When adding a monitor and all its outputs, don't try to set the logical
monitor of the outputs CRTC if none was assigned. This might happen if
a tiled monitor only uses a subset of the connectors it are connected
via.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Don't set the CRTC rect and screen size at in read_current(), as those
depends on how the configuration is done. Instead, don't set the CRTC
rect at all, and update the screen dimensions when being configured.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
QT apps reject DnD if the timestamp received in the SelectionRequest
event isn't the same it gave in XdndPosition/Drop client messages.
Bookkeeping and using it in XConvertSelection makes it happy again.
https://bugzilla.gnome.org/show_bug.cgi?id=779757
We are keeping accounting of the focus window as seen by the DnD bridge
right here, so use it instead of the MetaWaylandDragGrab focus as it may
lag behind the real focus (i.e. till the drag source notices the window
and sends XdndEnter to it).
This leads to the window trying to be repositioned more often than
necessary when the drag source takes long to send the XdndEnter client
message, and maybe not repositioned at all if the pointer leaves the
surface while no XdndEnter message was received.
https://bugzilla.gnome.org/show_bug.cgi?id=763246
We currently wait for the selection being cleared by the drag source,
which might not happen on not quite educated clients. This may leave
a stuck XDND grab in the compositor side.
We can actually do a bit better, and clear the grab if:
1) The drag source sent XdndDrop to the wayland drag destination.
2) There's no accepting drag destination and all pointer buttons are
released.
3) As usual, whenever the drag source clears the selection data
https://bugzilla.gnome.org/show_bug.cgi?id=763246
No XDnD events which notify DnD status change comes in Wayland. To emulate XDnD
behavior, MetaDnd checks whether there is a grab or not when the modal window
starts showing. When there is a grab, it processes the raw events from
compositor, and emits DnD signals for plugin.
https://bugzilla.gnome.org/show_bug.cgi?id=765003
Implement MetaDnd for emitting DnD signals to plugins such as gnome-shell. The
xdnd handling code comes from gnome-shell, and it is hidden behind MetaDnd now.
https://bugzilla.gnome.org/show_bug.cgi?id=765003
When running nested, the pointer can be outside of the stage, meaning
outside of any logical monitor. Handle this when getting the current
logical monitor by falling back to the first logical monitor when the
pointer coordinate is outside of any logical monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=779001
Whenever an EGLOutput consumer is temporary unable to handle
eglStreamConsumerAcquire() operations (e.g. during a VT-switch),
an EGL_RESOURCE_BUSY_EXT error is generated.
This change adds the appropriate error handling to flip_egl_stream() in
order to recover from such errors.
https://bugzilla.gnome.org/show_bug.cgi?id=779112
This change adds descriptions for the following errors to
get_egl_error_str():
- EGL_BAD_STREAM_KHR
- EGL_BAD_STATE_KHR
- EGL_BAD_DEVICE_EXT
- EGL_BAD_OUTPUT_LAYER_EXT
https://bugzilla.gnome.org/show_bug.cgi?id=779112
Ungrabbed pointer motion events over a client window area don't even
reach mutter in X compositor mode, but as a wayland compositor we
process those events which ends up in a call stack like:
- meta_window_handle_ungrabbed_event
- meta_ui_frame_handle_event
- handle_motion_notify_event
- get_control
- meta_ui_frame_calc_geometry
Computing frame geometry is a relatively CPU expensive operation and
doing it on every motion event over a client window is pointless work
since we aren't going to change the cursor or prelight any frame
widget.
This commit special cases the determination of
META_FRAME_CONTROL_CLIENT_AREA using a much faster method. When
continuously moving the pointer over an X (client) window, it results
in a ~40% decrease in mutter cpu usage.
https://bugzilla.gnome.org/show_bug.cgi?id=779436
Set up things so that if the INTEL_swap_event extension is not present,
but the driver is known to have good thread support, we use an extra
thread and call glXWaitVideoSync() in the thread. This allows idles
to work properly, even when Mutter is constantly redrawing new frames;
otherwise, without INTEL_swap_event, we'll just block in glXSwapBuffers().
https://bugzilla.gnome.org/show_bug.cgi?id=779039
Commits 6dbec6f8, 734402e1 and f041b35b introduced memory leaks by
switching to returning copies instead of the original buffers but
forgetting to free those original buffers.
Some error cases were also not freeing the ->prop buffer as they
should.
https://bugzilla.gnome.org/show_bug.cgi?id=642652
Wayland windows can be zero sized until clients attach a buffer, but
our rectangle code doesn't deal with this case well, in particular,
meta_screen_get_monitor_for_rect() might end up choosing the wrong
monitor for a zero sized rectangle since
meta_rectangle_contains_rect() considers a zero sized rectangle at the
right or bottom edges of another rectangle (the monitor's) to be
contained there.
