Commit Graph

6125 Commits

Author SHA1 Message Date
Jorn Baayen
9f81571737 2006-08-29 Jorn Baayen <jorn@openedhand.com>
* clutter/clutter-behaviour.c: (_clutter_behaviour_finalize),
	(_clutter_behaviour_set_property),
	(_clutter_behaviour_get_property), (clutter_behaviour_class_init),
	(clutter_behaviour_init), (clutter_behaviour_apply),
	(clutter_behaviour_remove), (clutter_behaviour_remove_all),
	(clutter_behaviour_actors_foreach):
	* clutter/clutter-behaviour.h:
	* clutter/clutter-behaviours.c:
	(clutter_behaviour_property_change),
	(clutter_behaviour_opacity_dispose),
	(clutter_behaviour_opacity_finalize),
	(clutter_behaviour_opacity_class_init),
	(clutter_behaviour_opacity_init):
	* clutter/clutter-behaviours.h:
	* clutter/clutter-marshal.list:
	* examples/behave.c: (main):

	Behaviours track generic GObject properties.

	* clutter/clutter-video-texture.h:

	Remove signal prototypes - they are already specified in
	clutter-media.h.
2006-08-29 13:20:29 +00:00
Jorn Baayen
bc3d914ccd 2006-08-28 Jorn Baayen <jorn@openedhand.com>
* clutter/Makefile.am:
	* clutter/clutter-alpha.c:
	* clutter/clutter-alpha.h:
	* clutter/clutter-behaviours.c:
	(clutter_behaviour_opacity_dispose),
	(clutter_behaviour_opacity_init),
	(clutter_behaviour_opacity_frame_foreach),
	(clutter_behaviour_opacity_frame):
	* clutter/clutter-behaviours.h:
	* clutter/clutter-timeline.c: (clutter_timeline_class_init):
	* clutter/clutter-timeline.h:
	* clutter/clutter.h:
	* examples/behave.c: (main):

	Separate alpha calculation into its own class.

	* clutter/clutter-behaviour.c: (clutter_behaviour_set_timelime):

	Correct NULL check.
2006-08-28 17:11:15 +00:00
Matthew Allum
149a4bac0c 2006-08-15 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour.h:
        Behaviours shouldn't subclass timelines.
2006-08-15 20:38:25 +00:00
Matthew Allum
2c41d38fed 2006-08-15 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        * clutter/clutter-behaviours.c:
        * clutter/clutter-timeline.c:
        * clutter/clutter-timeline.h:
        * clutter/clutter.h:
        Make basic behaviour infrastructure actually work.

        * examples/Makefile.am:
        * examples/behave.c:
        Add a simple behaviour demo/test

        * clutter/clutter-media.c: (clutter_media_set_volume):
        Actuall set volume rather than position..   (Fixes #141)
2006-08-15 20:28:41 +00:00
Matthew Allum
c13b025083 2006-08-14 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        * clutter/clutter-behaviours.c:
        * clutter/clutter-behaviours.h:
        * clutter/clutter-timeline.c:
        * clutter/clutter-timeline.h:
        Add very initial new behaviour functionality.

        * clutter/clutter-stage.c:
        * clutter/clutter-main.c:
        * clutter/clutter-actor.c:
        Improve clipping using stencil test rather than scissor check.
        ( Should now handle rotated clips etc ).

        * clutter/clutter-group.c: (clutter_group_paint):
        Fix typo on position check.
2006-08-13 23:55:52 +00:00
Matthew Allum
9b1ae0949e 2006-08-07 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-video-texture.c: (lay_pipeline):
        Set quality of service prop on fakesink to TRUE.
2006-08-07 22:04:29 +00:00
Matthew Allum
410eabf9d5 2006-08-07 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_paint):
        Remove relic from old stage behaviour - dont unref
        it during a clip.
2006-08-07 21:27:11 +00:00
Emmanuele Bassi
3146bdbf16 2006-07-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-feature.c: No need to call clutter_feature_init()
	each time: it's private and should never be seen from the outside;
	add a warning, just in case something screws up and calls it more
	than once.
2006-07-27 17:10:33 +00:00
Emmanuele Bassi
ad29f37780 2006-07-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h: Move clutter_feature_init()
	declaration here: you shouldn't even need to initialise
	features yourself.

