite the current group/level. This API
allows some more control on the intended output.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:03:18 +02:00
Carlos Garnacho
3c8b1462bc clutter: Make ClutterVirtualInputDevice public
This includes adding documentation and introspection annotations,
and marking the functions as extern.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:03:18 +02:00
Carlos Garnacho
27a77fa115 clutter/evdev: Allow specifying the ClutterInputMode of virtual devices
The seat core keyboard/pointer will be "master", the ones created through
ClutterVirtualInputDevice will be "slaves".

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:03:18 +02:00
Jonas Ådahl
0992b5c53e ClutterVirtualInputDeviceEvdev: Forward button and key presses
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 11:03:18 +02:00
Jonas Ådahl
e928370bf0 ClutterSeatEvdev: Keep track of button count
libinput does it for us, but only for physical devices. When we add
virtual devices to the same seat, we need to track button press count
ourself.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
d2b05f0305 ClutterVirtualInputDeviceEvdev: Forward motion events
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
bd326d38ac ClutterVirtualInputDeviceEvdev: Create associated ClutterInputDevice
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
8e335ce183 ClutterVirtualInputDeviceEvdev: Construct with a specific seat
We are still single seated, so until we are properly multi seated its
always the main seat.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
364b184f41 ClutterVirtualInputDevice: Store the device type
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
94016f7257 clutter/evdev: Move keyboard and pointer notification into seat
We notify per seat; so lets move the logic there. Touch and tablets to
follow later.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
e38a8363e4 ClutterVirtualInputDevice: Keep track of the device manager
https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
76eb27e786 ClutterDeviceManagerEvdev: Split out seat into a separate file
Split out ClutterSeatEvdev functionality into a separate file.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:24 +02:00
Jonas Ådahl
5db2be414b clutter: Add virtual input device API
Virtual input devices aim to enable injecting input events as if they
came from hardware events. This is useful for things such as remote
controlling, for example via a remote desktop session.

The API so far only consists of stumps.

https://bugzilla.gnome.org/show_bug.cgi?id=765009
2016-08-10 10:39:19 +02:00
Jonas Ådahl
adcd0fe9b4 ClutterStageView: Initialize viewport/projection as dirty
Initially the viewport and projection is not calculated and should thus
be marked as dirty.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-08-03 11:20:55 +08:00
Florian Müllner
740748af3e clutter: Fix typo in assert 2016-07-29 11:35:31 +02:00
Carlos Garnacho
2e4eb86340 configure: Require libinput 1.4
We use API recently added in that version.
2016-07-27 13:32:38 +02:00
Carlos Garnacho
80674fc9e4 clutter/evdev: Optionally report abs/rel motions for tablet tools
Depending on clutter_input_device_get_mapping(), or whether the current
tool is either cursor or lens (those don't make any sense in absolute
mode), relative motions will be reported.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
9587a60da4 clutter: Add clutter_input_device_[gs]et_mapping()
This function call only applies to tablets, and thus will error
out unless it's called with CLUTTER_TABLET_DEVICEs. This will
allow setting absolute/relative mapping on those on the fly, as
this is optional.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
af8b938f92 clutter/x11: Set device node information in XI2 devices 2016-07-22 13:31:09 +02:00
Carlos Garnacho
1496a7ead3 clutter/evdev: Set device node information to evdev devices 2016-07-22 13:31:09 +02:00
Carlos Garnacho
e7e62ee4a4 clutter: Add clutter_input_device_get_device_node()
This function is meant to return the device node path (eg. /dev/input/...),
which will be useful to wire up a few things.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
1c23d4bc51 clutter/evdev: Set tool IDs 2016-07-22 13:31:09 +02:00
Carlos Garnacho
2e6bfa8bae clutter: Add ClutterInputDeviceTool:id property 2016-07-22 13:31:09 +02:00
Carlos Garnacho
a59170c09f clutter: Fix ClutterInputDeviceTool:serial setter/getter
The argument is internally handled as a uint64, but only exposed in
API as guint.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
96aed5fd2e clutter: Handle pad button events in clutter_event_get_button() 2016-07-22 13:31:09 +02:00
Carlos Garnacho
88c510c38a clutter/evdev: Translate/emit libinput pad events 2016-07-22 13:31:09 +02:00
Carlos Garnacho
6bcff556b5 clutter/evdev: Handle management of pad devices 2016-07-22 13:31:09 +02:00
Carlos Garnacho
81736b1dea clutter: Add ::n-rings and ::n-strips property to ClutterInputDevice
This will only be practical for pads (and maybe generic buttonsets in
the future?), we just need to know the number as the events will also
contain a number as the identificator.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
cc09ca8892 clutter: Add pad event types
And their management along the pipeline.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
d76aa89be9 clutter: Add clutter_event_get_mode_group()
This event can be used on pad events to find out the group they
pertain to.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
8cd4b0e11f clutter: Add pad event structs
Those map closely what we get from libinput. Button events have
been made its own separate struct, its semantics fall somewhere
in between of ClutterButtonEvent and ClutterKeyEvent, so is better
emitted as its own set.
2016-07-22 13:31:09 +02:00
Carlos Garnacho
6b08990dcc clutter: Add "pad" device type 2016-07-22 13:31:09 +02:00
Florian Müllner
c8392e025f tests: Adjust to config.h removal
Commit bf71cb2e3c changed this to use different file names for the
cogl and clutter parts to avoid any confusion.
2016-07-20 21:14:43 +02:00
Florian Müllner
820ffa2781 tests: Drop test that uses removed CoglTexture API
Commit 21f2f52269 removed the API to get/set texture format and
rowstride, so drop the corresponding test.
2016-07-20 20:58:21 +02:00
Florian Müllner
51f7892600 tests: Drop tests that use cogl-1.0 path API
Commit d62d780a95 dropped the 1.0 version of that API as well
as the 2.0 compatibility layer.
2016-07-20 20:58:20 +02:00
Florian Müllner
aebd5ba6e0 stage-view: Fix memory handling of :framebuffer property
Currently the setter doesn't take ownership of the value, but dispose()
will unref it (and thus release someone else's reference). Fix this by
taking ownership of the property value in the setter.
2016-07-20 20:04:27 +02:00
Florian Müllner
a310ba7649 build: Dist cogl-mutter/cogl-clutter headers 2016-07-20 14:30:57 +02:00
Florian Müllner
0745734ba5 clutter: Fix a compiler warning
There's no need for a cast for printing an object's type or address,
so we can remove variables that are unused when not building with
CLUTTER_ENABLE_DEBUG.
2016-07-20 13:03:48 +02:00
Jonas Ådahl
ff6186f1ec clutter: Add capture API for reading stage pixels
clutter_stage_capture should be used instead of directly utilizing
cogl's read_pixels API's.

