Commit Graph

601 Commits

Author SHA1 Message Date
Jasper St. Pierre
c5033616e9 pointer: Sync the focus surface instead of calling set_focus directly
set_focus is really meant to be an internal function, and
sync_focus_surface should be able to be called at any time and get
things right.
2014-11-26 15:29:42 -08:00
Jasper St. Pierre
a0e038f34b pointer: Forcibly steal pointer focus when the compositor has a grab 2014-11-26 15:29:25 -08:00
Jasper St. Pierre
0015963457 pointer: Make sure to always update the focus surface after repicking
Our current and focus surfaces might get out of sync during destruction,
which is odd, but just always do this to satisfy it.
2014-11-22 17:06:42 -08:00
Jasper St. Pierre
b832bc7424 wayland: Upgrade to v2 of data-device
To fix a resource leak.
2014-11-22 12:22:02 -08:00
Bastien Nocera
13b6bd20ca wayland: Don't check for hi-dpi on monitors with broken EDID
If the monitor reports a width/height that looks suspiciously like an
aspect ratio (16/9 or 16/10) don't check for hi-dpi. We can assume that
makers of devices that do support hi-dpi aren't so careless.

See http://cgit.freedesktop.org/~daniels/xserver/commit/?h=lodpi

https://bugzilla.gnome.org/show_bug.cgi?id=734839
2014-10-30 17:37:24 +01:00
Adel Gadllah
718a89eb2f meta-wayland-surface: Correcly scale the input region
The input region currently only gets scaled by the surface
scale while ignoring the output scale, which causes input events to not get
delivered correctly for clients on hidpi screens. So take the output scale
into account when doing so.

https://bugzilla.gnome.org/show_bug.cgi?id=739161
2014-10-27 18:11:53 +01:00
Adel Gadllah
a43ca7b5b1 Revert "wayland-surface: Apply the surface scale only if needed"
This commit is wrong, it assumes that the scale only applies to the one
set by the client but its not. meta_surface_actor_wayland_scale_texture
also handles the output scale. Revert the commit to fix hidpi for wayland
clients like weston-terminal.

This reverts commit 0364ea9140.

https://bugzilla.gnome.org/show_bug.cgi?id=739161
2014-10-27 18:11:53 +01:00
Carlos Garnacho
7c5989c978 wayland: Avoid MetaWindow call on non window-backed surfaces
Crossing events may also be gotten on subsurfaces.

https://bugzilla.gnome.org/show_bug.cgi?id=738890
2014-10-23 16:53:44 +02:00
Rui Matos
4040a70781 wayland-keyboard: Send modifiers after the key event
The key event should be interpreted by clients with the modifier state
as it was before the event itself just as in X11 input events.
Achieving this in wayland is a matter of sending the key event first
and the modifiers after (if needed).

This isn't really specified in the wayland protocol but it matches
weston's behavior and should avoid corner cases in clients.

https://bugzilla.gnome.org/show_bug.cgi?id=738238
2014-10-10 18:12:23 +02:00
Jasper St. Pierre
ead79f834c Revert "wayland-pointer: Just use the pointer actor instead of doing a full repick"
This reverts commit 33acb5fea0.

The issue here is that the pointer actor does not actually get reset
when the actor's reactivity changes, so we end up with stale picks after
actors are destroyed.

I have a local patch to Clutter for this, but I don't have time to
submit it upstream, so let's just use the ugly code for now.
2014-10-08 13:43:57 -07:00
Jasper St. Pierre
7e431bd6bc Revert "pointer: Repick after the focused surface is destroyed"
This reverts commit e496ed50d6.

This was incorrect. wl_surface_destructor actually does the full repick
-- doing it here is dangerous, because the destroy listeners actually
run *before* the destructor, not after, so the surface is still alive.
2014-10-08 12:38:56 -07:00
Rui Matos
c39f18c2d4 wayland-keyboard: Don't send pressed keys on enter
We never want to send pressed keys to wayland clients on enter. The
protocol says that we should send them, presumably so that clients can
trigger their own key repeat routine in case they are given focus and
a key is physically pressed.

Unfortunately this causes some clients, in particular Xwayland, to
register key events that they really shouldn't handle, e.g. on an
Alt+Tab keybinding, where Alt is released before Tab, clients would
see Tab being pressed on enter followed by a key release event for
Tab, meaning that Tab would be processed by the client when it really
shouldn't.

