meta_window_wayland_finish_move_resize() inhibited window moves to be
finished if there was a resize grab active at the time, in order to
handle window resizing. Change this to only affect the grabbed window
itself, so that e.g. a popup can be positioned according to a pending
configuration while there is an active resize grab.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/705
This is used by GDK and the X11 bits, but may also be used for
other initialization services we might need to run along with
Xwayland initialization.
However, as the -initfd argument in Xwayland is a fairly new
feature, add some meson build-time checks so that the feature
is handled transparently while allowing to explicitly set/unset
it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/945
We artificially made Xwayland initialization synchronous, as we used
to rely on MetaX11Display and other bits during meta_display_open().
With support for Xwayland on demand and --no-x11, this is certainly
not the case.
So drop the main loop surrounding Xwayland initialization, and turn
it into an async operation called from meta_display_init_x11(). This
function is turned then into the high-level entry point that will
get you from no X server to having a MetaX11Display.
The role of meta_init() in Xwayland initialization is thus reduced
to setting up the sockets. Notably no processes are spawned from here,
deferring that till there is a MetaDisplay to poke.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/944
This ATM completes the task right away, but we will want to do
further things here that are asynchronous in nature, so prepare
for this operation being async.
Since the X11 backend doesn't really need this, make it go on
the fast lane and open the MetaX11Display right away, the case
of mandatory Xwayland on a wayland session is now handled
separately.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/944
Remove the rather useless callback function that's currently used for
handling the "visibility-changed" signal and instead connect to the
signal using `g_signal_connect_swapped()`.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1077
`meta_xwayland_surface_get_relative_coordinates()` may cause a crash if
the Xwayland surface has no window associated.
That can be observed when using drag and drop from an X11 window to a
Wayland native window:
```
at src/core/window.c:4503
at src/wayland/meta-xwayland-surface.c:200
at src/wayland/meta-wayland-surface.c:1517
at src/wayland/meta-wayland-pointer.c:1048
at src/wayland/meta-wayland-pointer.c:840
at src/wayland/meta-wayland-pointer.c:865
at src/wayland/meta-wayland-pointer.c:954
at src/wayland/meta-wayland-pointer.c:456
at src/wayland/meta-wayland-pointer.c:993
at src/wayland/meta-wayland-data-device.c:1004
at src/wayland/meta-wayland-data-device.c:1278
at src/wayland/meta-xwayland-dnd.c:326
```
Check if the xwayland surface has an associated MetaWindow prior to get
its buffer rect.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1073
There are two surface roles owning a MetaWindow: MetaWaylandShellSurface
(basis of MetaWaylandXdgToplevel, MetaWaylandXdgPopup,
MetaWaylandWlShellSurface, etc), and MetaXwaylandSurface.
With these two role types, the MetaWindow has two different types of
life times. With MetaWaylandShellSurface, the window is owned and
managed by the role itself, while with MetaXwaylandSurface, the
MetaWindow is tied to the X11 window, while the Wayland surface and its
role plays more the role of the backing rendering surface.
Before, for historical reasons, MetaWindow was part of
MetaWaylandSurface, even though just some roles used it, and before
'wayland: Untie MetaWindowXwayland lifetime from the wl_surface' had
equivalent life times as well. But since that commit, the management
changed. To not have the same fied in MetaWaylandSurface being managed
in such drastically different ways, rearrange it so that the roles that
has a MetaWindow themself manages it in the way it is meant to; meaning
MetaWaylandShellSurface practically owns it, while with Xwayland, the
existance of a MetaWindow is tracked via X11.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
The role determines how a relative coordinate is calculated. More
specifically, using clutters API to transform coordinates is only
accurate right after a clutter layout pass but this function is used
e.g. to deliver pointer motion events which can happen at any time. This
isn't a problem for Wayland clients since they don't control their
position, but X clients do and we'd be sending outdated coordinates if a
client is moving a window in response to motion events.
This was already done already, but now move the Xwayland specific logic
to the Xwayland surface role, keeping the generic transformation logic
in the generic actor surface role.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
The shell surface role is the one where subsurfaces may exist, and it
has direct relation to the MetaWindowActorWayland which currently has
the subsurface stacking logic.
Instead of directly finding the window actor when dealing with
subsurfaces, notify the parent surface that the subsurface state
changed, so that it can outsource the application of this information to
the role. For subsurface roles, this simply means forward upward to the
parent; for shell surface roles, this means regenerate the surface actor
layering.
This allows us to move away from accessing the window directly from the
surface, which in turn allows us to change the ownership structure of
windows.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/835
XWayland clients get their opaque region set from their window, not the
surface. Doing both resulted in the surface constantly overwriting the
opaque region - effectively disabling culling of XWayland clients.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1049
The actors of Wayland subsurfaces are set to be reactive on creation,
when receiving the `wl_subcompositor.get_subsurface` request.
However, if a client creates several subsurfaces and then creates the
xdg_toplevel object after, the previous subsurface actors are reset.
As a result, Clutter picking will skip and ignore those actors in
`clutter_actor_should_pick_paint()` because they aren't marked as
reactive anymore.
An example of such a client being affected by this issue is SCTK, the
Rust library implementing client side decorations for Wayland used
internally by winit and alacritty.
