Commit Graph

25807 Commits

Author SHA1 Message Date
Jonas Ådahl
5dad87cfb9 surface-actor-x11: Move window related unredirect logic to MetaWindowX11
Better to have the relevant object figure out whether it is a good
position to be unredirectable other than the actor, which should be
responsible for being composited.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 14:08:19 +02:00
Jonas Ådahl
0f8f607e4c window/x11: Use G_DECLARE_DERIVABLE_TYPE()
This removes the MetaWindowX11::priv pointer. It is replaced with a
meta_window_x11_get_private() helper function, and another method to get
the client rect without going through MetaWindowX11Private.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 14:08:19 +02:00
Jonas Ådahl
282aada13a drm-buffer/gbm: Support both surface and standalone buffers
Surface buffers are created with meta_drm_buffer_new_acquire(), taking a
gbm_surface acquiring the gbm itself, and meta_drm_buffer_new_take()
that takes over ownership of a passed gbm_bo.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 14:08:19 +02:00
Jonas Ådahl
47002bf0cd wayland/surface: Put buffer reference on heap
Currently a buffer use count always reaches zero before it is replaced.
This is due to the fact that at the point a new buffer is attached, the
last potential user releases it (the stage) since the currently
displayed frame has a composited copy of the buffer.

This may however change, if a buffer is scanned out directly, meaning it
should not be released until the page flip callback is invoked.

Prepare for this by making the buffer reference a heap allocated struct,
enabling us to keep a pointer to it longer than the buffer is attached.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
2020-04-16 10:43:34 +02:00
Jonas Ådahl
3d47c7edc1 cursor-renderer-native: Take CRTC transform into account
The CRTC level transform (not necessarily the hw transform) must be
taken into account when calculating the position of the CRTC in the
stage coordinate space, when placing the hw cursor, otherwise we'll
place the cursor as if the monitor was not rotated.

This wasn't a problem in the past, as with rotation, we always used the
OpenGL cursor, so the issue newer showed.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199
2020-04-15 15:29:55 +00:00
Jonas Ådahl
bc350f37f5 renderer-native: Use CRTC layout in stage view
The port to per CRTC views was incomplete; we still used the logical
monitor layout as the stage view layout, while still using one view per
CRTC.

This worked fine for most cases, e.g. regular monitors, tiled or
non-tiled, transformed or non-transformed. Where it broke, however, was
when a monitor consists of multiple CRTCs. We already have the layout a
CRTC corresponds to on the stage kept with the CRTC metadata, so use
this directly.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1170

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199`
2020-04-15 15:29:55 +00:00
Jonas Ådahl
b55e2e1df9 tests/monitor-unit-tests: Test non-hw-transform rotated tiled monitors
Should affect the assigned transform, but not the layout, as that is the
layout on the stage, not the coordinates in any buffer.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199
2020-04-15 15:29:55 +00:00
Jonas Ådahl
43baf643d4 monitor-config-manager: Only use crtc transform for assignment
The CRTC level transform (i.e. not necessarily the one set on the
hardware) is what is relevant for calculating the layout the CRTC will
have on the stage, so only use the one that can be handled by the
hardware for the CRTC assignment.

This makes the CRTC layout valid for tiled monitors.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199
2020-04-15 15:29:55 +00:00
Jonas Ådahl
21b8ae10b8 monitor: Fix tile coordinate calculation
Previously the tile coordinate was used to offset a CRTC scanout
coordinate within a larger framebuffer. Since 3.36 we're always
scanning out from (0, 0) as we always have one framebuffer per CRTC; we
instead use the tile coordinate to calculate the coordinate the tile has
in the stage view. Adapt calculation to fulfil this promise instead of
the old one.

This also corrects the tiled custom monitor test case.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1199
2020-04-15 15:29:55 +00:00
Elias Aebi
425a10de11 clutter: Use #mesondefine
Use #mesondefine instead of manual concatenation.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1179
2020-04-15 12:56:34 +00:00
Thomas Hindoe Paaboel Andersen
d0ef660ff6 clutter: fix memleak in test error path
If clutter_init fails then we will not free state.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1195
2020-04-12 21:40:20 +00:00
Marco Trevisan (Treviño)
506e06589b test-utils: Only initialize client when we're returning it
test_client_new might return early if conditions are not met, leaving some
allocated data around without freeing it.