Since the use case for the pressed keys array on enter seems weak to
us, we'll just fake that there are no pressed keys instead which
should be spec compliant even if it might not be true.

https://bugzilla.gnome.org/show_bug.cgi?id=727178
2014-10-08 15:26:28 +02:00
Jasper St. Pierre
33acb5fea0 wayland-pointer: Just use the pointer actor instead of doing a full repick
The full repick is unnecessary -- Clutter already does it for us.
2014-10-07 21:30:15 -07:00
Jasper St. Pierre
591718dc02 wayland: Clump the globals code together 2014-10-07 20:54:28 -07:00
Jasper St. Pierre
b6127eeda4 wayland: Remove old comments 2014-10-07 20:52:57 -07:00
Jasper St. Pierre
eeff1b8b02 wayland: Remove unused variable 2014-10-07 20:51:18 -07:00
Jasper St. Pierre
354cc466af wayland: Make WaylandEventSource private 2014-10-07 20:50:57 -07:00
Jasper St. Pierre
9f5c38d121 wayland: Make the MetaWaylandRegion type opaque 2014-10-07 20:44:19 -07:00
Jasper St. Pierre
ead0e902ed wayland: Move MetaWaylandRegion into a new file as well 2014-10-07 20:44:18 -07:00
Jasper St. Pierre
5d16194b03 wayland: Clean up a bit more 2014-10-07 20:42:27 -07:00
Jasper St. Pierre
a74acf0ec2 wayland: Clean up more includes 2014-10-07 20:42:27 -07:00
Jasper St. Pierre
3044cfb7bf wayland-surface: Clean up includes 2014-10-07 20:42:27 -07:00
Jasper St. Pierre
f658740043 wayland: Move some buffer manipulation functions to meta-wayland-buffer 2014-10-07 20:42:27 -07:00
Jasper St. Pierre
c1613a16c0 wayland: Put the MetaWaylandBuffer implementation in a new file 2014-10-07 20:42:27 -07:00
Jasper St. Pierre
f127ee3bde wayland-surface: Fix a build coming from a bad rebase 2014-10-07 12:09:52 -07:00
Jasper St. Pierre
acd928044f wayland-surface: Remove MetaWaylandSurfaceExtension
It only contained a pointer to a wl_resource, which isn't much of
value. Just replace it with the wl_resource instead. Any future private
data should be handled by our future role system.
2014-10-07 11:23:45 -07:00
Jasper St. Pierre
4ef2f2ce09 wayland-surface: Remove create_surface_extension and friends
This function has a lot of parameters, and doesn't do much in the way of
boilerplate. It's a lot simpler to hand-code.
2014-10-07 11:23:45 -07:00
Jasper St. Pierre
bc81736e6b wayland-surface: Rename the subsurface extension to wl_subsurface
To match the interface name.
2014-10-07 11:23:45 -07:00
Jasper St. Pierre
49092397f2 wayland-surface: Group MetaWaylandSurface members logically
And add comments so that we know what's what. This cleans up the struct.
2014-10-07 11:23:45 -07:00
Jasper St. Pierre
97705d3cfe wayland-surface: Move wl_surface.frame above role-specific stuff
The role-specific stuff will soon be part of a set_role callback set on
the surface itself.
2014-10-07 11:23:44 -07:00
Jasper St. Pierre
0364ea9140 wayland-surface: Apply the surface scale only if needed
There's no need to call scale_texture on every commit.
2014-10-07 11:23:31 -07:00
Carlos Garnacho
9c589b6798 wayland: Ensure drag surface offset changes update the DnD actor 2014-10-06 19:39:43 -07:00
Carlos Garnacho
113be01ce8 wayland: Use a MetaDnDActor for the DnD icon surface
The actor is updated on DnD grab motion events, properly notified
when dragging finishes, and destroyed if the client/surface disappear
below its feet.
2014-10-06 19:39:43 -07:00
Carlos Garnacho
f211b3ec90 wayland: Store whether the wl_data_source has a target selected
It will be useful to check whether DnD is going to fail or not.
2014-10-06 19:39:43 -07:00
Carlos Garnacho
0510c3a621 wayland: Keep track of the origin surface and drag point on DnD
Keeping track of the surface will be necessary in case it is destroyed
during DnD, and the coordinates will be useful when figuring out the
snap back coordinates.
2014-10-06 19:39:43 -07:00
Carlos Garnacho
18db5d0799 data-device: Store the current drag grab
And bail out if any further start_drag() is attempted.
2014-10-06 19:39:42 -07:00
Jasper St. Pierre
c061e26da5 wayland: Record the offset position
This is needed for DND surfaces. We should probably test to see if it's
used for cursor surfaces at all.
2014-10-06 19:39:42 -07:00
Jasper St. Pierre
082cc9c83a wayland: Immediately give keyboard focus to Wayland popups 2014-10-06 17:05:23 -07:00
Jasper St. Pierre
e496ed50d6 pointer: Repick after the focused surface is destroyed
Having a null focus is incorrect -- we want to pick the surface that's
under the new pointer position.
2014-10-06 16:30:09 -07:00
Jasper St. Pierre
a127d05790 pointer: Make sure to update the focus after ending a grab
Otherwise, we might not reset it after the grab has ended.
2014-10-06 16:19:30 -07:00
Jasper St. Pierre
607730e96c pointer: Fix the behavior of the pointer under DND
When grabbing with DND, we need to leave the pointer alone and
under the client's control. The code here was a bit messy before about
when it unset the window cursor -- it did it whenever there was no
current surface after repicking, which is a bit wrong, since it will
fire during a drag grab.