	* clutter/clutter-feature.c: call clutter_feature_init()
	each time you try to access the feature list; add a static
	lock around the feature flags container; add api documentation.

	* clutter/clutter-feature.h: Add a type for the feature flags
	to make bindings happy.
2006-07-27 16:09:25 +00:00
Matthew Allum
ecccec75cb 2006-07-24 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-feature.c:
        * clutter/clutter-feature.h:

        Add new funcs for checking for available runtime GL
        extensions.

        * clutter/clutter-clone-texture.c:
        * clutter/clutter-texture.c:

        Add support for non power of two textures
       if GL_TEXTURE_RECTANGLE_ARB extension available ( at runtime ).
       Should lower texture memory needs a little.
2006-07-24 21:15:19 +00:00
Emmanuele Bassi
55f9adeb41 2006-07-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-stage.c (clutter_stage_get_default): Fix
	api documentation.
2006-07-17 09:10:08 +00:00
Emmanuele Bassi
939ce2877c 2006-07-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c:
	
	(clutter_main): Destroy the main stage, instead of unreffing it.

	(clutter_init): Ref and sink the main stage, as it is a top
	level actor.

	* clutter/clutter-stage.c (clutter_stage_unrealize): Access
	the Window private member directly, instead of calling the
	get_xwindow method.

	* examples/test.c (main): Quit on button press.
2006-07-15 22:47:37 +00:00
Emmanuele Bassi
ce5c1150f2 2006-07-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.h: Change the name of the
	ClutterEvent union members to something a little shorter.
2006-07-10 10:52:04 +00:00
Emmanuele Bassi
ec3979d4c3 2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Remove the python stuff, now that the bindings
	are out of tree.
2006-07-06 22:28:35 +00:00
Emmanuele Bassi
3ecdb62d7b 2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Mark this as 0.1.1, and change the version info
	of the library.

	* clutter/clutter-actor.c:
	* clutter/clutter-group.c: Fix documentation.
2006-07-06 18:55:46 +00:00
Emmanuele Bassi
be1a805e3b 2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-sections.txt: Add clutter_actor_has_clip() and
	clutter_actor_unparent().
2006-07-06 18:55:25 +00:00
Emmanuele Bassi
5fa9fc161b 2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h:
	* clutter/clutter-actor.c:
	
	(clutter_actor_class_init), (clutter_actor_set_property),
	(clutter_actor_get_property): Add the "clip" and "has-clip"
	properties.

	(clutter_actor_set_clip), (clutter_actor_remove_clip): Emit
	the notification for the changed properties.

	(clutter_actor_has_clip): Simple accessor to the "has-clip"
	property.
2006-07-06 18:12:19 +00:00
Emmanuele Bassi
212c4a0ee8 2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
Big rework of the actor management semantics: now ClutterActor
	objects behave like GtkObjects - that is they have an initial
	"floating" reference that gets "sunk" when they are added to
	a ClutterGroup.  This makes a group responsible of de-allocating
	each actor inside it, so you just have to destroy the group to
	get every child actor destroyed.  Also, now you can do:

	  clutter_group_add (group, clutter_video_texture_new ());
	
	without having to care about reference counting and explicit
	unreffing.

	* clutter/clutter-private.h: Add private flags setter and
	getter macros.

	* clutter/clutter-actor.h:
	* clutter/clutter-actor.c: Clean up; inherit from GInitiallyUnowned;
	add a "visible" property; add the "destroy", "show" and "hide"
	signals to ClutterActorClass.

	(clutter_actor_show), (clutter_actor_hide): Refactor a bit; emit
	the "show" and "hide" signals.