Since we're not using the client before, there's no need to initialize it early
and just initialize it when it's going to be returned.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1195
2020-04-12 21:40:20 +00:00
Marco Trevisan (Treviño)
1d75d5aa2f group: Free group if returning early
If we get an error when fetching the window attributes, the group isn't ever
free'd, so use an autopointer instead, releasing the stolen one.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1195
2020-04-12 21:40:20 +00:00
Marco Trevisan (Treviño)
645d596f9d cogl: Use autopointers to free structs on return
This is a potential leak discovered by static analysis, in fact if
_COGL_GET_CONTEXT returns, the newly allocated struct isn't released.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1195
2020-04-12 21:40:20 +00:00
Phillip Wood
3e967d731a input-settings: fix device list iteration
Dereference the loop variable rather than the original list head. This
fixes a regression introduced in 4413b86a3 ("backends: Replace
ClutterDeviceManager usage in favor of ClutterSeat", 2019-10-04) which
broke button scrolling with trackballs.

Closes:https://gitlab.gnome.org/GNOME/mutter/-/issues/1120
2020-04-11 18:59:14 +01:00
Carlos Garnacho
167fd07e01 x11: Forward current selection state when initializing X11 selections
Most visible with xwayland-on-demand, at the time of setting things up
for X11 selections, we don't forward the current state. This makes the
first started X11 app oblivious to eg. the current clipboard.

Syncing selections up at the time of initializing the X11 selection
stuff ensures that doesn't happen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1186
2020-04-09 21:30:05 +00:00
Carlos Garnacho
fbd6366edd core: Add private function to get the current selection owner
This is a bit untidy to expose, however may be necessary internally.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1186
2020-04-09 21:30:05 +00:00
Adam Jackson
23d0bdd46d cogl: Remove unused fields from CoglContext
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1191
2020-04-09 11:48:03 -04:00
Georges Basile Stavracas Neto
0d0834f87c Revert "clutter/click-action: Do not process captured event if action is disabled"
This reverts commit 5f5ce08ba4. There is
no way to reach this callback when the click action is disabled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
676997e0af clutter/click-action: Make sure to never schedule more than one timeout
click_action_query_long_press() can potentially schedule more than
one timeout, since it doesn't clear any already-existing timeout.

Make sure to clear the long press timeout before scheduling a new
one.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
633d5d1b84 clutter/gesture-action: Cancel gesture when disabling the action
Like the click action, it makes sense to cancel the ongoing gesture
when the action is disabled. Do so by overriding our new friend,
ClutterActorMeta.set_enabled, and canceling the gesture when disabling
the action.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Georges Basile Stavracas Neto
f620f43353 clutter/click-action: Release when disabling
ClutterClickAction, like other actions, can potentially be disabled
at any time (that is not during painting). When that happens with
ClutterClickAction, it must release all timeouts and disconnect from
the stage's 'capture-event'.

Override ClutterActorMeta.set_enabled and release the click action
when the action is being disabled.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1188
2020-04-08 20:31:58 +00:00
Jonas Dreßler
eb6e1f694a clutter: Remove drag and drop actions
We aren't using those actions in the shell or anywhere in Mutter, our
DnD support is implemented on the shell side.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/789
2020-04-08 20:21:31 +00:00
Georges Basile Stavracas Neto
6aead84d7a clutter/offscreen-effect: Override ClutterActorMeta.set_enabled
Again, the same case of the previous commits.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:14:02 -03:00
Georges Basile Stavracas Neto
5b984c1e53 clutter/constraint: Override ClutterActorMeta.set_enabled
Pretty much like the previous commit.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:14:00 -03:00
Georges Basile Stavracas Neto
7660ca2579 clutter/effect: Override ClutterActorMeta.set_enabled
Instead of using GObject.notify to queue a redraw, use the new
ClutterActorMeta.set_enabled vfunc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:13:57 -03:00
Georges Basile Stavracas Neto
ac52631e8a clutter/actor-meta: Add a new 'set_enabled' vfunc
Various subclasses of ClutterActorMeta need to reacto to being
disabled. Right now, however, the only way to do that is by
overriding GObject's 'notify' vfunc, and doing a string comparison
against "enabled".

Add a new vfunc to ClutterActorMeta in order to replace this bad
practice.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
2020-04-08 12:13:47 -03:00
Olivier Fourdan
5b30a52bbd wayland: preserve xkb_state on VT switch
On VT switch, the devices are removed, which means for Wayland disabling
the keyboard.