Move the check for this to update_cursor_surface, which is our standard
"sync" API for this, and then call update_cursor_surface after we set
the focus.
2014-10-06 15:48:42 -07:00
Jasper St. Pierre
9203db0655 pointer: Don't fizzle out surface changes too soon
During a DND grab, pointer->focus_surface is NULL, since the wl_pointer
doesn't have any focused surface (it's in drag mode). In this case, the
drag interface has control of the focus, and when dragging into a NULL
surface, drag_grab_focus won't get called, properly detaching it from
the previous surface.

Let the interface->focus implementation do the fizzling out.

In the future, we should split out wl_pointer's implementation
(pointer->focus_surface) from the Wayland side of the generic pointer
wrapper (pointer->current) and use our event routing system to determine
or similar whether it should go to wl_pointer or wl_data_device.
2014-10-06 14:31:16 -07:00
Jasper St. Pierre
6565bca210 wayland: Send accurate capabilities
mutter now knows whether the app menu should be shown, so expose this
properly under Wayland as well.
2014-09-24 15:42:17 -06:00
Jasper St. Pierre
48dfde2073 keyboard/pointer: Calculate the serial once per event
Some applications, like totem, create keyboard/pointer objects from the
same client, and expect it to work. We made this work a while ago, but
due to an oversight in the code, we increment the serial on button press
for every resource that we need to send events to.

Since operations like move/resize use the grab serial of the devices to
determine whether the operation is exact, we need to make sure the same
serial goes to all devices.

Restructure the code so that all that's in the resource loop is the
sending of the event -- all the calculation that's needed happens
outside.

This fixes moving / resizing the Totem window not working sometimes.

https://bugzilla.gnome.org/show_bug.cgi?id=736840
2014-09-18 09:15:13 -06:00
Jasper St. Pierre
4a41d415f8 wayland: Fix the placement of popup windows
The fix in d61dde1 regressed the position of popup windows, since the
size was 0x0 when we wanted to do a sole move. Only fizzle out in the
path where we actually *do* resize.

https://bugzilla.gnome.org/show_bug.cgi?id=736812
2014-09-17 17:42:37 +02:00
Jasper St. Pierre
276df8f18d keyboard/pointer: Make sure to move focused resources into the list
We only broadcast input to the focus_resource_list, so we need to make
sure it's put in the proper list on startup.

This fixes input not working for windows when they first appear.

Argh. There's always more stuff to fix with keyboard/pointer. Every
single time I think I've fixed it, more stuff pops up.
2014-09-16 21:25:26 -06:00
Jasper St. Pierre
d61dde12cb window-wayland: Don't send 1x1 sizes to GTK+ windows
GTK+ requests get_xdg_surface before attaching a buffer, and since it
might take a long time for GTK+ to get around to attaching a buffer and
committing it, our idle for MOVE_RESIZE will kick in beforehand.

And our idle will try to resize the 0x0 window that currently exists,
constrain it to 1x1, which will send a configure event of 1x1 to the
window while it boots up, causing it to awkwardly resize to the minimum
size of the window.

Make sure that in this case, our idle doesn't cause any problems, and
that we fizzle out any idles like this.

The "proper" way to do this would be to delay the creation of the
MetaWindow until a surface is committed, but that's difficult for a
variety of reasons, and might cause unintended issues with focus.
2014-09-16 21:14:19 -06:00
Jasper St. Pierre
5c40345128 window-wayland: Don't bother checking if anything changed
This is a small fixup. We don't need the check here, since we don't do
anything extra if it actually changed.
2014-09-16 19:16:38 -06:00
Jasper St. Pierre
43b3573c51 window-wayland: Always update the last_sent size
The last_sent size is effectively what size we should send in configure
requests where the size hasn't changed. Thus, if an app commits a new
size, we need to make sure we respect it and don't reconfigure it with
a size it wasn't expecting when the state changes.

This fixes apps being sent a configure event with 0, 0 on startup,
which was confusing Clutter into displaying a 0x0 viewport.
2014-09-16 19:11:56 -06:00
Jasper St. Pierre
ac6ec168da pointer: Make coding style similar to keyboard 2014-09-16 18:55:49 -06:00