With the newest changes to GTK3, some things were changed. This patch
now uses the features introduced in gtk3-compat.h in previous patches.
This patch also introduces a macro named USE_GTK3 that is used to
differentiate between GTK3 and GTK2. Its main use is differenting
between expose and draw handlers for GtkWidget subclasses.
The draw vs expose handlers question is usually handled by using ifdefs
at the beginning and end to set up/tear down a cairo_t and then use it.
However, when the function is too different and too many ifdefs would be
necessary, two versions of the function are written. This is currently
the case for:
- MetaAccelLabel
- MetaFrames
https://bugzilla.gnome.org/show_bug.cgi?id=630203
Similar to the region compatibility shim, we will soon need a
compatibility shim around GdkPixmap/cairo_surface_t. For now, the patch
just introduces the compatibility layer.
This patch also does not include the function
meta_gdk_pixbuf_get_from_pixmap() as that function will need special
treatment in GTK3 anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=630203
Rename meta_frames_paint_to_drawable() to meta_frames_paint() and make
it take a cairo_t as an argument instead of creating the cairo_t itself.
This patch refactors code for GTK3 changes where code needs to handle
cairo_t and not GdkDrawable arguments.
https://bugzilla.gnome.org/show_bug.cgi?id=630203
This commit is in preparation for the work happening in GTK3, which will
use Cairo for drawing exclusively. So it is necessary to move all
drawing code to Cairo. In this commit the "gtk2" code is used for both
gtk2 and gtk3; compatibility with newer versions of gtk3 where different
code is needed will be added subsequently.
For compatibility with older GTK versions, the file gdk2-drawing-utils.h
provides a compatibility layer.
The commit changes the API of libmutter-private.
https://bugzilla.gnome.org/show_bug.cgi?id=630203
For functions (but not callback types), '(closure)' is used on the
callback parameter, and takes the name of the parameter which is
the closure/user data.
When removing all keys in a ClutterAnimator, the hash table with
object/property name pairs went out of sync. This change makes
the animator always clear this hash table upon key-removal; and
refreshing it if the animator's timeline is running.
Fixes bug #2335
Each time a material property changes we look to see if any of its
ancestry has become redundant and if so we prune that redundant
ancestry.
There was a problem with the logic that handles this though because we
weren't considering that a material which is a layer state authority may
still defer to ancestors to define the state of individual layers.
For example a material that derives from a parent with 5 layers can
become a STATE_LAYERS authority by simply changing it's ->n_layers count
to 4 and in that case it can still defer to its ancestors to define the
state of those 4 layers.
This patch checks first if a material is a layer state authority and if
so only tries to prune its ancestry if it also *owns* all the individual
layers it depends on. (I.e. if g_list_length
(material->layer_differences) != material->n_layers then it's not safe
to try pruning its ancestry!)
http://bugzilla-attachments.gnome.org/attachment.cgi?id=170907
Each time a material property changes we look to see if any of its
ancestry has become redundant and if so we prune that redundant
ancestry.
There was a problem with the logic that handles this though because we
weren't considering that a material which is a layer state authority may
still defer to ancestors to define the state of individual layers.
For example a material that derives from a parent with 5 layers can
become a STATE_LAYERS authority by simply changing it's ->n_layers count
to 4 and in that case it can still defer to its ancestors to define the
state of those 4 layers.
This patch checks first if a material is a layer state authority and if
so only tries to prune its ancestry if it also *owns* all the individual
layers it depends on. (I.e. if g_list_length
(material->layer_differences) != material->n_layers then it's not safe
to try pruning its ancestry!)
http://bugzilla-attachments.gnome.org/attachment.cgi?id=170907
There is GL_INVALID_ENUM error for GL_DEPTH_STENCIL when call
glRenderbufferStorage() with OpenGL ES backend. So enable this
only for OpenGL backend.
Signed-off-by: Robert Bragg <robert@linux.intel.com>
There is GL_INVALID_ENUM error for GL_DEPTH_STENCIL when call
glRenderbufferStorage() with OpenGL ES backend. So enable this
only for OpenGL backend.
Signed-off-by: Robert Bragg <robert@linux.intel.com>
This recipe explains how to use the three animation
approaches (implicit, State, Animator) to animate movement
of actors.
Includes some guidelines about which approach to use when, with
a full code example for each approach.
The discussion section covers some subtleties around animated
movement; namely: moving actors out of their containers; anchor
points and movement; moving in the depth axis; interactions
between animated movement and constraints.
Added an example showing how to move two actors between
two states (one minimised, one maximised) using ClutterState
to do the movement. Also shows how movement can be mixed
with other animation (in this case, scaling).
This is all internal, so we shouldn't need it; unfortunately, it seems
we're passing invalid data internally, so for the time being catching
inconsistencies should at least emit a warning for us to backtrace.
This adds a check in clutter_actor_real_queue_redraw after calling
_clutter_actor_get_stage_internal to check in case the actor doesn't yet
have an associated stage so we can avoid passing a NULL stage pointer to
_clutter_stage_set_pick_buffer_valid which could cause a crash.
This adds a "Cogl deprecated API" chapter to the Cogl reference manual
so we can group all the documentation for deprecated symbols together
instead of having them clutter up the documentation of symbols we would
rather developers used.
This adds a "Cogl deprecated API" chapter to the Cogl reference manual
so we can group all the documentation for deprecated symbols together
instead of having them clutter up the documentation of symbols we would
rather developers used.
The CoglTexture3D API is only available when defining
COGL_ENABLE_EXPERIMENTAL_API so it should be listed in the experimental
section of the API reference.
The CoglTexture3D API is only available when defining
COGL_ENABLE_EXPERIMENTAL_API so it should be listed in the experimental
section of the API reference.
*** This is an API change ***
The general pattern for axis-aligned arguments is:
x argument
y argument
If we consider columns an x-aligned argument, and row a y-aligned
argument, then we need to update the TableLayout functions to be:
column
row
and not:
row
column
A maximized window can't be resized from the screen edges (preserves
Fitts law goodness for the application), but it's still possible
to start a resize drag with alt-middle-button. Currently we just
don't let the user resize the window, while showing drag feedback;
it's more useful to let the user "break" out from the resize.
This provides a fast way to get a window partially aligned with
the screen edges - maximize, then alt-drag it out from one edge.
Behavior choices in this patch:
- You can drag out a window out of maximization in both directions -
smaller and larger. This can be potentilaly useful in multihead.
- Dragging a window in only one direction unmaximizes the window
fully, rather than leaving it in a horizontally/vertically
maximized state. This is done because the horizontally/vertically
maximzed states don't have clear visual representation and can
be confusing to the user.
- If you drag back to the maximized state after breaking out,
maximization is restored, but you can't maximize a window by
dragging to the full size if it didn't start out that way.
A new internal function meta_window_unmaximize_with_gravity() is
added for implementing this; it's a hybrid of
meta_window_unmaximize() and meta_window_resize_with_gravity().
Port of the metacity patch from Owen Taylor in bug 622517.
https://bugzilla.gnome.org/show_bug.cgi?id=629931
The widget needs to be visible and mapped for GTK3 to deliver expose
events to the widget. This is achieved by making the map function a
no-op and calling gtk_widget_show() instead of just calling
gtk_widget_realize().
Apart from making GTK think the widget is drawable, the effect is the
same.
https://bugzilla.gnome.org/show_bug.cgi?id=630203