Commit Graph

1304 Commits

Author SHA1 Message Date
Daniel van Vugt
9e6a3f537b background-content: Shrink and optimize the rounded-clip shader
The main benefit being it now fits within the hardware limits for the
i915 Mesa driver, and runs on the GPU instead of software fallback.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4251,
       https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4425

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1860>
2021-07-26 16:17:46 +08:00
Florian Müllner
ff14ed5ad9 compositor: Update outdated URL
The file was moved a while ago. Update the link to the new location,
and specify a particular tag instead of master to make sure this
doesn't happen again.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1930>
2021-07-18 23:14:16 +02:00
Carlos Garnacho
dc6d3cead2 backends: Shuffle ClutterBackendX11 code into MetaClutterBackendX11
We have a Clutter implementation of the X11, just to subclass it in
our backends. Move the implementation entirely to src/backends/x11.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Jonas Ådahl
ff0afb186a context: Move 'replace-current-wm' tracking to the context
This move yet another scattered global static variable into the
context's control.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
2021-07-15 11:34:37 +02:00
Robert Mader
7d3e2c5f9c shaped-texture: Fix damage propagation for rotated transforms with viewport
When a viewport source rect or destination size is set, `stex->dst_width`
gives us the the cropped and/or scaled size. At this step, we need the
uncropped/unscaled size however.

Note: this is only ever relevant if buffer transform and viewport are
used together - otherwise the values are the same.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1836>
2021-04-21 20:29:14 +02:00
Jonas Dreßler
99abb086fb window-actor-x11: Invalidate paint volume when shadow changes
The shadow size is factored into the paint volume MetaWindowActorX11
returns in its get_paint_volume() vfunc override, so we should
invalidate the paint volume every time that shadow might change.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1829>
2021-04-19 17:56:08 +00:00
Robert Mader
2ded9c4bf2 shaped-texture: Apply viewport and rotation in right order
When using buffer transforms and viewports together, we currently
apply the transformation (read: rotation) first, resulting in
wrong buffer coordinates for viewport source rects.

Flip the order in whitch we apply our matrix transformations.

This can be tested e.g. via:
`weston-simple-damage --use-viewport --transform=flipped-180`

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1832>
2021-04-19 15:03:05 +02:00
Robert Mader
f7768874e5 window-actor/wayland: Cleaner subsurface reordering
Currently when reordering subsurfaces, we un- and reparent all child
actors of the window actor. This is unnecessarily wasteful and
triggers bugs in clutter. While the underlying issue should be fixed
eventually, simply reorder the actors with the tools clutter provides
us with, avoiding those bugs and likely being faster as well.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1831>
2021-04-19 11:55:49 +00:00
Robert Mader
5772c27e04 shaped-texture: Expose ensure_size_valid() API
When the texture size is invalidated using `invalidate_size()`, the new
size will only get calculated the next time `update_size()` is
called. This happens e.g. in `meta_shaped_texture_get_preferred_size()`
via `ensure_size_valid()`.

`update_size()` can chain up to `clutter_content_invalidate_size()`
as well as emitting a `size-changed` signal. If this happens during
layout, the result is a 'change the layout conditions during layout'
issue, causing heavy breakage in e.g. the Shell overview.

To fix this, expose `ensure_size_valid()` as API so callers can make
sure the texture has a valid size without creating redundant size
invalidations calls.

Note that if a buffer with a new size is attached we already trigger
`update_size()` explicitely, avoiding such situations.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1799>
2021-03-29 15:47:25 +00:00
Robert Mader
50ba52b1b5 shaped-texture: Use G_APPROX_VALUE to compare viewport source rects
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1799>
2021-03-29 15:47:25 +00:00
Robert Mader
1bfd932f15 region-utils: Fix typo in crop_and_scale() fastpath
Fixes 09b1bbb1cf

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1786>
2021-03-29 15:17:48 +00:00
Robert Mader
52547cb9ea shaped-texture: Viewport update calculation fixes
If only a viewport destination size is set, the noop viewport has
to take the buffer scale into account.

