Commit Graph

7907 Commits

Author SHA1 Message Date
0b055fae2e window-actor: Kill off needs_pixmap
It's mostly equivalent to the case where we've already detached
the pixmap, *except* for the x11_size_changed case. We can simply
detach the pixmap at the time the window changes size, though.

https://bugzilla.gnome.org/show_bug.cgi?id=720631
2014-02-20 11:51:52 -05:00
bc79259398 window-actor: Don't queue a redraw when queueing a new pixmap
We guarantee ourselves that a valid pixmap will appear any time
that the window is painted. The window actor will be scheduled
for a repaint if it's added / removed from the scene graph, like
during construction, if the size changes, or if we receive damage,
which are the existing use cases where this function is called.

So, I can't see any reason that we queue a redraw in here.

With the split into surface actors, we don't have an easy place
we can use to queue a redraw, and since it's unnecessary, we can
just drop it on the floor.

https://bugzilla.gnome.org/show_bug.cgi?id=720631
2014-02-20 11:35:01 -05:00
7ebf5aa69a pointer/keyboard: Properly handle destruction
If the client destroys the pointer resource, we shouldn't unfocus the
surface, and we should regrab it when the client gets the pointer
resource again.

This also fixes a crash at surface destruction because of the unchecked
wl_link_remove that will happen on both pointer and surface destroy.
2014-02-20 11:35:01 -05:00
4de3f7ca29 Make tile preview a compositor plugin effect
https://bugzilla.gnome.org/show_bug.cgi?id=665758
2014-02-19 21:55:35 +01:00
8c69f1b33c Make tile preview a compositor plugin effect
https://bugzilla.gnome.org/show_bug.cgi?id=665758
2014-02-19 21:41:29 +01:00
870c6382ed Revert "compositor: Delay meta_compositor_add_window until the first show"
This reverts commit e3a93db712.
2014-02-19 12:18:02 -05:00
17462c21e8 pointer/keyboard: fix setting focus
Set focus to NULL after using the variable
2014-02-19 10:24:36 -05:00
c964ef4e01 window-actor: Fix build
I'm bad.
2014-02-19 01:11:42 -05:00
0dccc440b6 window-actor: Kill off a nonsensical edge case
We can never have a window actor that represents either the X root
window or the stage window, so it doesn't make sense to bail out
early in case we do.

I'd imagine that this came from a much earlier version of the code
where the compositor was much separate and had its own MapNotify
handling.
2014-02-18 23:36:46 -05:00
48f7232492 pointer: Don't send modifiers on mouse enter
I talked to Kristian about this. It should be enough to simply
send it when we activate the surface and give it keyboard focus.
2014-02-18 23:21:06 -05:00
ff5867e4d3 pointer: Make the code here a bit clearer 2014-02-18 23:21:06 -05:00
a5d950f453 pointer/keyboard: Fix focus setting once again
Yet another large-scale restructuring... this is some messy code.
2014-02-18 23:21:06 -05:00
7615d17293 wayland: Tie activate / deactivate to appears-focused
... rather than actual focus. This makes things behave better.
2014-02-18 23:21:06 -05:00
374e30043b wayland: Remove width / height from MetaWaylandBuffer
They're in the texture.
2014-02-18 22:43:24 -05:00
f771bb88d6 Revert "wayland: Explicitly destroy the surface actor"
This reverts commit 283a81eac0.

This can't be done yet, as it will crash when we try to do a destroy
effect from a plugin. The surface actor needs to outlive the surface
in this case.

Though, the unparenting happening is wrong anyway for a destroy effect.
We need to figure out a sane way of doing this unparenting only after
all effects have finished.
2014-02-18 22:23:08 -05:00
7ef8d21e48 wayland: Allow destroying the wl_surface before the xdg_surface
As resource destruction can happen in any order at shutdown, we
need to be flexible here. A client disconnecting without cleaning
up all its resources should not assert fail.
2014-02-18 22:21:33 -05:00
c251eb8ec0 window-group: Don't special-case the unredirected window
Since the unredirected window MetaWindowActor is stacked on top, it
will naturally get culled out of the process, so we can remove the
special casing here. Unfortunately, with the way that the code is
currently structured, it's too difficult to actually prevent setting
the clip / visible regions if the window is redirected, so just let
those be set for unredirected windows for now.
2014-02-18 21:29:50 -05:00
1e6b3faa83 Fix the input region not working properly
The input region was set on the shaped texture, but the shaped texture
was never picked properly, as it was never set to be reactive. Move the
pick implementation and reactivity to the MetaSurfaceActor, and update
the code everywhere else to expect a MetaSurfaceActor.
2014-02-18 21:29:23 -05:00
e62fe956fd window: Enable pinging on Wayland windows
I implemented pinging, but never actually enabled the feature
properly on Wayland surfaces by setting the net_wm_ping hint to
TRUE, causing the fallback path to always be hit.