When the keyboard is disabled, the associated `xkb_state` is freed and
recreated whenever the keyboard is re-enabled when switching back to the
compositor VT.

That means the `xkb_state` for Wayland is lost whereas the same for
clutter is kept, which causes to a discrepancy with locked modifiers on
VT switch.

To avoid that issue, preserve the XKB info only to dispose it when the
keyboard is eventually finalized.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/344
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1185
2020-04-08 13:16:25 +00:00
Carlos Garnacho
a5294ce55f cogl: Remove CoglPath and the tesselator
This was barely used, and doesn't represent the way we want to
do 2D rendering.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:38:48 +02:00
Carlos Garnacho
553372ffb7 clutter: Drop CoglPaths handling from ClutterPaintNode
This seems unused.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:38:46 +02:00
Carlos Garnacho
f672d6ee3b clutter/text: Drop usage of ClutterPath
In the unlikely case we have multiple rectangles in our selection
(selection spanning several lines, or across LTR/RTL bounds), paint each
of those instead of setting a CoglPath-based clip/fill.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1126
2020-04-08 11:37:11 +02:00
Carlos Garnacho
ba3417667f wayland/xdnd: Add error traps around Xdnd* IPC
Make all of them spew criticals, except for XdndLeave as it's feasible
to expect the window we are sending the event to did disappear in the
way (eg. if the window is destroyed while the DnD operation is ongoing
and the pointer is over the window).

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2590

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1184
2020-04-07 18:08:03 +00:00
Jonas Troeger
50fa002a19 backends/native: Translate coordinates of absolute motion events
The motion events of tablets for example need to be mapped on the
selected screen area if the input device is configured to use only a
part of the active logical monitor.
To achieve this behavior each motion event is transformed using the
transformation matrix set for the input device.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1118
2020-04-07 17:50:11 +00:00
Carlos Garnacho
f0718c7d95 backends/x11: Fix access to WacomDevice
At some point we crossed the streams... In a short timespan we had
1f00aba92c merged, pushing WacomDevice to a common parent object,
and dcaa45fc0c implementing device grouping for X11.

The latter did not rely on the former, and just happened to
merge/compile without issues, but would promptly trigger a crash
whenever the API would be used.

Drop all traces of the WacomDevice internal to MetaInputDeviceX11.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1183
2020-04-07 17:36:13 +00:00
Jonas Dreßler
e74c2e42cf clutter/stage: Don't assume stage relayouts reallocate everything
With the introduction of "shallow" relayouts, we are now able to enter
allocation cycles not only at the stage but also deeper down the
hierarchy if we know an actors allocation isn't affected by its children
since the NO_LAYOUT flag is set.

Now that means when queuing relayouts it's possible that
`priv->needs_allocation` gets set to TRUE for some actors down the
hierarchy, but not for actors higher up in the hierarchy. An actor tree
where that happens could look like that:

stage -> container -> container2 (NO_LAYOUT) -> textActor

With that tree, if the "textActor" queues a relayout, "container2" will
be added to the relayout hashtable of the stage and the actors "stage"
and "container" will have `priv->needs_allocation` set to FALSE.

Now if another relayout on the stage actor is queued,
`clutter_stage_queue_actor_relayout()` currently removes all the other
hashtable entries in favour of the stage entry, (wrongly) assuming that
will allocate everything. It doesn't allocate everything because in the
example above "container" has `priv->needs_allocation` set to FALSE,
which makes clutter_actor_allocate() return early before allocating its
children, so in the end "container2" will never get a new allocation.

To fix this, stop flushing the relayout hashtable when queuing a
stage-relayout and still add new entries to the hashtable if a stage
relayout is already queued to make sure we still go through all the
previously queued "shallow" relayouts. That shouldn't hurt performance,
too, because as soon as an actor got allocated once, it doesn't need an
allocation anymore and should bail out in clutter_actor_allocate() as
long as it's absolute position didn't change.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1173
2020-04-07 14:34:52 +00:00
Florian Müllner
ce64ab5449 ci: Rebase docker image to F32
We have branched now, time for a shiny new CI image.

Update the Dockerfile to:

 - switch to F32
 - use a single shared copr
 - drop dependencies that are now covered by builddep
 - do not include weak deps

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1176
2020-04-07 13:57:31 +00:00
Jonas Ådahl
8df3b21a51 window: Check aliveness a bit less aggressively
Currently we check whether a window is alive everytime it's focused.
This means that an application that doesn't respond to the check-alive
event during startup always showing the "application froze" dialog,
without the user ever trying to interact with it.