Since out size limits constraint will enforce a minimum size of 1x1,
we might as well enforce that when setting up the constraint info so
that the correct monitor gets chosen and the single monitor constraint
doesn't move these windows to the wrong one.
https://bugzilla.gnome.org/show_bug.cgi?id=772525
Wayland windows are initially zero sized until clients commit the
first buffer. Despite being invisible, clients are allowed to request
such windows to be fullscreened on a specific output before they
attach the first buffer which means we need to be able to move them.
meta_window_move_to_monitor() doesn't handle this case because these
windows' initial monitor is a placeholder since their initial
coordinates are 0,0+0+0, which results in us using a rectangle as
old_area for meta_window_move_between_rects() that might be to the "right"
of the window causing the move to go further out of the visible
screen's coordinates. This is later "corrected" by the constraints
system but the window might end up in the wrong monitor.
To fix this, we can make meta_window_move_between_rects() accept a
NULL old_area, meaning that we move the window to the new_area without
trying to keep a relative position.
https://bugzilla.gnome.org/show_bug.cgi?id=772525
The reason for the display to be closed may be meta_screen_new()
returning NULL, in which case we don't have a screen to free.
Avoid a segfault on exit by adding a proper check.
https://bugzilla.gnome.org/show_bug.cgi?id=778831
We currently don't have any shadow class for combo box popups,
which means the default shadow of normal windows is used. That's
clearly odd given that the two are very different, and isn't
consistent with GTK+-3's client-side shadows for popups. While
we could add a dedicated shadow class, the designers are fine
with reusing the existing shadow for dropdown-menus, so let's
do that.
https://bugzilla.gnome.org/show_bug.cgi?id=744667
Split up the X11 backend into two parts, one for running as a
Compositing Manager, and one for running as a nested Wayland
compositor.
This commit also cleans up the compositor configuration calculation,
attempting to make it more approachable.
https://bugzilla.gnome.org/show_bug.cgi?id=777800
In order to minimize the amount of breakage, while at the same time
making it easier to make backward incompatible changes needed to
continue turning libmutter into a capable Wayland compositor, make the
libmutter and friends (libmutter-clutter, libmutter-cogl*) parallel
installable by adding a version number to the name. This changes
various filenames, for example what previously was libmutter.so is now
libmutter-0.so (assuming the version for now is 0), and
libmutter-clutter-1.0.so is now libmutter-clutter-0.so. The pkg-config
filenames and GObject introspection has been renamed to reflect this as
well.
This enables a downstream compositor rely on a specific version of the
libmutter API, while gracefully handling API/ABI changes by having to
update to the new version at their own pace.
https://bugzilla.gnome.org/show_bug.cgi?id=777317
This signal provides the necessary information to let gnome-shell trigger
updates of pad leds/oleds whenever a pad group switches mode, and the
actions associated to buttons do too.
https://bugzilla.gnome.org/show_bug.cgi?id=776543
And add specific private methods to notify about tablet mapping and mode
switches. The signal allows the mutter side to trigger OSDs in a generic
way.
https://bugzilla.gnome.org/show_bug.cgi?id=771098
As all the relevant backends are expected to provide
ClutterPadButtonEvents, it makes no sense to split the information,
plus all other event fields are now available and might be needed
in the future.
https://bugzilla.gnome.org/show_bug.cgi?id=771098
Using ClutterInputDeviceEvdev::output-aspect-ratio. This only applies
to devices which are not calibratable, so again we need to implement
this at the toolkit level.
https://bugzilla.gnome.org/show_bug.cgi?id=774115
We couldn't properly merge output-mapping matrix and calibration into
one. Now that libinput calibration matrix is free to use, we can
actually implement tablet calibration with it.
https://bugzilla.gnome.org/show_bug.cgi?id=774115
Function "handle_raise_or_lower (src/core/keybindings.c)" is called
when running 'raise-or-lower' on a window. This function iterates
through all the windows in the stack to determine if our window is
already on top or obscured. The problem is that the window stack
includes windows in another workspaces and also windows that are
minimized.
https://bugzilla.gnome.org/show_bug.cgi?id=705200
The initial state of the hardware cursor is not known, so always force
update it the first time we update the cursor. Do this by changing the
'force' flag of update_hw_cursor() to an 'invalidated' hw cursor state.
https://bugzilla.gnome.org/show_bug.cgi?id=771056
Clutter assumed seat0 which is most usually, but not always correct.
Add an evdev-backend specific function to allow passing the seat
that will be used for ClutterDeviceManager construction, which we
already obtain in MetaLauncher.
https://bugzilla.gnome.org/show_bug.cgi?id=778092
If the meta_window_actor_effect_completed() triggers inconsistent
accounting, there's also high chances that the thaw call will be
unexpected at this time too, which will lead to a g_error().
This makes mutter more lenient to effect_completed() calls of the
right type (i.e. those triggering freeze/thaw) being performed more
times than necessary in the upper parts. A warning will be issued,
but the process won't abort.
https://bugzilla.gnome.org/show_bug.cgi?id=777691