Rename net_wm_ping to can_ping so it doesn't take on an
implementation-specific meaning, and set it for all Wayland windows.
2014-02-18 20:30:52 -05:00
24c5290d7f main: Kill a runtime warning
g_setenv doesn't take NULL for a value.
2014-02-18 20:30:36 -05:00
00c8d3c897 xdg-shell: Update to latest renames for focused_set / focused_unset 2014-02-18 19:02:17 -05:00
cc13f8f65e wayland: Fix compile error
I tested this with meta_window_get_input_rect and decided to change
it at the last minute. Turns out meta_window_get_rect is unlike all
the others. Just access window->rect directly instead.
2014-02-18 19:01:50 -05:00
47f4c9db7b wayland-surface: Correct xdg_popup placement
Now that we call set_custom_frame_extents, the frame rect corresponds
to the "visible window geometry" used for constrainment, while the
x/y fields in get_xdg_popup instead are relative to the surface.
2014-02-18 18:55:54 -05:00
4c621cc30f pointer/keyboard: Make sure to clean up the destroy listeners when releasing 2014-02-18 18:39:19 -05:00
756a412436 pointer: Make nested grabs work
Something noticed on code inspection. If we have a popup grab,
it will always return FALSE. The code here clearly meant to continue
if we had an existing popup grab from an existing client.
2014-02-18 18:06:55 -05:00
be16c2fe71 pointer: Reindent 2014-02-18 18:06:17 -05:00
a364c2a96b pointer/keyboard: Make sure not to get stale on client resources as well
Both the pointer/keyboard resource and surface resource can be destroyed
at any point in the destruction process, so we need to have destroy
listeners on both. To make the code easier to follow, rename ->focus
to ->focus_surface at the same time, and rearrange the code so that
the two of them are always grouped together.
2014-02-18 18:03:31 -05:00
414259a7f8 wayland: Fix cast warning
It's sometimes hard to see around all the deprecation warnings. Sorry
about that...
2014-02-18 17:26:03 -05:00
283a81eac0 wayland: Explicitly destroy the surface actor
This shouldn't change anything right now, but it's better to be
careful than anything else. This is where the actor should be
destroyed.
2014-02-18 17:07:36 -05:00
2a145262c7 wayland: Rework how surface destruction works
To prevent the MetaSurfaceActor from being destroyed, we normally
unparent it before we unmanage the window. However, this doesn't
work for XWayland windows, which we unmanage when we get UnmapNotify
or DestroyNotify, not when we get the wl_surface_destroy.

To solve this, add an early hook in meta_window_unmanage that
unparents the surface actor if we have one. At the same time, clean
up the destruction code to remove old comments and assumptions about
how wl_shell behaves.
2014-02-18 17:01:33 -05:00
57728b4322 Kill HAVE_WAYLAND 2014-02-17 21:50:32 -05:00
ef24fb6296 wayland: Don't use WESTON_LAUNCHER_SOCK
We can simply check the windowing backend.
2014-02-17 21:50:32 -05:00
86f057a712 monitor: Add a Wayland backend
We shouldn't crash when trying to run nested under Wayland. Just
use the dummy backend for now until we are able to run with a
system compositor.
2014-02-17 21:50:32 -05:00
dcd628d289 wayland: Kill meta_wayland_compositor_is_native
It's unused. Squash the remaining functionality, setting the DRM FD,
into the main path.
2014-02-17 21:15:31 -05:00
6038877c4c cursor-tracker: Kill off the last user of is_native 2014-02-17 21:11:57 -05:00
4e6321c239 monitor: Kill off another use of is_native 2014-02-17 20:51:35 -05:00
304a525744 wayland: Remove is_native from seat
We can easily do this with a Clutter backend check instead...
2014-02-17 20:49:04 -05:00
f26de405dd main: Remove clutter / cogl option groups
Neither of these groups are too useful, and all the switches useful
for debugging can also be controlled by envvars.
2014-02-17 20:41:36 -05:00
ed18580118 default: Improve the destroy effect as well 2014-02-17 19:27:33 -05:00
b65649186d pointer/keyboard: Put the destroy listener on the right resource
We care about when the surface is destroyed, not when the wl_pointer
slash wl_keyboard resource is destroyed.
2014-02-17 19:22:30 -05:00
515dc08a97 pointer/keyboard: Do a series of renames to our listener as well 2014-02-17 19:22:30 -05:00
2e7a56a28f wayland: Rename resource_destroy_cb to wl_surface_destructor
So it doesn't seem like a wl_listener callback.
2014-02-17 19:22:30 -05:00
c485637a61 default: Don't use anchor points
It doesn't work now that we set the pivot point. This breaks the
maximize effect, but it fixes the destroy effect. The maximize effect
looks bad anyway, so it's not too important to me.
2014-02-17 17:57:45 -05:00
f9f2a82e18 xwayland: Don't -retro
This means we see black instead of checkerboard for now when resizing,
but that's better.
2014-02-17 17:57:40 -05:00
91770d0477 default: Use a consistent rand() for monitor backgrounds
g_random_int() is seeded with /dev/urandom, so it's not consistent.
2014-02-17 14:02:40 -05:00
2f4563132a default: Use a consistent rand() for monitor backgrounds
g_random_int() is seeded with /dev/urandom, so it's not consistent.
2014-02-17 14:02:13 -05:00
e3a0f2c546 default: Don't wait to show the stage
We can show it immediately now...
2014-02-17 13:57:35 -05:00
6b81a05341 default: Don't wait to show the stage
We can show it immediately now...
2014-02-17 13:48:15 -05:00
5298a834ef Fix regression in mutter translations
Switching meta/util.h to gi18n.h was wrong, mutter is a library
and needs gi18n-lib.h, but that cannot be included from a public
header (since it depends on config.h or command line options),
so split util.h into a public and a private part.

https://bugzilla.gnome.org/show_bug.cgi?id=707897

Conflicts:
	src/compositor/compositor.c
	src/meta/util.h
2014-02-17 13:46:56 -05:00
6ceddd626a util: fix warnings when compiling gnome-shell-wayland
Replace our version of the gettext macros with those in glib,
so that they don't conflict with gnome-shell.

https://bugzilla.gnome.org/show_bug.cgi?id=707851
2014-02-17 13:45:56 -05:00