`eglGetProcAddress()` used to not work for core API in EGL versions
below 1.5. The workaround in place in turn can fail - notably for setups
with a local Mesa build in /usr/local.
EGL 1.5 is almost 10 years old and similar workarounds don't seem to be
in place for toolkits we rely on, notably GTK4. Thus remove it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3655>
Since commit e30eb78891 `ClutterFrameClock` assumes that a valid CPU time
implies timestamp query support, which is also checked in
`cogl_onscreen_egl_swap_buffers_with_damage()`.
Unconditionally setting the CPU time on direct scanout meant that the
compositing path would be stuck on the last (direct scanout optimized)
result on GL implementations without timestamp query support since.
be0aa2976e (clutter/frame-clock: Avoid rapidly toggling dynamic max render time)
Fix that by explicitly marking the gpu rendering duration as valid when
querying the GPU timestamps is supported and check for it ClutterFrameClock.
Fixes: 56580ea7c9 ("backends/native: Assume zero rendering time for direct scanout buffers")
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3655>
Upstream the annotations used in Gala, make more Cogl methods available since
things got moved to a GObject base and thus works natively with the introspection.
Add all the public API to the introspection.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3619>
Do not include it at header side as it is not part of the installed headers.
Only keep it in cogl-gl-headers.h as it is a private header.
Add it to all the source files that depend on it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3593>
meta_render_device_gbm_allocate_dma_buf() function is updated to take a
list of modifiers. If no modifiers are specified, the modifier is
selected by the allocator, and implicit modifiers are used to import the
created DMA-BUF.
Co-authored-by: Jonas Ådahl <jadahl@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3537>
We need an object to hold additional scanout related information, such
as scaling and positioning data. Turn CoglScanout into such an object,
moving the interface into CoglScanoutBuffer.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3177>
I haven't seen this cause a problem but it looks like the worst case is
that it would have put the wrong refresh rate value in CoglFrameInfo
for multi-monitor systems of differing frequencies. But even that seems
unlikely given `_cogl_xlib_renderer_output_for_rectangle` chooses the
output with the greatest overlap of the partially-correct rectangle.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3569>
COGL_DEBUG_ENABLED is a macro to check if a debug flag is set.
COGL_ENABLE_DEBUG is set by the build system if it's a debug build. The
check `#ifdef COGL_DEBUG_ENABLED` always evaluates to true. Use the
appropriate macro to guard some debugging code.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3446>
The slightly different styles in the different build files make it
harder to reason about or share c_args.
This notably ensures we never set any extra c_args for plain builds and
fixes the cc.get_supported_arguments() check in Cogl, Clutter and Mtk.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3333>
Simply reinterpreting the bytes differently is a strict-aliasing
violation if the type of the object isn't char or the target type of the
reinterpretation. None of that is the case here, so we have to resort to
a memcpy.
Fixes: 60c082caa ("cogl/bitmap-conversion: Support packing fp16 formats")
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3499>
The commit also moves certain functions from the private header
as they are not used anywhere else and removes COGL_EXPORT
when the function is supposed to be private and is not used outside of
cogl
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3437>
We will also require GL_OES_texture_half_float and GLES 3.0 to enable
COGL_FEATURE_ID_TEXTURE_HALF_FLOAT. This gives us float types and makes
it possible to read pixels from framebuffers with internal floating
point formats (into float, half is never supported).
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3441>