An example where this tends to to happen is with games, and for this
particular scenario, it's purely an annoyance, as I never tried to
interact with the game window in the first place, so I don't care that
it's not responding - it's loading.

To avoid these unnecessary particular "app-is-frozen" popups, remove the
alive check from the focus function, and instead move it back to the
"meta_window_activate_full()" call. To also trigger it slightly more
often, also add it to the path that triggers the window focus when a
user actively clicks on the window.

This means that we currently check whether a window is alive on:

  * Any time the window is activated. This means e.g. alt-tab or
    selecting the window in the overview.
  * The user clicks on the window.

Note that the second only works for an already focused window on
Wayland, as on X11, we don't refocus it. This particular case isn't
changed with this commit, as we didn't call meta_window_focus() to begin
with here.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1182
2020-04-07 10:46:01 +02:00
Jonas Ådahl
08431a127a clutter/stage: Remove ability to set custom perspective
Unused, and complicates things, so drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
3f068d1138 clutter/stage: Remove unused paint_data/notify fields
It's usage was removed in ec911dc8b9 back
in 2014. Lets get rid of the left over fields.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
6f0e5b0b56 clutter/stage: Remove 'accept-focus' property
Also unused, only valid on X11. Meant for applications. Lets drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:26 +00:00
Jonas Ådahl
fe27a6ea3b clutter/stage: Remove hide/show cursor API
This removes it from the stage window API too. It's managed by the
mutter backends, so we don't need the stage window to do it as well.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:25 +00:00
Jonas Ådahl
1301770dcb clutter/stage: Remove 'alpha' property
Was unused except for in a test, lets remove it. Half transparent
monitors will probably have to be dealt with some other way anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1175
2020-04-06 14:08:25 +00:00
Dušan Kazik
1551b6d386 Update Slovak translation
(cherry picked from commit b0709504ea)
2020-04-05 20:22:30 +00:00
Jonas Ådahl
a6f94696e2 window-actor: Set viewport when blitting to screencast fb
This fixes an issue where a non-maximized screen casted window would be
stretched to fill the whole screen cast stream, instead of just the crop
that corresponds to the current window size.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1174
2020-04-03 16:14:02 +00:00
Simon McVittie
c389aadff9 cogl: Defend against empty or unallocated framebuffers
It isn't immediately obvious that this is impossible, because there's some
"action at a distance" going on with framebuffers that have their size
set lazily, after their textures get allocated; so let's make this a
critical warning rather than crashing.

In particular, this works around a crash when gnome-shell tries to blur a
background that hasn't yet had any space allocated for it - which it seems
is really an actor layout bug, but more robustness seems good to have.

Workaround for <https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538>.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1172

Signed-off-by: Simon McVittie <smcv@debian.org>
2020-04-03 10:32:02 +01:00
Simon McVittie
37eda498f2 cogl: Don't allow creating sized textures with 0 pixels
A texture with no pixels isn't a useful thing to have, and breaks
assumptions elsewhere. For example, CoglFramebuffer assumes that after
a texture has been allocated, it will have width and height both greater
than 0.

In particular, this works around a crash when gnome-shell tries to blur a
background that hasn't yet had any space allocated for it - which it seems
is really an actor layout bug, but more robustness seems good to have.

Workaround for <https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2538>.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1172

Signed-off-by: Simon McVittie <smcv@debian.org>
2020-04-03 10:31:54 +01:00
Georges Basile Stavracas Neto
7d2df52336 clutter/offscreen-effect: Rename CoglPipeline field to 'pipeline'
This is the same case of the layer node: a CoglPipeline field that
is not called 'pipeline' makes it harder to figure out what it
really is.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:40 -03:00
Georges Basile Stavracas Neto
5d27e5415d clutter/layer-node: Use non-deprecated cogl_texture_2d_new_with_size()
Use the non-deprecated cogl_texture_2d_new_with_size() function to create
the texture backing the FBO, and set it to pre-multiplied before allocating
it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Georges Basile Stavracas Neto
625773fba4 clutter/layer-node: Trivial code cleanup
Both the valid and the error code paths end up unreffing
the texture. Move the unref to the shared code path.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00
Georges Basile Stavracas Neto
7d79ae7b07 cluter/layer-node: Remove CoglTexture from structure
It is not used anywhere beyond the initializer, and won't be
used later on.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1167
2020-04-02 15:50:14 -03:00