If a viewport source but no viewport destination size is set, the
destination size is that of the viewport source, not of the whole
texture.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1786>
2021-03-29 15:17:48 +00:00
Marco Trevisan (Treviño)
2744722b8c later: Handle gracefully calls with unset display
This can happen when the display has been already closed, in such case
we should not crash but warn about the error and return early.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1780>
2021-03-13 15:12:36 +00:00
Jonas Ådahl
ba38057067 plugins/default: Initialize background color in a predictable manner
The order of which function argument expressions are executed is
undefined, so don't rely on this for setting the background colors, as
it results in different colors on different architectures.

For example, it has been observed that the order of execution is
reversed comparing x86_64 and aarch64, making these two architectures
having different background color.

Fix this confusion, and also reproduceability in future reference tests,
by making the order of execution predictable.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
2021-03-12 15:09:45 +00:00
Jonas Dreßler
b770ea606a background-content: Optimize rounded clipping shader a bit
We're using the gtk4 shader for rounded rect clipping here, and gtk just
introduced a small optimization to make this shader a bit faster, so
let's do the same.

See 57e354c297

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1774>
2021-03-11 22:59:07 +01:00
Jonas Ådahl
9b90b5a1b0 window-actor/x11: Queue full actor redraw when redraw queued
With frame timings, we might end up in a situation where a frame drawn
is expected, but no damage was posted. Up until now, mutter handled
this, if the window wasn't completely hidden, by posting a 1x1 pixel
damage region. The problem with this is that we now are a bit more
aggressive optimizing away no-op redraws, meaning we still might end up
not drawing, making things get stuck.

Fix this by doing a full actor redraw, as that is the only reliable way
to both a new frame being drawn, as well as the actor in question itself
getting redrawn.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1516
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3369
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1471
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1754>
2021-03-09 17:42:58 +00:00
Jonas Ådahl
44a4e61665 compositor/x11: Notify the sync ring about frames on updates
The sync ring has an API about "frames", where it is notified about
the end of frames. However, its "insert wait" call is done before
updates, meaning that some "insert waits" will never see the "after
frame" if there was no frame drawn. This will cause mismatching in the
frame counting, causing freezes in the synchronization until something
else triggers an actual frame, effectively "unfreezing" the sync ring.

Fix this by not only notifying the sync ring about frames when there
were actual frames drawn, but also on plain updates which didn't result
in a drawn frame.

Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/1516
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1754>
2021-03-09 17:42:58 +00:00
Ivan Molodetskikh
4810164885 cogl: Make presentation time always MONOTONIC
This concerns only the cases when the presentation timestamp is received
directly from the device (from KMS or from GLX). In the majority of
cases this timestamp is already MONOTONIC. When it isn't, after this
commit, the current value of the MONOTONIC clock is sampled instead.

The alternative is to store the clock id alongside the timestamp, with
possible values of MONOTONIC, REALTIME (from KMS) and GETTIMEOFDAY (from
GLX; this might be the same as REALTIME, I'm not sure), and then
"convert" the timestamp to MONOTONIC when needed. An example of such a
conversion was done in compositor.c (removed in this commit). It would
also be needed for the presentation-time Wayland protocol. However, it
seems that the vast majority of up-to-date systems are using MONOTONIC
anyway, making this effort not justified.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
2021-03-08 09:48:11 +00:00
Jonas Ådahl
3bbfaa03b3 background-content: Fix pipeline cache size
The cache had the size 9, which was "big enough" in the past, but when
more ways pipelines could be constructed, the size was not enough. The
need to increase the cache size was hard to spot though, since adding
pipeline flag didn't give any hints about the cache being directly tied
to these flag values.

So, when enough flag bits were set when attempting to retrieve and put a
pipeline in the cache, it'd instead overwrite some arbitrary stack
memory, which would sooner or later result in a memory corruption
induced crash. Valgrind could not detect this particular memory
corruption, as it messed up stack memory, not e.g. freed heap memory, so
it instead got confused and thought plain stack values were unreadable.