https://bugzilla.gnome.org/show_bug.cgi?id=768978
2016-07-20 14:23:48 +08:00
Carlos Garnacho
a40e4634a6 clutter: Remove clutter-build-config.h.in
This file is autogenerated.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
d62d780a95 Remove cogl-1.0 vs cogl-2.0 vs cogl experimental API split
Mutter (and libmutter users) are the only users of this version of
cogl, and will more or less only use the cogl-1.0, cogl-2.0 and cogl
experimental API variants, and having the possibility of having
different API versions of the same API depending on what file includes
it is error prone and confusing. Lets just remove the possibility of
having different versions of the same API.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
eed71654ba Don't pretend we don't have CoglShader
We bypass our build configuration to fetch API from a version which
isn't the one we actually use. Stop bypassing and just admit that the
1.0 API is still there, but still deprecated.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
aafdb6baaa clutter/evdev/clutter-xkb-utils.c: Include clutter-build-config.h
https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2547a7cd9c ClutterBezier: Make a private copy of sqrti from cogl
We didn't include clutter-build-config.h, meaning we included a
different API of cogl than the rest of clutter. This API contains the
function cogl_sqrti which was the only thing used. Lets include the
build config file and stop depending on the API that is no longer
exposed to us.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
b4b13ac996 clutter: Remove ClutterFixed
We don't use it any more. Lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
21f2f52269 ClutterTexture: Remove texture pixel format access
Deprecated, misleading and not used anywhere; lets get rid of it.

https://bugzilla.gnome.org/show_bug.cgi?id=768977
2016-07-20 14:23:48 +08:00
Jonas Ådahl
28a898a22f Use signals instead of onscreen framebuffer frame callbacks
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.

This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
566c28bdaf Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.

A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.

This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.

Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.

Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
7f0e6b9b4b compositor: Don't access use the onscreen framebuffer directly
Instead of assuming there is a single onscreen framebuffer, use the
helper functions for setting the frame callback and getting the frame
counter.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
767e12125b ClutterStageCogl: Let the sub-classes handle the onscreen
In preperation for having allowing drawing onto multiple onscreen
framebuffers, move the onscreen framebuffer handling to the
corresponding winsys dependent backends.

Currently the onscreen framebuffer is still accessed, but, as can seen
by the usage of "legacy" in the accessor name, it should be considered
the legacy method. Eventually only the X11 Compositing Manager backend
will make use of the legacy single onscreen framebuffer API.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
df0805fb0a ClutterStageWindow: Remove dirty_back_buffer vfunc
It was dead code, so lets remove it.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
14dbdfe483 Get rid of ClutterStageEglNative
The functionality from ClutterStageEglNative (one function returning
TRUE) was moved to MetaStageWindowNative.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
c3d2352a9e Explicitly create per backend stage windows
Split the stage window implementations into three separate objects: one
for X11 as a compositing manager, one for X11 running as a nested
Wayland compositor, and one for running with the native backend.

The new stage window implementations are only thin shells; this is in
preparation for making the stage windows behave more differently.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
f31d71ce63 ClutterStageX11: Remove dead code
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2c439dec75 ClutterStageX11: Move macro to .c file
It was only used there, no need to expose it elsewhere.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
942feadffd ClutterStageX11: Don't exposed unused function
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2ceff4ee9b Create cogl renderer in MetaRenderer
Instead of passing around the KMS file descriptor via clutter to cogl,
just make our own clutter backend create the cogl renderer and set the
KSM fd.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
2facf26568 clutter: Add test .gitignore files
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
9c0fa583f5 clutter/tests/conform: Fix actor-offscreen-redirect
The actor-offscreen-redirect didn't initialize its state properly, so
it could potentially end up with the "was_painted" state being TRUE
from the start, effectively skipping the whole test.

Fixing so that the test even run resulted in the test getting stuck in
a dead lock due to the verification that a frame was drawn was done
from a paint callback. A paint callback had the mutex held, so when the
test case tried to run the main loop, the next paint callback caller
path taken would try to re-lock the same mutex, thus dead lock.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00