	(clutter_actor_set_property), (clutter_actor_get_property),
	(clutter_actor_class_init): Implement the "visible" property; add
	signals.

	(clutter_actor_finalize): Do not leak the actor's name, if it is
	set.
	
	(clutter_actor_dispose): Emit the "destroy" signal here.

	(clutter_actor_init): Sink the initial floating flag if needed.

	(clutter_actor_destroy): Add a function to explicitely destroy
	a ClutterActor.

	(clutter_actor_set_parent), (clutter_actor_get_parent),
	(clutter_actor_unparent): Make set_parent require a valid parent;
	add unparent; check on get_parent; ref_sink the actor when
	setting its parent and unref it when unsetting it.  Probably we'll
	need a function that does reparenting as unparent+set_parent in
	a single shot.

	* clutter/clutter-group.h:
	* clutter/clutter-group.c (clutter_group_dispose),
	(clutter_group_finalize), (clutter_group_add),
	(clutter_group_remove): Make the group destroy its children when
	disposing it; clean up, and use the newly-available
	clutter_actor_unparent().

	* clutter/clutter-stage.h:
	* clutter/clutter-stage.c (clutter_stage_init): ClutterStage is
	a top-level actor; clean up.

	* clutter/clutter-video-texture.h:
	* clutter/clutter-video-texture.c: Clean up.

	* examples/super-oh.c:
	* examples/test.c:
	* examples/video-player.c:
	* examples/test-text.c:
	* examples/video-cube.c: Remove the g_object_unref() call, as the
	ClutterStage object is destroyed on clutter_main_quit().
2006-07-06 17:52:57 +00:00
Iain Holmes
8692008027 Fix typo 2006-06-23 18:18:56 +00:00
Matthew Allum
e2a6630817 2006-06-23 Matthew Allum <mallum@openedhand.com>
* examples/super-oh.c:
        Remove random stage unref fixing trails. Fixes #98
2006-06-23 16:29:11 +00:00
Matthew Allum
21728c5ba9 2006-06-23 Matthew Allum <mallum@openedhand.com>
* examples/video-player.c: (size_change):
        cast stage height to gint avoiding wierdness for when
        video height greater than half display height. Fixed #99
2006-06-23 16:21:13 +00:00
Matthew Allum
fb5f7475d7 2006-06-23 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-video-texture.c: (clutter_video_texture_new):
        Small fix for video playback on Big Endian. See #99
2006-06-23 15:26:43 +00:00
Iain Holmes
5a01d0ab1c Shuffle some layout so that gapi2-parser can understand everything 2006-06-23 15:13:11 +00:00
Ross Burton
c43da5a4bd 2006-06-23 Ross Burton <ross@openedhand.com>
* configure.ac:
	* Makefile.am:
	Remove references to bindings/, it's moved.
2006-06-23 11:36:54 +00:00
Ross Burton
2b8420348a And finish the move 2006-06-23 10:42:29 +00:00
Ross Burton
7dcf899480 First stage of the mass move 2006-06-23 10:42:11 +00:00
Emmanuele Bassi
c38bbd2708 2006-06-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-group.c
	(clutter_group_get_children): Mention that you must free
	the returned list otherwise you'll leak stuff all around.
2006-06-23 10:32:42 +00:00
Ross Burton
ff1152e3b1 2006-06-23 Ross Burton <ross@openedhand.com>
* examples/super-oh.c:
	Fix build with trails enabled. Still crashes.
2006-06-23 09:29:54 +00:00
Ross Burton
6ddf5c196a 2006-06-23 Ross Burton <ross@openedhand.com>
* configure.ac:
	Disable static libraries.
2006-06-23 09:20:04 +00:00
Ross Burton
b93f381c94 2006-06-23 Ross Burton <ross@openedhand.com>
* python/Makefile.am:
	Fix -avoid-version so we don't install clutter.so.0.0.0.
2006-06-23 08:28:04 +00:00
Matthew Allum
70328d585f 2006-06-22 Matthew Allum <mallum@openedhand.com>
* web/index.html:
        Make OpeneHand link
2006-06-22 15:37:00 +00:00
Matthew Allum
f2ecb3745c 2006-06-22 Matthew Allum <mallum@openedhand.com>
* web/index.html:
        Add Pango ref, authors info.
2006-06-22 15:27:42 +00:00
Matthew Allum
8c31bb8e45 2006-06-22 Matthew Allum <mallum@openedhand.com>
* configure.ac:
        * web/index.html:
        Correct Bugzilla link. Add debs link
        Bump up version to 0.1 !
2006-06-22 15:01:22 +00:00
Matthew Allum
9cf7f81d6a 2006-06-22 Matthew Allum <mallum@openedhand.com>
* NEWS:
        Add an entry for 0.1 release
        * web/index.html:
        * web/style.css:
        Add basic website.
2006-06-22 14:57:25 +00:00
Iain Holmes
9b0bd1320e 80% coverage 2006-06-22 14:36:05 +00:00
Iain Holmes
96ed832b09 Add more docs...80% coverage 2006-06-22 14:31:19 +00:00
Iain Holmes
9e1308d9a4 Forgot this bit 2006-06-22 14:16:41 +00:00
Iain Holmes
bf695c4dab Add docs for clutter-media 2006-06-22 14:14:58 +00:00
Iain Holmes
3d95e12687 Fix typos...74% 2006-06-22 13:56:04 +00:00
Ross Burton
e44ba1b7b4 Fix typo 2006-06-22 13:50:39 +00:00
Iain Holmes
29353fc8eb iRemove clutter_util_can_create_texture 2006-06-22 13:49:42 +00:00
Iain Holmes
f13810a34a Docs 2006-06-22 13:48:09 +00:00
Iain Holmes
23cf8a892b More docs 2006-06-22 13:44:47 +00:00
Ross Burton
6113678457 2006-06-22 Ross Burton <ross@openedhand.com>
* tmp/*.sgml:
	Add lots of "no public members" and document some signals.
2006-06-22 13:39:34 +00:00
Iain Holmes
ae1eccdc6d Fix typos and move *_get_type t private sections
--his line, and those below, will be ignored--

