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ea05d2af49
It knows better when it's needed. For now, just do it just as before, before drawing. Eventually, we can conditionalize where to realize depending on the cursor sprite position. https://gitlab.gnome.org/GNOME/mutter/issues/77
286 lines
8.3 KiB
C
286 lines
8.3 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (C) 2014 Red Hat
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* Written by:
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* Jasper St. Pierre <jstpierre@mecheye.net>
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*/
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#include "config.h"
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#include "meta-cursor-renderer.h"
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#include <meta/meta-backend.h>
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#include <meta/util.h>
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#include <math.h>
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#include <cogl/cogl.h>
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#include <clutter/clutter.h>
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#include "meta-stage-private.h"
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struct _MetaCursorRendererPrivate
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{
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float current_x;
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float current_y;
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MetaCursorSprite *displayed_cursor;
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MetaOverlay *stage_overlay;
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gboolean handled_by_backend;
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guint post_paint_func_id;
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};
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typedef struct _MetaCursorRendererPrivate MetaCursorRendererPrivate;
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enum {
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CURSOR_PAINTED,
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LAST_SIGNAL
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};
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static guint signals[LAST_SIGNAL];
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G_DEFINE_TYPE_WITH_PRIVATE (MetaCursorRenderer, meta_cursor_renderer, G_TYPE_OBJECT);
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void
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meta_cursor_renderer_emit_painted (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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g_signal_emit (renderer, signals[CURSOR_PAINTED], 0, cursor_sprite);
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}
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static void
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queue_redraw (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
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MetaBackend *backend = meta_get_backend ();
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ClutterActor *stage = meta_backend_get_stage (backend);
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CoglTexture *texture;
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ClutterRect rect = CLUTTER_RECT_INIT_ZERO;
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if (cursor_sprite)
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rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
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/* During early initialization, we can have no stage */
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if (!stage)
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return;
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if (!priv->stage_overlay)
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priv->stage_overlay = meta_stage_create_cursor_overlay (META_STAGE (stage));
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if (cursor_sprite && !priv->handled_by_backend)
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texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
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else
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texture = NULL;
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meta_stage_update_cursor_overlay (META_STAGE (stage), priv->stage_overlay,
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texture, &rect);
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}
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static gboolean
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meta_cursor_renderer_post_paint (gpointer data)
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{
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MetaCursorRenderer *renderer = META_CURSOR_RENDERER (data);
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MetaCursorRendererPrivate *priv =
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meta_cursor_renderer_get_instance_private (renderer);
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if (priv->displayed_cursor && !priv->handled_by_backend)
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meta_cursor_renderer_emit_painted (renderer, priv->displayed_cursor);
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return TRUE;
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}
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static gboolean
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meta_cursor_renderer_real_update_cursor (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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if (cursor_sprite)
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meta_cursor_sprite_realize_texture (cursor_sprite);
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return FALSE;
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}
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static void
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meta_cursor_renderer_finalize (GObject *object)
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{
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MetaCursorRenderer *renderer = META_CURSOR_RENDERER (object);
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MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
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MetaBackend *backend = meta_get_backend ();
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ClutterActor *stage = meta_backend_get_stage (backend);
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if (priv->stage_overlay)
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meta_stage_remove_cursor_overlay (META_STAGE (stage), priv->stage_overlay);
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clutter_threads_remove_repaint_func (priv->post_paint_func_id);
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G_OBJECT_CLASS (meta_cursor_renderer_parent_class)->finalize (object);
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}
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static void
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meta_cursor_renderer_class_init (MetaCursorRendererClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = meta_cursor_renderer_finalize;
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klass->update_cursor = meta_cursor_renderer_real_update_cursor;
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signals[CURSOR_PAINTED] = g_signal_new ("cursor-painted",
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G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST,
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0,
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NULL, NULL, NULL,
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G_TYPE_NONE, 1,
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G_TYPE_POINTER);
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}
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static void
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meta_cursor_renderer_init (MetaCursorRenderer *renderer)
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{
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MetaCursorRendererPrivate *priv =
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meta_cursor_renderer_get_instance_private (renderer);
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priv->post_paint_func_id =
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clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT,
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meta_cursor_renderer_post_paint,
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renderer,
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NULL);
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}
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ClutterRect
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meta_cursor_renderer_calculate_rect (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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MetaCursorRendererPrivate *priv =
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meta_cursor_renderer_get_instance_private (renderer);
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CoglTexture *texture;
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int hot_x, hot_y;
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int width, height;
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float texture_scale;
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texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
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if (!texture)
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return (ClutterRect) CLUTTER_RECT_INIT_ZERO;
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meta_cursor_sprite_get_hotspot (cursor_sprite, &hot_x, &hot_y);
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texture_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
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width = cogl_texture_get_width (texture);
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height = cogl_texture_get_height (texture);
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return (ClutterRect) {
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.origin = {
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.x = priv->current_x - (hot_x * texture_scale),
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.y = priv->current_y - (hot_y * texture_scale)
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},
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.size = {
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.width = width * texture_scale,
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.height = height * texture_scale
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}
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};
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}
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static void
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update_cursor (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
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gboolean handled_by_backend;
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gboolean should_redraw = FALSE;
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if (cursor_sprite)
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meta_cursor_sprite_prepare_at (cursor_sprite,
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(int) priv->current_x,
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(int) priv->current_y);
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handled_by_backend =
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META_CURSOR_RENDERER_GET_CLASS (renderer)->update_cursor (renderer,
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cursor_sprite);
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if (handled_by_backend != priv->handled_by_backend)
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{
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priv->handled_by_backend = handled_by_backend;
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should_redraw = TRUE;
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}
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if (!handled_by_backend)
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should_redraw = TRUE;
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if (should_redraw)
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queue_redraw (renderer, cursor_sprite);
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}
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MetaCursorRenderer *
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meta_cursor_renderer_new (void)
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{
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return g_object_new (META_TYPE_CURSOR_RENDERER, NULL);
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}
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void
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meta_cursor_renderer_set_cursor (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
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if (priv->displayed_cursor == cursor_sprite)
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return;
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priv->displayed_cursor = cursor_sprite;
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update_cursor (renderer, cursor_sprite);
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}
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void
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meta_cursor_renderer_force_update (MetaCursorRenderer *renderer)
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{
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MetaCursorRendererPrivate *priv =
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meta_cursor_renderer_get_instance_private (renderer);
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update_cursor (renderer, priv->displayed_cursor);
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}
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void
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meta_cursor_renderer_set_position (MetaCursorRenderer *renderer,
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float x,
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float y)
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{
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MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
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g_assert (meta_is_wayland_compositor ());
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priv->current_x = x;
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priv->current_y = y;
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update_cursor (renderer, priv->displayed_cursor);
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}
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ClutterPoint
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meta_cursor_renderer_get_position (MetaCursorRenderer *renderer)
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{
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MetaCursorRendererPrivate *priv =
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meta_cursor_renderer_get_instance_private (renderer);
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return (ClutterPoint) {
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.x = priv->current_x,
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.y = priv->current_y
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};
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}
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MetaCursorSprite *
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meta_cursor_renderer_get_cursor (MetaCursorRenderer *renderer)
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{
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MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
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return priv->displayed_cursor;
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}
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