Move the `set_reactive()` call from `get_subsurface()` to the subsurface
`sync_actor_subsurface_state()` vfunc to make sure those remain reactive
even after `xdg_surface.get_toplevel` is invoked.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1024https://gitlab.gnome.org/GNOME/mutter/merge_requests/1040
Using `-Dnative_backend=false` caused build failure due to a missing
(implicit) definition of `META_IS_BACKEND_X11`. But if we define it
properly then that just leaves some of the function's locals uninitialized
and it will never work anyway. Just return unconditionally if there's no
native backend to initialize the variables.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1025
Interoperation between wl_data_device_manager v1 and v3 got broken
at some point. Ensure that we resort to the "copy" action if either
the drop site or the drag source are from a client that requested v1.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/965
Just go ATM through backend checks, and looking up directly the
native event data, pretty much like the rest of the places do that...
Eventually would be nice to have this information in ClutterEvent,
but let's not have it clutter the MetaBackend class.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/852
When a Wayland window is mapped or unmapped, the Wayland compositor is
expected to send the coorespoindign `wl_pointer` enter/leave events to
the affected clients.
To do so, mutter calls `meta_wayland_compositor_repick()` which
eventually calls `meta_wayland_pointer_repick()` and
`repick_for_event()`.
If pointer input device has not been updated yet, the old clutter actor
is picked and no enter/leave event is emitted.
Make sure we update the pointer input device prior to do the repick to
get the actual `ClutterActor` under the pointer.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/1016https://gitlab.gnome.org/GNOME/mutter/merge_requests/1026
When mapping/unmapping windows, an animation may be played which can
change the actual actor size and location, hence defeating picking if
done too early.
Make sure we repick when the affects are completed, once the actor is
sized and placed.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1026
In XDND, we just get a hint on XdndPosition about what's the action
chosen by the user. Make the data source actions the full set on
XdndEnter (as we can't know better), and pass the hint in XdndPosition
as the user chosen action as it should be.
Makes Wayland drop sites aware of the user action as per XDND with X11
drag sources, and still makes modifiers during DnD work.
https://gitlab.gnome.org/GNOME/mutter/issues/974https://gitlab.gnome.org/GNOME/mutter/merge_requests/1005
The acked configuration is removed from the pending configuration list
by acquire_acked_configuration(), but finish_move_resize() does not free
the data after applying the configuration.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1020
To address the black shadows that sometimes show during resize with
Xwayland, we need to update the window shape regardless of the frozen
status of the window actor.
However, plain Xorg does not need this, as resized windows do not clear
to black, so add a new vfunc to window/x11 to indicate whether or not
the backing windowing system (either plain X11 or Xwayland) would
require the shape to be always updated.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
Xwayland may post damages for an X11 window as soon as the frame
callback is triggered, while the X11 window manager/compositor has not
yet finished updating the windows.
If Xwayland becomes compliant enough to not permit updates after the
buffer has been committed (see [1]), then the partial redraw of the X11
window at the time it was posted will show on screen.
To avoid that issue, the X11 window manager can use the X11 property
`_XWAYLAND_ALLOW_COMMITS` to control when Xwayland should be allowed to
post the pending damages.
Add `freeze_commits()` and `thaw_commits()` methods to `MetaWindowX11`
which are a no-op on plain X11, but sets `_XWAYLAND_ALLOW_COMMITS` on
the toplevel X11 windows running on Xwayland.
[1] https://gitlab.freedesktop.org/xorg/xserver/merge_requests/316
See-also: https://gitlab.gnome.org/GNOME/mutter/merge_requests/855https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
This avoids using bogus geometric values from an unmapped actor to
determine whether an actor is on a logical monitor or not. This would
happen when committing to a subsurface of a yet to be mapped toplevel.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
Without 'wayland/surface-actor: Reset and sync subsurface state when
resetting' this test would fail.
This also adds a simple framework for testing lower level Wayland
semantics.
In contrast to the test-client and test-driver framework, which uses
gtk and tests mostly window management related things, this framework is
aimed to run Wayland clients made to test a particular protocol flow,
thus will likely consist of manual lower level Wayland mechanics.
A private protocol is added in order to help out clients do things they
cannot do by themself. The protocol currently only consists of a request
meant to be used for getting a callback when the actor of a given
surface is eventually destroyed. This is different from the wl_surface
being destroyed due to window destroy animations taking an arbitrary
amount of time. It'll be used by the first test added in the next
commit.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
As with most other state that ends up being pushed to the actor and the
associated shaped texture, also push the texture and the corresponding
metadata from the actor surface. This fixes an issue when a toplevel
surface was reset, where before the subsurface content was not properly
re-initialized, as content state synchronization only happened on
commit, not when asked to synchronize.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
A actor surface may be reset by an xdg_toplevel if a NULL buffer is
attached. This should reset the actor state of the toplevel to an empty
state, while unmapping the previous actor. Subsurfaces, however, should
stay intact, including their relationship to the toplevel. They should
also not be yanked away from the actor of the actor surface prior to it
resetting, so that a window-destroy animation can include the subsurface
actor.
This fixes a potential crash when a subsurface tries to commit to its
wl_surface after the destroy animation of the toplevel has finished, as
the actor would at that point have been destroyed and cleared from the
actor surface struct, causing a segmentation fault.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
Similar to wl_list_foreach(), add
META_WAYLAND_SURFACE_FOREACH_SUBSURFACE() that iterates over all the
subsurfaces of a surface, without the caller needing to care about
implementation details, such as leaf nodes vs non-leaf nodes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
While it's not very relevant now, as we would rarely create it anyway
since the buffer nor texture never changes for a surface, it will be in
the future, as the actor state (including its content,
MetaShapedTexture) will be synchronized by the MetaWaylandActorSurface
at a later point in time, and not by MetaWaylandSurface, at state
application time.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961