M    clutter/clutter-actor.c
M    ChangeLog
M    doc/reference/clutter-sections.txt
M    doc/reference/ChangeLog
M    doc/reference/tmpl/clutter-enum-types.sgml
M    doc/reference/tmpl/clutter-color.sgml
M    doc/reference/tmpl/clutter-event.sgml
M    doc/reference/tmpl/clutter-group.sgml
2006-06-22 13:05:45 +00:00
Emmanuele Bassi
33d0c989ca 2006-06-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeline.h:
	* clutter/clutter-timeline.c: Add a "started" and a "paused"
	signals; add more sanity checks on the public functions.
	
	(clutter_timeline_get_loop): Add a getter function for the
	loop property.

	* clutter/clutter-marshal.list: Add marshallers.

	* clutter/clutter-timeline.h:
	* clutter/clutter-actor.h: Add padding for future expansion
	without breaking ABI.
2006-06-22 12:05:51 +00:00
Emmanuele Bassi
c8a3a3a94a No, I did not commit that yet 2006-06-22 10:59:09 +00:00
Emmanuele Bassi
76059ec75a Fix my stupid but inevitable lack of memory 2006-06-22 10:58:09 +00:00
Emmanuele Bassi
03122efbcb 2006-06-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-docs.sgml: Fix typos.
2006-06-22 09:29:35 +00:00
Emmanuele Bassi
c7df70f5bd 2006-06-22 Emmanuele Bassi <ebassi@openedhand.com>
* python/Makefile.am:
	* python/pyclutter.pc.in: Add a pkgconfig file in order to
	check for bindings existence.
2006-06-22 09:25:58 +00:00