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wayland: Move some buffer manipulation functions to meta-wayland-buffer
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parent
c1613a16c0
commit
f658740043
@ -26,6 +26,10 @@
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#include "meta-wayland-buffer.h"
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#include <clutter/clutter.h>
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#include <cogl/cogl-wayland-server.h>
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#include <meta/util.h>
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static void
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meta_wayland_buffer_destroy_handler (struct wl_listener *listener,
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void *data)
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@ -80,3 +84,54 @@ meta_wayland_buffer_from_resource (struct wl_resource *resource)
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return buffer;
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}
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CoglTexture *
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meta_wayland_buffer_ensure_texture (MetaWaylandBuffer *buffer)
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{
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CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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CoglError *catch_error = NULL;
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CoglTexture *texture;
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if (buffer->texture)
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goto out;
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texture = COGL_TEXTURE (cogl_wayland_texture_2d_new_from_buffer (ctx,
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buffer->resource,
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&catch_error));
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if (!texture)
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{
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cogl_error_free (catch_error);
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meta_fatal ("Could not import pending buffer, ignoring commit\n");
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}
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buffer->texture = texture;
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out:
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return buffer->texture;
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}
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void
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meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
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cairo_region_t *region)
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{
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struct wl_shm_buffer *shm_buffer;
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shm_buffer = wl_shm_buffer_get (buffer->resource);
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if (shm_buffer)
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{
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int i, n_rectangles;
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n_rectangles = cairo_region_num_rectangles (region);
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for (i = 0; i < n_rectangles; i++)
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{
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (region, i, &rect);
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cogl_wayland_texture_set_region_from_shm_buffer (buffer->texture,
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rect.x, rect.y, rect.width, rect.height,
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shm_buffer,
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rect.x, rect.y, 0, NULL);
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}
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}
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}
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@ -26,6 +26,7 @@
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#define META_WAYLAND_BUFFER_H
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#include <cogl/cogl.h>
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#include <cairo.h>
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#include <wayland-server.h>
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#include "meta-wayland-types.h"
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@ -43,5 +44,8 @@ struct _MetaWaylandBuffer
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MetaWaylandBuffer * meta_wayland_buffer_from_resource (struct wl_resource *resource);
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void meta_wayland_buffer_ref (MetaWaylandBuffer *buffer);
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void meta_wayland_buffer_unref (MetaWaylandBuffer *buffer);
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CoglTexture * meta_wayland_buffer_ensure_texture (MetaWaylandBuffer *buffer);
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void meta_wayland_buffer_process_damage (MetaWaylandBuffer *buffer,
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cairo_region_t *region);
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#endif /* META_WAYLAND_BUFFER_H */
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@ -107,67 +107,38 @@ static void
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surface_process_damage (MetaWaylandSurface *surface,
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cairo_region_t *region)
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{
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int i, n_rectangles;
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cairo_rectangle_int_t buffer_rect;
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int scale = surface->scale;
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CoglTexture *texture;
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struct wl_shm_buffer *shm_buffer;
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int i, n_rectangles;
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/* Damage without a buffer makes no sense so ignore that, otherwise we would crash */
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if (!surface->buffer)
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return;
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texture = surface->buffer->texture;
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buffer_rect.x = 0;
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buffer_rect.y = 0;
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buffer_rect.width = cogl_texture_get_width (surface->buffer->texture);
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buffer_rect.height = cogl_texture_get_height (surface->buffer->texture);
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/* The region will get destroyed after this call anyway so we can
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just modify it here to avoid a copy */
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* just modify it here to avoid a copy. */
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cairo_region_intersect_rectangle (region, &buffer_rect);
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/* First update the buffer. */
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meta_wayland_buffer_process_damage (surface->buffer, region);
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/* Now damage the actor. */
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/* XXX: Should this be a signal / callback on MetaWaylandBuffer instead? */
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n_rectangles = cairo_region_num_rectangles (region);
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shm_buffer = wl_shm_buffer_get (surface->buffer->resource);
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for (i = 0; i < n_rectangles; i++)
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{
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (region, i, &rect);
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if (shm_buffer)
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cogl_wayland_texture_set_region_from_shm_buffer (texture, rect.x, rect.y, rect.width, rect.height, shm_buffer, rect.x, rect.y, 0, NULL);
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meta_surface_actor_process_damage (surface->surface_actor,
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rect.x * scale, rect.y * scale, rect.width * scale, rect.height * scale);
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}
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}
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static void
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ensure_buffer_texture (MetaWaylandBuffer *buffer)
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{
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CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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CoglError *catch_error = NULL;
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CoglTexture *texture;
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if (buffer->texture)
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return;
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texture = COGL_TEXTURE (cogl_wayland_texture_2d_new_from_buffer (ctx,
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buffer->resource,
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&catch_error));
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if (!texture)
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{
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cogl_error_free (catch_error);
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meta_warning ("Could not import pending buffer, ignoring commit\n");
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return;
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}
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buffer->texture = texture;
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}
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static void
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cursor_surface_commit (MetaWaylandSurface *surface,
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MetaWaylandPendingState *pending)
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@ -426,8 +397,8 @@ commit_pending_state (MetaWaylandSurface *surface,
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if (pending->buffer)
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{
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ensure_buffer_texture (pending->buffer);
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meta_surface_actor_wayland_set_texture (META_SURFACE_ACTOR_WAYLAND (surface->surface_actor), pending->buffer->texture);
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CoglTexture *texture = meta_wayland_buffer_ensure_texture (pending->buffer);
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meta_surface_actor_wayland_set_texture (META_SURFACE_ACTOR_WAYLAND (surface->surface_actor), texture);
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}
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}
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