This used to be the behavior, until commit 5d35138df0 changed the meaning
of the return value of MetaCursorRendererClass::update_cursor(). This
made the user of pure-overlay cursors (singular, MetaWaylandTabletTool)
miss their overlays.
Change the return value, so that it matches the desired behavior of
a backend-less overlay-only cursor renderer.
Fixes: 5d35138df0 ("cursor-renderer: Make 'handled_by_backend' state 'needs_overlay'")
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3218>
Dropped obsolete Free Software Foundation address pointing
to the FSF website instead as suggested by
https://www.gnu.org/licenses/gpl-howto.html
keeping intact the important part of the historical notice
as requested by the license.
Resolving rpmlint reported issue E: incorrect-fsf-address.
Signed-off-by: Sandro Bonazzola <sbonazzo@redhat.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3155>
This removes the old hardware cursor management code and outsources it
to MetaKmsCursorManager. What the native cursor renderer still does,
however, is the preprocessing i.e. rotating/scaling cursor that wouldn't
otherwise be fit for a cursor plane.
The cursor DRM buffers are instead of being per cursor sprite now per
CRTC, meaning we don't need to stop doing hardware cursors if part of
the cursor is on an output that doesn't support it. This is why the
whole scale/transform code changed from being per GPU to per CRTC.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2777>
That means before-update, prepare-paint, before-paint, paint-view, after-paint,
after-update. While yet to be used, it will be used as a transient frame
book keeping object, to maintain object and state that is only valid
during a frame dispatch.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
This means objects have an owner, where the chain eventually always
leads to a MetaContext. This also means that all objects can find their
way to other object instances via the chain, instead of scattered global
singletons.
This is a squashed commit originally containing the following:
cursor-tracker: Don't get backend from singleton
idle-manager: Don't get backend from singleton
input-device: Pass pointer to backend during construction
The backend is needed during construction to get the wacom database.
input-mapper: Pass backend when constructing
monitor: Don't get backend from singleton
monitor-manager: Get backend directly from monitor manager
remote: Get backend from manager class
For the remote desktop and screen cast implementations, replace getting
the backend from singletons with getting it via the manager classes.
launcher: Pass backend during construction
device-pool: Pass backend during construction
Instead of passing the (maybe null) launcher, pass the backend, and get
the launcher from there. That way we always have a way to some known
context from the device pool.
drm-buffer/gbm: Get backend via device pool
cursor-renderer: Get backend directly from renderer
input-device: Get backend getter
input-settings: Add backend construct property and getter
input-settings/x11: Don't get backend from singleton
renderer: Get backend from renderer itself
seat-impl: Add backend getter
seat/native: Get backend from instance struct
stage-impl: Get backend from stage impl itself
x11/xkb-a11y: Don't get backend from singleton
backend/x11/nested: Don't get Wayland compositor from singleton
crtc: Add backend property
Adding a link to the GPU isn't enough; the virtual CRTCs of virtual
monitors doesn't have one.
cursor-tracker: Don't get display from singleton
remote: Don't get display from singleton
seat: Don't get display from singleton
backend/x11: Don't get display from singleton
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2718>
This allows the GL fallback path to correctly paint the cursor
if clients pre-rotated the buffer using
`wl_surface::set_buffer_transform`, visually matching the
hardware cursor path.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/344>
We are aiming for a split of HW and SW cursor rendering management.
Given the HW plane is a limited resource and the amount of cursor
renderers may be >1 (due to tablets, even though we currently use an
always-software cursor renderer there), it would ideally be able to
switch between renderers.
Being MetaCursorRenderer not really a singleton, having cursor
inhibitor accounting here doesn't pan out. Make it MetaBackend API
so all cursor renderers get the same picture.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
These use now more of a "pull" model, where they receive update
notifications and the relevant input position is queried, instead
of the coordinates being passed along.
This allows to treat cursor renderers all the same independently
of the device they track. This notifying of position changes should
ideally be more backend-y than core-y, a better location will be
figured out in future commits.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
The displayed cursor is the one displayed on the screen, e.g. via the
hardware cursor plane, by Xorg, or using the stage overlay.
When screen recording under X11, we don't get a stream of pointer and
cursor updates, as they might be grabbed by some other client. Because
of this, the cursor tracker or cursor renderer are not kept up to date
with positional and cursor state.
To be able to use the stage overlays when recording, we need to be able
to update the overlay without updating the displayed cursor, as we
shouldn't update the X server with cursor state we just retrieved from
it.
Thus, to achieve this, create a separate overlay cursor pointer. When
being a display server, they are always the same, but when using X11,
during screen recording, the overlay one will be polled at a fixed
interval to get a somewhat up to date state.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
Always force-track the cursor position (so that the X11 backend can keep
it up to date), and if the cursor wasn't part of the sampled
framebuffer when reading pixels into CPU memory, draw it in an extra
pass using cairo after the fact. The cairo based cursor painting only
happens on the X11 backend, as we otherwise inhibit the hw cursor.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
On X11 we won't always receive cursor positions, as some other client
might have grabbed the pointer (e.g. for implementing a popup menu). To
make screen casting show a somewhat correct cursor position, we need to
actively poll the X server about the current cursor position.