Fix these two issues by making the cache size the combination of all
pipeline flags + 1, so that we can safely put any flag combination in
the cache.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1747>
2021-02-24 15:59:58 +00:00
Robert Mader
6eeeffdc68 src: Stop using GSlice
It has been inofficially deprecated for years, is known to cause issues
with valgrind and potentially hides memory corruption.
Lets stop using it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1512>
2021-02-22 13:52:27 +01:00
Jonas Dreßler
9512d58c28 display: Don't add MetaDisplay argument to grab-op-* signals twice
GObject signals pass the emitting GObject as the first argument to
signal handler callbacks. When refactoring the grab-op-begin/end signals
to remove MetaScreen with commit 1d5e37050d,
the "screen" argument was replaced with a "display" argument instead of
being removed completely. This made us call the signal handlers with two
identical MetaDisplay arguments, which is very confusing and actually
wasn't handled in a grab-op-begin handler in gnome-shell.

So fix this by not adding the MetaDisplay as an argument to those
signals, GObject will take care of that for us.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1734>
2021-02-19 14:52:22 +01:00
Jonas Dreßler
5527b6e483 background-content: Add support for rounded clipping when drawing
We're going to round the workspace backgrounds in the new overview for
gnome-shell 40.

So far corner-rounding was only possible for StWidgets because the
rounded clipping was done using cairo drawing. We now need rounded
clipping for ClutterActors too because backgrounds are drawn using
ClutterActors (or more specifically a ClutterContent). To implement
that, first a ClutterOffscreenEffect subclass together with a fragment
shader from GSK (see gskSetOutputColor() [1] in the GSK GL renderer
code) was investigated, and while that was generic and worked quite
well, it was extremely slow for the case of drawing wallpapers because
of all the FBOs that had to be allocated.

This is the new, more performant approach: Use the same fragment shader,
but perform the rounded clipping right in MetaBackgroundContent while
we're painting the wallpaper. This has almost no performance impact,
with the downside of not being a generic solution.

To allow for rounded clipping not only at the edges of the wallpaper,
but using any given bounding rectangle, the API exposes not only the
radius, but also a bounding rect.

[1] https://gitlab.gnome.org/GNOME/gtk/-/blob/master/gsk/resources/glsl/preamble.fs.glsl

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1717>
2021-02-18 20:26:42 +00:00
Carlos Garnacho
437f5d1c66 compositor: Sync pointer after begin/end modal on X11
Ensure we issue a motion event for the current pointer position,
as there might be situations where compositor modals get X grabs
from other clients stacked on top, or missed events in between
otherwise.

Ensure the Clutter state is still up-to-date afterwards here. This
replaces some sync_pointer() calls done in GNOME Shell code, always
done after modality changes.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1659>
2021-02-14 13:23:29 +00:00
Carlos Garnacho
00c7f45a0f compositor: Refactor backend-specific code into MetaCompositor vfuncs
Do these Wayland operations (that apply on both native and nested backends)
in the MetaCompositorServer subclass. We want to add more backend specific
behavior here in the future.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1659>
2021-02-14 13:23:29 +00:00
Olivier Fourdan
3322e4fa54 surface-actor-wayland: Handle Xwayland vanishing gracefully
When a game is playing fullscreen, mutter may use a direct scanout of
the surface.

However, if that surface is from Xwayland and Xwayland had vanished (now
that mutter can survive that), the actual surface might be NULL, so
check for that case to avoid a crash.

Close: https://gitlab.gnome.org/GNOME/mutter/-/issues/1638
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1718>
2021-02-09 19:06:22 +00:00
Ivan Molodetskikh
9b44aa77b6 clutter: Remove clutter_stage_set_sync_delay
The sync_delay field is never accessed.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1707>
2021-02-05 17:05:19 +00:00
Robert Mader
7da34f154b compositor/dnd-actor: Take geometry scale into account on DnD-cancel
Technically this is still wrong if the source actor or dnd actor are
transformed in other ways. However geometry scale is the by far most
common case and we currently lack convenience API in Clutter to
easily compute the right values.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1683>
2021-02-05 09:51:56 +00:00
Robert Mader
dfa659b5b5 feedback-actor: Add API to set and get geometry scale
Analogous to MetaWindowActor. Also take it into account for positioning
when an anchor is set.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1683>
2021-02-05 09:51:56 +00:00
Olivier Fourdan
df5a5d279d window-actor: Add a new can_freeze_commits() API
Mutter freezes Xwayland commits when resizing windows, and thaw them in
the window actors' after_paint() for X11.

