A monitor spec object is meant to be used to identify a certain monitor
on a certain output. The spec is unique per actual monitor and connector,
meaning that a monitor that changes from one connector from another
(e.g. HDMI1 to HDMI2) will not be identified as the same. It is meant
to associate for example a configuration entry with an actual monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Add a "mode spec" concept, meaning to be used as a identifier for an
actual monitor mode. It consists of details making a mode unique, i.e.
the total resolution and refresh rate. This will later be used to get
the actual monitor mode (set of one or more CRTC modes).
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Add "monitor modes" abstracting the modes set on a monitor. On normal
monitors, this directly maps to the CRTC modes, but on tiled monitors,
a monitor mode can consist modes per tiled output.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Don't try to mirror the physical dimension, since that's a property of
one of the monitors, not of the logical monitor. Callers are changed to
deal with choosing the monitor to represent the logical monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Don't deal with adding/removing tiled Xrandr monitors in the generic
backend, but leave it to the Xrandr backend. The tiled monitor will
itself notify the backend when such a monitor is added and removed.
Tiled Xrandr monitors are now based no MetaMonitor instead of
MetaLogicalMonitor. This means that mirrored tiled monitors will now be
represented correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Instead of using crtcs and outputs to generate logical monitors, use
the ready made monitor abstraction that hides irrelevant things such as
monitor tiling etc.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Generate a set of "monitors" abstracting the physical concepts. Each
monitor is built up of one or more outputs; multiple outputs being
tiled monitors. Logical monitors will later be built from these.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
The MetaMonitorMode referred to the mode of a CRTC, and with the future
introduction of a MetaMonitor, theh old name would be confusing.
Instead call it what it is.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Add private API for overriding the compositor configuration, i.e. the
compositor type (X11 WM or Wayland compositor) and backend type. This
will make it possible to add a special test backend used by src/tests/.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Put the monitor xinerama index in a separate struct that is attached to
the logical monitor using g_object_set/get_qdata(). Eventually this
should be moved to some "X11 window manager" object, but lets keep it
in MetaScreen until we have such a thing.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Instead of storing the logical monitors in an array and having users
either look up them in the array given an index or iterate using
indices, put it in a GList, and use GList iterators when iterating and
alternative API where array indices were previously used.
This allows for more liberty regarding the type of the logical monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Refactor the tiled monitor assembly code (that constructs a logical
monitor out of tiling information. Part of the reason is to move away
from array based storage, part is to make the code easier to follow,
and part is to separate logical monitor construction from list
manipulation.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Change meta_monitor_manager_get_logical_monitor_at() to use floats,
replace users of meta_monitor_manager_get_monitor_at_point() to use the
API that returns a logical monitor and remove the now unused function.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Move the last piece of monitor grid getter API to the monitor manager
away from MetaScreen. The public facing API are still there, but are
thin wrappers around the MetaMonitorManager API.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
The method used for getting the current logical monitor (the monitor
where the pointer cursor is currently at) depends on the backend type,
so move that logic to the corresponding backends.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Turning a rectangle into a logical monitor also has nothing to do with
the screen (MetaScreen) so move it to MetaMonitorManager which has that
information.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Let the backend initialize the cursor tracker, and change all call
sites to get the cursor tracker from the backend instead of from the
screen. It wasn't associated with the screen anyway, so the API was
missleading.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
This is the current equivalent of looking up the logical monitor in the
logical monitor array using the number, but eventually that will be
deprecated, and before that done differently, so add a temporary helper
for the places that has not been ported yet.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
It was just pointer to the actual list; having to synchronize a list of
logical monitors with the actual monitors managed by the backend is
unnecessary.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
In preparation for further refactorizations, rename the MetaMonitorInfo
struct to MetaLogicalMonitor. Eventually, part of MetaLogicalMonitor
will be split into a MetaMonitor type.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
src/backends/meta-egl.c: In function ‘set_egl_error’:
src/backends/meta-egl.c:144:16: error: format not a string literal and no format arguments [-Werror=format-security]
error_str);
^~~~~~~~~
https://bugzilla.gnome.org/show_bug.cgi?id=777389
Use the proposed EGL_WL_wayland_eglstream EGL extension instead of the
file descriptor hack that was used as a temporary solution.
Note that this results in EGL clients will no longer work if they are
running on a Nvidia driver with a version older than 370.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
We need to do swap notifications asynchronously from flip events since
these might be processed during swap buffers if we are waiting for the
previous frame's flip to continue with the current.
This means that we might have more than one swap notification queued
to be delivered when the idle handler runs. In that case we must
deliver all notifications for which we've already seen a flip event.
Failing to do so means that if a new frame, that only swaps buffers on
such a swap notification backlogged Onscreen, is started, when later
we get its flip event, we'd notify only an old frame which would hit
this MetaStageNative's frame_cb() early exit:
if (global_frame_counter <= presented_frame_counter)
return;
and we'd never finish the new frame and thus clutter's master clock
would be waiting forever stuck.
https://bugzilla.gnome.org/show_bug.cgi?id=774557
When flush-swap-notify is already queued, we might end up trying to
requeue it, for example when handling flip callbacks inside
swap-buffers. Actually queuing it there is harmless, since old frames
will be discarded anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=774923
We might still end up in swap-buffer without the previous flip callback
having been invoked. This can happen if there are two monitors, and we
manage to draw before having all monitor flip callbacks invoked.
https://bugzilla.gnome.org/show_bug.cgi?id=774923
This commit adds for a new type of buffer being attached to a Wayland
surface: buffers from an EGLStream. These buffers behave very
differently from regular Wayland buffers; instead of each buffer
reperesenting an actual frame, the same buffer is attached over and
over again, and EGL API is used to switch the content of the OpenGL
texture associated with the buffer attached. It more or less
side-tracks the Wayland buffer handling.
It is implemented by creating a MetaWaylandEglStream object, dealing
with the EGLStream state. The lifetime of the MetaWaylandEglStream is
tied to the texture object (CoglTexture), which is referenced-counted
and owned by both the actors and the MetaWaylandBuffer.
When the buffer is reattached and committed, the EGLStream is triggered
to switch the content of the associated texture to the new content.
This means that one cannot keep old texture content around without
copying, so any feature relying on that will effectively be broken.
https://bugzilla.gnome.org/show_bug.cgi?id=773629