mutter/src/backends/meta-cursor-renderer.c
Jonas Ådahl ea05d2af49 cursor-renderer/native: Let the backend realize cursor sprite itself
It knows better when it's needed. For now, just do it just as before,
before drawing. Eventually, we can conditionalize where to realize
depending on the cursor sprite position.

https://gitlab.gnome.org/GNOME/mutter/issues/77
2018-06-15 19:09:55 +00:00

286 lines
8.3 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2014 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jasper St. Pierre <jstpierre@mecheye.net>
*/
#include "config.h"
#include "meta-cursor-renderer.h"
#include <meta/meta-backend.h>
#include <meta/util.h>
#include <math.h>
#include <cogl/cogl.h>
#include <clutter/clutter.h>
#include "meta-stage-private.h"
struct _MetaCursorRendererPrivate
{
float current_x;
float current_y;
MetaCursorSprite *displayed_cursor;
MetaOverlay *stage_overlay;
gboolean handled_by_backend;
guint post_paint_func_id;
};
typedef struct _MetaCursorRendererPrivate MetaCursorRendererPrivate;
enum {
CURSOR_PAINTED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL];
G_DEFINE_TYPE_WITH_PRIVATE (MetaCursorRenderer, meta_cursor_renderer, G_TYPE_OBJECT);
void
meta_cursor_renderer_emit_painted (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
g_signal_emit (renderer, signals[CURSOR_PAINTED], 0, cursor_sprite);
}
static void
queue_redraw (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
MetaBackend *backend = meta_get_backend ();
ClutterActor *stage = meta_backend_get_stage (backend);
CoglTexture *texture;
ClutterRect rect = CLUTTER_RECT_INIT_ZERO;
if (cursor_sprite)
rect = meta_cursor_renderer_calculate_rect (renderer, cursor_sprite);
/* During early initialization, we can have no stage */
if (!stage)
return;
if (!priv->stage_overlay)
priv->stage_overlay = meta_stage_create_cursor_overlay (META_STAGE (stage));
if (cursor_sprite && !priv->handled_by_backend)
texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
else
texture = NULL;
meta_stage_update_cursor_overlay (META_STAGE (stage), priv->stage_overlay,
texture, &rect);
}
static gboolean
meta_cursor_renderer_post_paint (gpointer data)
{
MetaCursorRenderer *renderer = META_CURSOR_RENDERER (data);
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
if (priv->displayed_cursor && !priv->handled_by_backend)
meta_cursor_renderer_emit_painted (renderer, priv->displayed_cursor);
return TRUE;
}
static gboolean
meta_cursor_renderer_real_update_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
if (cursor_sprite)
meta_cursor_sprite_realize_texture (cursor_sprite);
return FALSE;
}
static void
meta_cursor_renderer_finalize (GObject *object)
{
MetaCursorRenderer *renderer = META_CURSOR_RENDERER (object);
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
MetaBackend *backend = meta_get_backend ();
ClutterActor *stage = meta_backend_get_stage (backend);
if (priv->stage_overlay)
meta_stage_remove_cursor_overlay (META_STAGE (stage), priv->stage_overlay);
clutter_threads_remove_repaint_func (priv->post_paint_func_id);
G_OBJECT_CLASS (meta_cursor_renderer_parent_class)->finalize (object);
}
static void
meta_cursor_renderer_class_init (MetaCursorRendererClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = meta_cursor_renderer_finalize;
klass->update_cursor = meta_cursor_renderer_real_update_cursor;
signals[CURSOR_PAINTED] = g_signal_new ("cursor-painted",
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1,
G_TYPE_POINTER);
}
static void
meta_cursor_renderer_init (MetaCursorRenderer *renderer)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
priv->post_paint_func_id =
clutter_threads_add_repaint_func_full (CLUTTER_REPAINT_FLAGS_POST_PAINT,
meta_cursor_renderer_post_paint,
renderer,
NULL);
}
ClutterRect
meta_cursor_renderer_calculate_rect (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
CoglTexture *texture;
int hot_x, hot_y;
int width, height;
float texture_scale;
texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
if (!texture)
return (ClutterRect) CLUTTER_RECT_INIT_ZERO;
meta_cursor_sprite_get_hotspot (cursor_sprite, &hot_x, &hot_y);
texture_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
width = cogl_texture_get_width (texture);
height = cogl_texture_get_height (texture);
return (ClutterRect) {
.origin = {
.x = priv->current_x - (hot_x * texture_scale),
.y = priv->current_y - (hot_y * texture_scale)
},
.size = {
.width = width * texture_scale,
.height = height * texture_scale
}
};
}
static void
update_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
gboolean handled_by_backend;
gboolean should_redraw = FALSE;
if (cursor_sprite)
meta_cursor_sprite_prepare_at (cursor_sprite,
(int) priv->current_x,
(int) priv->current_y);
handled_by_backend =
META_CURSOR_RENDERER_GET_CLASS (renderer)->update_cursor (renderer,
cursor_sprite);
if (handled_by_backend != priv->handled_by_backend)
{
priv->handled_by_backend = handled_by_backend;
should_redraw = TRUE;
}
if (!handled_by_backend)
should_redraw = TRUE;
if (should_redraw)
queue_redraw (renderer, cursor_sprite);
}
MetaCursorRenderer *
meta_cursor_renderer_new (void)
{
return g_object_new (META_TYPE_CURSOR_RENDERER, NULL);
}
void
meta_cursor_renderer_set_cursor (MetaCursorRenderer *renderer,
MetaCursorSprite *cursor_sprite)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
if (priv->displayed_cursor == cursor_sprite)
return;
priv->displayed_cursor = cursor_sprite;
update_cursor (renderer, cursor_sprite);
}
void
meta_cursor_renderer_force_update (MetaCursorRenderer *renderer)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
update_cursor (renderer, priv->displayed_cursor);
}
void
meta_cursor_renderer_set_position (MetaCursorRenderer *renderer,
float x,
float y)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
g_assert (meta_is_wayland_compositor ());
priv->current_x = x;
priv->current_y = y;
update_cursor (renderer, priv->displayed_cursor);
}
ClutterPoint
meta_cursor_renderer_get_position (MetaCursorRenderer *renderer)
{
MetaCursorRendererPrivate *priv =
meta_cursor_renderer_get_instance_private (renderer);
return (ClutterPoint) {
.x = priv->current_x,
.y = priv->current_y
};
}
MetaCursorSprite *
meta_cursor_renderer_get_cursor (MetaCursorRenderer *renderer)
{
MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
return priv->displayed_cursor;
}