Yet, after_paint() could be never called, as when a new window is mapped
while the overview is active in gnome-shell.

As a result, the content of the X11 window will remain invisible to the
overview.

Add a new window actor API to tell whether commits can be frozen. For
Wayland window actors, this always return FALSE, whereas for X11 window
actors, it checks whether the Clutter actor is mapped.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1678>
2021-01-30 10:13:03 +00:00
Daniel van Vugt
f512d4fefa shaped-texture: Update the full bounding box of each clip rectangle
When using fractional scaling this matters, so that you don't miss a
line of pixels at the edge of the clip rectangle by rounding down. This
was observed as a line of corrupt pixels in Firefox (Wayland) tooltips.

Related to: https://gitlab.gnome.org/GNOME/mutter/-/issues/1500

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1554>
2021-01-27 17:05:38 +08:00
Daniel van Vugt
93e938e22f background: Make the final monitor texture RGB instead of RGBA
The monitor texture is the final background image. It doesn't need to
have any alpha channel. Cross-fades (which is the process of rendering
*into* the monitor texture) still work just fine.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1665>
2021-01-11 15:08:27 +08:00
Carlos Garnacho
a64dba4d7a compositor: Trigger repick after window effects here
Just because of implementation details, this is only relevant to Wayland,
and is done via ::effects-completed handlers there. Ideally, Clutter should
notice by itself about effects starting, finishing, and affecting picking.
Doing this in generic code seems slightly cleaner in the interim.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1654>
2020-12-23 12:54:49 +01:00
Carlos Garnacho
745ccc5b01 compositor: Fix warning with -Wmaybe-uninitialized
Assert that the region is created, thus we passed a valid enum value
to the get_scaled_region() function. Fixes:

  ../../../../Source/gnome/mutter/src/compositor/meta-surface-actor.c: In function ‘get_scaled_region’:
  ../../../../Source/gnome/mutter/src/compositor/meta-surface-actor.c:113:10: warning: ‘scaled_region’ may be used uninitialized in this function [-Wmaybe-uninitialized]
    113 |   return scaled_region;
        |          ^~~~~~~~~~~~~

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1624>
2020-12-08 13:35:50 +00:00
Robert Mader
3b7137cb35 surface-actor-wayland: Optimize get_current_primary_view for single view
In case we only have a single view (or there's only one view left to
check and the actor is visible on previous views) we can take a short-
cut, saving a region allocation and some calculations.