We only really want to do this when screen casting or taking a
screenshot, so add an API that forces the cursor tracker to track the
cursor position.
On the native backend this is a no-op as we by default always track the
cursor position anyway.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
Only when the cursor isn't handled by the backend is the overlay made
visible. This is intended to be used when painting the stage to an
offscreen using clutter_stage_paint_to_(frame)buffer() in a way where
the cursor is always included.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
Replace the default master clock with multiple frame clocks, each
driving its own stage view. As each stage view represents one CRTC, this
means we draw each CRTC with its own designated frame clock,
disconnected from all the others.
For example this means we when using the native backend will never need
to wait for one monitor to vsync before painting another, so e.g. having
a 144 Hz monitor next to a 60 Hz monitor, things including both Wayland
and X11 applications and shell UI will be able to render at the
corresponding monitor refresh rate.
This also changes a warning about missed frames when sending
_NETWM_FRAME_TIMINGS messages to a debug log entry, as it's expected
that we'll start missing frames e.g. when a X11 window (via Xwayland) is
exclusively within a stage view that was not painted, while another one
was, still increasing the global frame clock.
Addititonally, this also requires the X11 window actor to schedule
timeouts for _NET_WM_FRAME_DRAWN/_NET_WM_FRAME_TIMINGS event emitting,
if the actor wasn't on any stage views, as now we'll only get the frame
callbacks on actors when they actually were painted, while in the past,
we'd invoke that vfunc when anything was painted.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/903
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/3https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
The clutter "thread" repaint callback are not tied to painting, but
indirectly to updating. What the cursor renderer cares about is when we
actually painted, as this is related to the OpenGL fallback paths.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
When stage views are scaled with fractional scales, the cursor rectangle
won't be aligned with the physical pixel grid, making it potentially
blurry when positioned in between physical pixels. This can be avoided
by aligning the drawn rectangle to the physical pixel grid of the stage
view the cursor is located on.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/413https://gitlab.gnome.org/GNOME/mutter/merge_requests/610
There may be reasons to temporarly inhibit the HW cursor under certain
circumstances. Allow adding such inhibitations by adding API to the
cursor renderer to allow API users to add generic inhibitors with
whatever logic is deemed necessary.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
Call it meta_cursor_renderer_update_cursor. This avoids confusing it
with the update_cursor MetaCursorRendererClass vfunc when navigating
the file.
https://gitlab.gnome.org/GNOME/mutter/issues/77
It knows better when it's needed. For now, just do it just as before,
before drawing. Eventually, we can conditionalize where to realize
depending on the cursor sprite position.
https://gitlab.gnome.org/GNOME/mutter/issues/77
Use a common entry point into the cursor renderer implementations HW
cursor realization paths for all cursor sprite types. This is in
preparation for realizing at more strategic times.
https://gitlab.gnome.org/GNOME/mutter/issues/77
The end goal here is to being able to realize at any point in time
through a single API, so start by moving state into the cursor sprite
implementation.
https://gitlab.gnome.org/GNOME/mutter/issues/77
While MetaStage, MetaWindowGroup and MetaDBusDisplayConfigSkeleton don't
appear explicitly in the public API, their gtypes are still exposed via
meta_get_stage_for_screen(), meta_get_*window_group_for_screen() and
MetaMonitorManager's parent type. Newer versions of gjs will warn about
undefined properties if it encounters a gtype without introspection
information, so expose those types to shut up the warnings.
https://bugzilla.gnome.org/show_bug.cgi?id=781471
When using two monitors size by side with different scales, once the
cursor moves from one output to another one, its size changes based on
the scale of the given output.
Changing the size of the cursor can cause the cursor area to change
output again if the hotspot is not exactly at the top left corner of the
area, causing the texture of the cursor to change, which will trigger
another output change, so on and so forth causing continuous surface
enter/leave event which flood the clients and eventually kill them.
Change the logic to use only the actual cursor position to determine if
its on the given logical monitor, so that it remains immune to scale
changes induced by output scale differences.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/83
To be able to render the pointer cursor sprite at sub-(logical)-pixel
positions, track the pointer position using floats instead of ints.
This also requires users of the cursor sprite rect to deal with
floating points, when e.g. finding the logical monitor etc.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
This signal allows interested parties to be notified of a new cursor
frame being painted regardless of whether it's being painted by the
backend directly or if it's a software rendered cursor frame handled
by clutter.
https://bugzilla.gnome.org/show_bug.cgi?id=749913
All the upper layers are prepared for multiple onscreen cursors, but
this. All MetaCursorRenderers created would poke the same internal
MetaOverlay in the stage.
This will lead to multiple cursor renderers resorting to the "SW"
rendering paths (as it can be seen with tablet support) to reuse the
same overlay, thus leading to flickering when a different
MetaCursorRenderer takes over the overlay.
Fix this by allowing per-cursor-renderer overlays, their lifetime
is attached to the cursor renderer, so is expected to be tear down
if the relevant device (eg. tablet) disappears.