While on it, declare float numbers in '.f' style to make them more
recognizable.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1596>
2020-11-23 14:49:42 +01:00
Robert Mader
ff94ed0ebf surface-actor-wayland: Add API to pick a primary stage view
Add a simple heuristic how to choose the primary stage view to drive events
like frame callbacks for a given surface actor.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1468>
2020-11-19 19:43:40 +01:00
Robert Mader
9db09e327c surface-actor: Add API to check obscuredness per stage view
Our main use case of `is_obscured()` is frame callback emission.
Since we now support stage views running at differt speeds, we
need to know whether an actor is visible on a specific stage view
in order to schedule frame callbacks accordingly.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1468>
2020-11-19 19:42:08 +01:00
Robert Mader
09b1bbb1cf region-utils: Always use FLT_EPSILON when comparing floating point values
As you should always do. Using the `float` variant even if `scale` is
a `double` as values passed in are potentially computed at `float`
precission.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1565>
2020-11-16 19:27:20 +01:00
Robert Mader
91c9416259 region-utils: Reduce temporary allocations
This applies the optimizations from 0c55e87d8f to serveral
similar places in region-utils.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1565>
2020-11-16 19:27:20 +01:00
Daniel van Vugt
c7a0ab3eb8 background-content: ceilf the actor size instead of roundf
We want the bounding box so `ceilf` seems more appropriate. It was
only written using `roundf` before as a workaround for inaccuracies
coming out of `clutter_actor_get_transformed_size` that would have
tricked `ceilf` into landing on the wrong integer. But that's since
been fixed by 67cc60cbda so we can use `ceilf` now.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1532
2020-10-27 19:33:30 +00:00
Georges Basile Stavracas Neto
8d47f79b2c clutter/actor: Remove '_paint' suffix from clutter_actor_should_pick_paint
We're not using paint to pick anymore.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1509
2020-10-26 09:20:38 -03:00
Georges Basile Stavracas Neto
05b6b6a88d clutter/actor: Use pick context in clutter_actor_should_pick_paint()
Pass the ClutterPickContext to clutter_actor_should_pick_paint() and
check the pick mode from it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1509
2020-10-26 09:20:38 -03:00
Daniel van Vugt
a24b2f4b0f background-content: Assume background clones are always transformed
Because clones may not have identical geometry to their source actors.
So we can't use the geometry of the source actor to decide to take the
more optimized (more clipped) path.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1480
2020-10-23 22:54:25 +00:00
Jonas Ådahl
5a58ccbece texture-tower: Use memory management helpers more
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
2020-10-16 16:17:38 +00:00
Jonas Ådahl
1cc82cf759 background: Use memory management helpers more
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
2020-10-16 16:17:38 +00:00
Jonas Ådahl
eb14da3874 cogl: Turn CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects
A first step towards abandoning the CoglObject type system: convert
CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects.
CoglFramebuffer is turned into an abstract GObject, while the two others
are currently final. The "winsys" and "platform" are still sprinkled
'void *' in the the non-abstract type instances however.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
2020-10-16 16:17:38 +00:00
Robert Mader
1c1c8b25ed window-actor: Freeze subsurfaces as well
In order to prevent glitches in animations, make sure we freeze all
surfaces of a window actor.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1339
2020-10-14 15:53:53 +00:00
Jonas Ådahl
bf6dde87f8 compositor: Make sure _NET_WM_FRAME_DRAWN timestamp has the right scope
The timestamp sent with _NET_WM_FRAME_DRAWN should be in "high
resolution X server timestamps", meaning they should have the same scope
as the built in X11 32 bit unsigned integer timestamps, i.e. overflow at
the same time.

This was not done correctly when mutter had determined the X server used
the monotonic clock, where it'd just forward the monotonic clock,
confusing any client using _NET_WM_FRAME_DRAWN and friends.

Fix this by 1) splitting the timestamp conversiot into an X11 case and a
display server case, where the display server case simply clamps the
monotonic clock, as it is assumed Xwayland is always usign the monotonic
clock, and 2) if we're a X11 compositing manager, if the X server is
using the monotonic clock, apply the same semantics as the display
server case and always just clamp, or if not, calculate the offset every
10 seconds, and offset the monotonic clock timestamp with the calculated
X server timestamp offset.

This fixes an issue that would occur if mutter (or rather GNOME Shell)
would have been started before a X11 timestamp overflow, after the
overflow happened. In this case, GTK3 clients would get unclamped
timestamps, and get very confused, resulting in frames queued several
weeks into the future.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1494
2020-10-12 14:48:21 +00:00
Jonas Ådahl
2c95e08998 Remove misplaced line break in g_* logging functions
They resulted in empty lines in the log.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1466
2020-10-08 16:38:41 +02:00
Jonas Ådahl
313e3e771c Make meta_* logging utilities not require line break
Unlike g_* logging utilities, the meta_* counterparts behave like odd
printf() functions. Lets change that so they fit better into how logging
is done everywhere else.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1466
2020-10-08 16:38:41 +02:00
Georges Basile Stavracas Neto
a3cb1cabd3 texture-tower: Use graphene APIs
A boring one, with the exception that row and column needed to be
swapped. For the sake of consistency, the variable names were also
synchronized with the values they hold, so e.g. xy → yx, etc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
2020-10-06 15:34:48 +00:00